Result for Question 3

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3.

What work practices and culture should be promoted?

Average
Totally
Irrelevant
Extremely
Relevant
No. of
Votes

3.17 Flexibility towards volunteers
1.7  
10
Details

3.35 Clarity, simpleness of code
1.7  
10
Details

3.29 To include automated building and testing facilities in releases
1.8  
10
Details

3.28 Using centralised repository for source code
1.9  
10
Details

3.27 Jane Jacob's systems of survival's commercial moral syndrome
2.0  
2
Details

3.9 Creating a public library atomsphere, giving users as much freedom as possible and staying out of the users' way
2.1  
10
Details

3.13 Tolerance, respect and patience
2.1  
10
Details

3.21 Openness in procedures and policies
2.1  
10
Details

3.37 Fun and good spirit and hope
2.1  
10
Details

3.30 Easy to use, high usability
2.2  
10
Details

3.16 Listening to others
2.2  
9
Details

3.20 Openness in attitude, no hidden agenda
2.3  
9
Details

3.5 Reuse of existing source code
2.4  
10
Details

3.11 Distributed style of development and decentralised decision-making
2.4  
10
Details

3.6 Do not focus on the volume of software created, but usefulness
2.5  
10
Details

3.22 Cooperation and collaboration, encourage involvement of developers to share the load of development
2.5  
10
Details

3.38 Frequent submissions of contributions
2.5  
10
Details

3.3 Prioritization of new features
2.6  
9
Details

3.1 Sense of responsibility
2.6  
10
Details

3.10 Documentation of source code and standards in writing style
2.6  
10
Details

3.18 The value of heterogeneity, differences as assets
2.6  
10
Details

3.33 Standards in software design
2.6  
10
Details

3.12 Welcome help from less skilled developers and understand their potential to become high skilled developers
2.8  
10
Details

3.8 Computer science/software engineering knowledge
2.9  
10
Details

3.14 Awareness of different culture and language background
2.9  
10
Details

3.32 A system to attribute credit
3.0  
10
Details

3.36 Standards coding style
3.0  
9
Details

3.2 Measurement of quality of code
3.1  
10
Details

3.7 Emphasis on history, reuse old resources
3.1  
10
Details

3.24 Keeping promises
3.1  
8
Details

3.31 Flexibility in tools for rapid project administration
3.2  
9
Details

3.26 Critique for the sake of the task
3.3  
10
Details

3.15 Awareness of different technology background
3.5  
10
Details

3.34 The practices of Extreme Programming
3.5  
10
Details

3.25 Avoid force
3.7  
9
Details

3.23 Firmness
  4.9
8
Details

3.4 Reinforcing explicit development roles
  4.9
10
Details

3.19 Nothing should be 'promoted'.
  5.0
9
Details

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Generated On: 25 Oct 2002