T E M P O R A   H E R O I C A

Topic: clan diplomacy

Explanation:

Clan diplomacy is the command used to manually change the clan's state of relations with other clans. Clans that are hostile or at war cannot accept new members.

Clans can be in any one of five states (Allied, Peace, Neutral, Hostile, War) at any given time. All clans start out in neutral. Attacking a clan also means attacking all their allies. State relations with the attacked clan will be downgraded along with relations to other clans.

For example: Skullcrackers and The Bughummers are in a hostile state. Skullcrackers and Fae Fighers are in a neutral state. The Bughummers and Followers of Mal-Por are allied. If Skullcrackers attacks The Bughummers, they are at a state of war. Because The Bughummers and Followers of Mal-Por are allied, relations between Skullcrackers and Followers of Mal-Por are downgraded to a hostile state. If all three had been allies with one another, then whichever clan was not involved in war would be reduced to neutral states with both warring clans. Clans with hostile relations or at war CANNOT enlist new recruits. Clan Upgrade Only clan leaders may upgrade clan state relations with other groups. Clan leaders of the said clans must be present to upgrade. One clan leader can upgrade a clan's state of relations to the other clan. The other clan must follow suit within five ticks for the upgrade to be complete.

This command can only be used once every twenty-four hours. This is to prevent frivious movements of treaty status between clans.

The current level of clan diplomacy can be viewed by clan members via the 'clan treaties' command.

See also: