EMUSIC-L Digest Volume 63, Issue 16 This issue's topics: Sweaty Sensuality (Re: Subject Netiquette) (3 messages) Your EMUSIC-L Digest moderator is Joe McMahon . You may subscribe to EMUSIC-L by sending mail to listserv@american.edu with the line "SUB EMUSIC-L your name" as the text. The EMUSIC-L archive is a service of SunSite (sunsite.unc.edu) at the University of North Carolina. ------------------------------------------------------------------------ Date: Mon, 25 Apr 1994 20:34:10 +0100 From: Nick Rothwell Subject: Sweaty Sensuality (Re: Subject Netiquette) >People will thow >on a hat that looks like something from the dump and will experience a >whole concert and dance show in their own homes. Someone has got to make the material in the first place... But my point is that VR cannot capture the physicality of (say) dance performance, which is important to it: the breathing, the thumping of feet, the sweat, and sensuality and things which require cold showers. While we might pretend we're only interested in the "Art", it's the primeval performance act which carries it, and these different facets appeal and communicate on different perceptive levels, many of them subconscious. Given the choice between seeing a dancer performing on a stage six feet in front of my face, versus her image on some kind of computer display (however sophisticated), I'll go for the former. Physical immediacy and all that. All undertones intentional, by the way; that's part of my point. Nick Rothwell CASSIEL Contemporary Music/Dance nick@cassiel.com ------------------------------ Date: Mon, 25 Apr 1994 19:27:07 -0400 From: William Matthews Subject: Re: Sweaty Sensuality (Re: Subject Netiquette) > > Given the choice between seeing a dancer performing on a stage six feet in > front of my face, versus her image on some kind of computer display > (however sophisticated), I'll go for the former. Physical immediacy and all > that. > To dance is to conjure gravity. There is no gravity in the VR world. To make music is to conjure what? Silence? The VR world tends towards silence unless someone turns up the loudness knob? What's the parallel? The real dance fans flock to the front row to hear the squeak of rosin on the toe shoes, and the gasp of pain on the landing. Where do the real music fans flock? If they go to the front row, they go deaf. Is deafness the music-lover's final reward? Do we earn deafness by loving music too much? Heavy, dude! Etc. Bill Matthews wmatthew@abacus.bates.edu ------------------------------ Date: Sat, 30 Apr 1994 12:34:45 +0100 From: Nick Rothwell Subject: Re: Sweaty Sensuality (Re: Subject Netiquette) >To dance is to conjure gravity. Nice way of putting it, though that's addressing the technique (the language) rather than the content. >There is no gravity in the VR world. >To make music is to conjure what? Silence? The VR world tends towards >silence unless someone turns up the loudness knob? What's the parallel? Is a symphony orchestra performance that different from a dance performance? >The real dance fans flock to the front row to hear the squeak of rosin on >the toe shoes, and the gasp of pain on the landing. Real dance is in bare feet. The real dance fans will be towards the back, to get the depth and perspective view right. >Heavy, dude! What is this "heavy"? Is there something wrong with the Earth's gravity in the future? Nick Rothwell CASSIEL Contemporary Music/Dance nick@cassiel.com ------------------------------ End of the EMUSIC-L Digest ******************************