perlapi - autogenerated documentation for the perl public
API
DESCRIPTION
This file contains the documentation of the perl public
API generated by embed.pl, specifically a listing of func
tions, macros, flags, and variables that may be used by
extension writers. The interfaces of any functions that
are not listed here are subject to change without notice.
For this reason, blindly using functions listed in proto.h
is to be avoided when writing extensions.
Note that all Perl API global variables must be referenced
with the `PL_' prefix. Some macros are provided for com
patibility with the older, unadorned names, but this sup
port may be disabled in a future release.
The listing is alphabetical, case insensitive.
AvFILL Same as `av_len()'. Deprecated, use `av_len()'
instead.
int AvFILL(AV* av)
av_clear
Clears an array, making it empty. Does not free
the memory used by the array itself.
void av_clear(AV* ar)
av_extend
Pre-extend an array. The `key' is the index to
which the array should be extended.
void av_extend(AV* ar, I32 key)
av_fetch
Returns the SV at the specified index in the
array. The `key' is the index. If `lval' is set
then the fetch will be part of a store. Check
that the return value is non-null before derefer
encing it to a `SV*'.
See the Understanding the Magic of Tied Hashes and
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
arrays.
SV** av_fetch(AV* ar, I32 key, I32 lval)
-1 if the array is empty.
I32 av_len(AV* ar)
av_make Creates a new AV and populates it with a list of
SVs. The SVs are copied into the array, so they
may be freed after the call to av_make. The new
AV will have a reference count of 1.
AV* av_make(I32 size, SV** svp)
av_pop Pops an SV off the end of the array. Returns
`&PL_sv_undef' if the array is empty.
SV* av_pop(AV* ar)
av_push Pushes an SV onto the end of the array. The array
will grow automatically to accommodate the addi
tion.
void av_push(AV* ar, SV* val)
av_shift
Shifts an SV off the beginning of the array.
SV* av_shift(AV* ar)
av_store
Stores an SV in an array. The array index is
specified as `key'. The return value will be NULL
if the operation failed or if the value did not
need to be actually stored within the array (as in
the case of tied arrays). Otherwise it can be
dereferenced to get the original `SV*'. Note that
the caller is responsible for suitably increment
ing the reference count of `val' before the call,
and decrementing it if the function returned NULL.
See the Understanding the Magic of Tied Hashes and
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
arrays.
SV** av_store(AV* ar, I32 key, SV* val)
av_undef
Undefines the array. Frees the memory used by the
void av_undef(AV* ar)
av_unshift
Unshift the given number of `undef' values onto
the beginning of the array. The array will grow
automatically to accommodate the addition. You
must then use `av_store' to assign values to these
new elements.
void av_unshift(AV* ar, I32 num)
call_argv
Performs a callback to the specified Perl sub.
See the perlcall manpage.
NOTE: the perl_ form of this function is depre
cated.
I32 call_argv(const char* sub_name, I32 flags, char** argv)
call_method
Performs a callback to the specified Perl method.
The blessed object must be on the stack. See the
perlcall manpage.
NOTE: the perl_ form of this function is depre
cated.
I32 call_method(const char* methname, I32 flags)
call_pv Performs a callback to the specified Perl sub.
See the perlcall manpage.
NOTE: the perl_ form of this function is depre
cated.
I32 call_pv(const char* sub_name, I32 flags)
call_sv Performs a callback to the Perl sub whose name is
in the SV. See the perlcall manpage.
NOTE: the perl_ form of this function is depre
cated.
I32 call_sv(SV* sv, I32 flags)
the class name for a C++ XS constructor. This is
always a `char*'. See `THIS'.
char* CLASS
Copy The XSUB-writer's interface to the C `memcpy'
function. The `src' is the source, `dest' is the
destination, `nitems' is the number of items, and
`type' is the type. May fail on overlapping
copies. See also `Move'.
void Copy(void* src, void* dest, int nitems, type)
croak This is the XSUB-writer's interface to Perl's
`die' function. Use this function the same way
you use the C `printf' function. See `warn'.
void croak(const char* pat, ...)
CvSTASH Returns the stash of the CV.
