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Modelling tool for textured objects: model 1, model 2 (23kb of texture), model 3 (51kb). Dresses for Luba and Dasha Drag the 2D white web in the left panel to reshape it. Press the green sphere to remap texture on the right 3D model. Press the red sphere to write TextureCoordinate to the VRML console. You can grab and insert the data into your textured spline model. Mannequin is a regular cardinal splines 5x7 grid without textures. I made it in "sPatch" and extracted points by hand. |