|
A James Gosling's Java applet (7.7kb only!) from JDK for viewing of 3D
Molecules and Crystals models. The applet has no "real" 3D engine because
it does not use Z-buffering. It uses the fact, that image of an atom
(a sphere) is not changed if we rotated it due to "atom" spherical symmetry.
Therefore we need only to sort atoms (point objects) with respect to
the depth before drawing. Unfortunately we can not use lengthy objects
(lines or planes) without Z-buffer. I think in simple cases we can consider
interatomic bonds as point objects and we can use complex atoms with bonds
too.
Drag the mouse to rotate model. |
Bravais lattices with Cubic symmetry
Real Crystals lattices
Close packed lattices
Deffects of crystals lattices