Use your fingers or mouse to control the model (hold shift key or use mouse wheel to zoom it). Canvas is matched to your browser window. You can change N but for large values this script is not very stable (in FireFox and Chrome).

Bump mapping. This example uses the OES_texture_float extension. This WebGL compatible demo saves every normal component in two colors (bytes). Bump mapping outline.

WebGL Demos     updated 17 Dec 2010