HV* CvSTASH(CV* cv)
dMARK Declare a stack marker variable, `mark', for the
XSUB. See `MARK' and `dORIGMARK'.
dMARK;
dORIGMARK
Saves the original stack mark for the XSUB. See
`ORIGMARK'.
dORIGMARK;
dSP Declares a local copy of perl's stack pointer for
the XSUB, available via the `SP' macro. See `SP'.
dSP;
dXSARGS Sets up stack and mark pointers for an XSUB, call
ing dSP and dMARK. This is usually handled auto
matically by `xsubpp'. Declares the `items' vari
able to indicate the number of items on the stack.
dXSARGS;
aliases. This is usually handled automatically by
`xsubpp'.
dXSI32;
ENTER Opening bracket on a callback. See `LEAVE' and
the perlcall manpage.
ENTER;
eval_pv Tells Perl to `eval' the given string and return
an SV* result.
NOTE: the perl_ form of this function is depre
cated.
SV* eval_pv(const char* p, I32 croak_on_error)
eval_sv Tells Perl to `eval' the string in the SV.
NOTE: the perl_ form of this function is depre
cated.
I32 eval_sv(SV* sv, I32 flags)
EXTEND Used to extend the argument stack for an XSUB's
return values. Once used, guarrantees that there
is room for at least `nitems' to be pushed onto
the stack.
void EXTEND(SP, int nitems)
fbm_compile
Analyses the string in order to make fast searches
on it using fbm_instr() -- the Boyer-Moore algo
rithm.
void fbm_compile(SV* sv, U32 flags)
fbm_instr
Returns the location of the SV in the string
delimited by `str' and `strend'. It returns
`Nullch' if the string can't be found. The `sv'
does not have to be fbm_compiled, but the search
will not be as fast then.
char* fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlesv, U32 flags)
Closing bracket for temporaries on a callback.
See `SAVETMPS' and the perlcall manpage.
FREETMPS;
get_av Returns the AV of the specified Perl array. If
`create' is set and the Perl variable does not
exist then it will be created. If `create' is not
set and the variable does not exist then NULL is
returned.
NOTE: the perl_ form of this function is depre
cated.
AV* get_av(const char* name, I32 create)
get_cv Returns the CV of the specified Perl subroutine.
If `create' is set and the Perl subroutine does
not exist then it will be declared (which has the
same effect as saying `sub name;'). If `create'
is not set and the subroutine does not exist then
NULL is returned.
NOTE: the perl_ form of this function is depre
cated.
CV* get_cv(const char* name, I32 create)
get_hv Returns the HV of the specified Perl hash. If
`create' is set and the Perl variable does not
exist then it will be created. If `create' is not
set and the variable does not exist then NULL is
returned.
NOTE: the perl_ form of this function is depre
cated.
HV* get_hv(const char* name, I32 create)
get_sv Returns the SV of the specified Perl scalar. If
`create' is set and the Perl variable does not
exist then it will be created. If `create' is not
set and the variable does not exist then NULL is
returned.
NOTE: the perl_ form of this function is depre
cated.
SV* get_sv(const char* name, I32 create)
can only return `G_SCALAR' or `G_ARRAY'; in a void
context, it returns `G_SCALAR'. Deprecated. Use
`GIMME_V' instead.
U32 GIMME
GIMME_V The XSUB-writer's equivalent to Perl's `wantar
ray'. Returns `G_VOID', `G_SCALAR' or `G_ARRAY'
for void, scalar or array context, respectively.
U32 GIMME_V
GvSV Return the SV from the GV.
SV* GvSV(GV* gv)
gv_fetchmeth
Returns the glob with the given `name' and a
defined subroutine or `NULL'. The glob lives in
the given `stash', or in the stashes accessible
via @ISA and @UNIVERSAL.
The argument `level' should be either 0 or -1. If
`level==0', as a side-effect creates a glob with
the given `name' in the given `stash' which in the
case of success contains an alias for the subrou
tine, and sets up caching info for this glob.
Similarly for all the searched stashes.
This function grants `"SUPER"' token as a postfix
of the stash name. The GV returned from `gv_fetch
meth' may be a method cache entry, which is not
visible to Perl code. So when calling `call_sv',
you should not use the GV directly; instead, you
should use the method's CV, which can be obtained
from the GV with the `GvCV' macro.
