Margarite Scanlon, acting Prince of Florida

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Name: Margarite Scanlon Player: NPC Chronicle: The Dizney game
Concept: grown-up gypsy / businesswoman Virtue: keeping the faith / family Vice:
Plan: find the secret beneath the castle Covenant: (former Tremere, like Bashir) Coterie: Hans, Juan Plinker, sisters
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Attributes

Intelligence: Strength: Presence:
Wits: Dexterity: Manipulation:
Resolve: Stamina: Composure:
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Skills

Other traits

Mental

(-3 unskilled)
Academics  
Computer  
Crafts  
Investigation  
Medicine  
Occult  
Politics  
Science  

Physical

(-1 unskilled)
Athletics  
Brawl  
Drive  
Firearms  
Larceny  
Stealth  
Survival  
Weaponry  

Social

(-1 unskilled)
Animal ken  
Empathy  
Expression  
Intimidation  
Persuasion  
Socialize  
Streetwise  
Subterfuge  

Merits

Resources  

Flaws

Flaws go here

Disciplines

  
Size: 5
Defense:
Initiative modifier: +5
Speed: 10
Experience: n/a
Armor: 2

Health

Willpower

Vitae

Blood potency

Humanity

10  
9  
8  
7  
6  
5  
4  
3  
2  
1  

Equipment

Disciplines

Brainwashing - Presence (2) + Intimidation/Persuasion (3/4) vs. Resolve + Stamina. Extended and contested. Each roll is for 3 hours duration. -1 to -3 to target dice pool if combined with abuse/torture or performed by a friend/family member.