GV* gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)
gv_fetchmethod
See the gv_fetchmethod_autoload manpage.
GV* gv_fetchmethod(HV* stash, const char* name)
gv_fetchmethod_autoload
Returns the glob which contains the subroutine to
call to invoke the method on the `stash'. In fact
in the presence of autoloading this may be the
ing variable $AUTOLOAD is already setup.
The third parameter of `gv_fetchmethod_autoload'
determines whether AUTOLOAD lookup is performed if
the given method is not present: non-zero means
yes, look for AUTOLOAD; zero means no, don't look
for AUTOLOAD. Calling `gv_fetchmethod' is equiva
lent to calling `gv_fetchmethod_autoload' with a
non-zero `autoload' parameter.
These functions grant `"SUPER"' token as a prefix
of the method name. Note that if you want to keep
the returned glob for a long time, you need to
check for it being "AUTOLOAD", since at the later
time the call may load a different subroutine due
to $AUTOLOAD changing its value. Use the glob cre
ated via a side effect to do this.
These functions have the same side-effects and as
`gv_fetchmeth' with `level==0'. `name' should be
writable if contains `':'' or `' '''. The warning
against passing the GV returned by `gv_fetchmeth'
to `call_sv' apply equally to these functions.
GV* gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)
gv_stashpv
Returns a pointer to the stash for a specified
package. `name' should be a valid UTF-8 string.
If `create' is set then the package will be cre
ated if it does not already exist. If `create' is
not set and the package does not exist then NULL
is returned.
HV* gv_stashpv(const char* name, I32 create)
gv_stashsv
Returns a pointer to the stash for a specified
package, which must be a valid UTF-8 string. See
`gv_stashpv'.
HV* gv_stashsv(SV* sv, I32 create)
G_ARRAY Used to indicate array context. See `GIMME_V',
`GIMME' and the perlcall manpage.
G_DISCARD
Indicates that arguments returned from a callback
should be discarded. See the perlcall manpage.
back. See the perlcall manpage.
G_NOARGS
Indicates that no arguments are being sent to a
callback. See the perlcall manpage.
G_SCALAR
Used to indicate scalar context. See `GIMME_V',
`GIMME', and the perlcall manpage.
G_VOID Used to indicate void context. See `GIMME_V' and
the perlcall manpage.
HEf_SVKEY
This flag, used in the length slot of hash entries
and magic structures, specifies the structure con
tains a `SV*' pointer where a `char*' pointer is
to be expected. (For information only--not to be
used).
HeHASH Returns the computed hash stored in the hash
entry.
U32 HeHASH(HE* he)
HeKEY Returns the actual pointer stored in the key slot
of the hash entry. The pointer may be either
`char*' or `SV*', depending on the value of
`HeKLEN()'. Can be assigned to. The `HePV()' or
`HeSVKEY()' macros are usually preferable for
finding the value of a key.
void* HeKEY(HE* he)
HeKLEN If this is negative, and amounts to `HEf_SVKEY',
it indicates the entry holds an `SV*' key. Other
wise, holds the actual length of the key. Can be
assigned to. The `HePV()' macro is usually prefer
able for finding key lengths.
STRLEN HeKLEN(HE* he)
HePV Returns the key slot of the hash entry as a
`char*' value, doing any necessary dereferencing
of possibly `SV*' keys. The length of the string
is placed in `len' (this is a macro, so do not use
`&len'). If you do not care about what the length
of the key is, you may use the global variable
`PL_na', though this is rather less efficient than
using a local variable. Remember though, that
nulls, so using `strlen()' or similar is not a
good way to find the length of hash keys. This is
very similar to the `SvPV()' macro described else
where in this document.
char* HePV(HE* he, STRLEN len)
HeSVKEY Returns the key as an `SV*', or `Nullsv' if the
hash entry does not contain an `SV*' key.
SV* HeSVKEY(HE* he)
HeSVKEY_force
Returns the key as an `SV*'. Will create and
return a temporary mortal `SV*' if the hash entry
contains only a `char*' key.
SV* HeSVKEY_force(HE* he)
HeSVKEY_set
Sets the key to a given `SV*', taking care to set
the appropriate flags to indicate the presence of
an `SV*' key, and returns the same `SV*'.
SV* HeSVKEY_set(HE* he, SV* sv)
HeVAL Returns the value slot (type `SV*') stored in the
hash entry.
SV* HeVAL(HE* he)
HvNAME Returns the package name of a stash. See `SvS
TASH', `CvSTASH'.
char* HvNAME(HV* stash)
hv_clear
Clears a hash, making it empty.
void hv_clear(HV* tb)
hv_delete
Deletes a key/value pair in the hash. The value
SV is removed from the hash and returned to the
caller. The `klen' is the length of the key. The
`flags' value will normally be zero; if set to
SV* hv_delete(HV* tb, const char* key, U32 klen, I32 flags)
hv_delete_ent
Deletes a key/value pair in the hash. The value
SV is removed from the hash and returned to the
caller. The `flags' value will normally be zero;
if set to G_DISCARD then NULL will be returned.
`hash' can be a valid precomputed hash value, or 0
to ask for it to be computed.
SV* hv_delete_ent(HV* tb, SV* key, I32 flags, U32 hash)
hv_exists
Returns a boolean indicating whether the specified
hash key exists. The `klen' is the length of the
key.
bool hv_exists(HV* tb, const char* key, U32 klen)
hv_exists_ent
Returns a boolean indicating whether the specified
hash key exists. `hash' can be a valid precomputed
hash value, or 0 to ask for it to be computed.
bool hv_exists_ent(HV* tb, SV* key, U32 hash)
hv_fetch
Returns the SV which corresponds to the specified
key in the hash. The `klen' is the length of the
key. If `lval' is set then the fetch will be part
of a store. Check that the return value is non-
null before dereferencing it to a `SV*'.
See the Understanding the Magic of Tied Hashes and
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
hashes.
SV** hv_fetch(HV* tb, const char* key, U32 klen, I32 lval)
hv_fetch_ent
Returns the hash entry which corresponds to the
specified key in the hash. `hash' must be a valid
precomputed hash number for the given `key', or 0
if you want the function to compute it. IF `lval'
is set then the fetch will be part of a store.
Make sure the return value is non-null before
tied hash is a pointer to a static location, so be
sure to make a copy of the structure if you need
to store it somewhere.
See the Understanding the Magic of Tied Hashes and
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
hashes.
HE* hv_fetch_ent(HV* tb, SV* key, I32 lval, U32 hash)
hv_iterinit
Prepares a starting point to traverse a hash
table. Returns the number of keys in the hash
(i.e. the same as `HvKEYS(tb)'). The return value
is currently only meaningful for hashes without
tie magic.
NOTE: Before version 5.004_65, `hv_iterinit' used
to return the number of hash buckets that happen
to be in use. If you still need that esoteric
value, you can get it through the macro
`HvFILL(tb)'.
I32 hv_iterinit(HV* tb)
hv_iterkey
Returns the key from the current position of the
hash iterator. See `hv_iterinit'.
char* hv_iterkey(HE* entry, I32* retlen)
hv_iterkeysv
Returns the key as an `SV*' from the current posi
tion of the hash iterator. The return value will
always be a mortal copy of the key. Also see
`hv_iterinit'.
SV* hv_iterkeysv(HE* entry)
hv_iternext
Returns entries from a hash iterator. See
`hv_iterinit'.
HE* hv_iternext(HV* tb)
hv_iternextsv
Performs an `hv_iternext', `hv_iterkey', and
SV* hv_iternextsv(HV* hv, char** key, I32* retlen)
hv_iterval
Returns the value from the current position of the
hash iterator. See `hv_iterkey'.
SV* hv_iterval(HV* tb, HE* entry)
hv_magic
Adds magic to a hash. See `sv_magic'.
void hv_magic(HV* hv, GV* gv, int how)
hv_store
Stores an SV in a hash. The hash key is specified
as `key' and `klen' is the length of the key. The
`hash' parameter is the precomputed hash value; if
it is zero then Perl will compute it. The return
value will be NULL if the operation failed or if
the value did not need to be actually stored
within the hash (as in the case of tied hashes).
Otherwise it can be dereferenced to get the origi
nal `SV*'. Note that the caller is responsible
for suitably incrementing the reference count of
`val' before the call, and decrementing it if the
function returned NULL.
See the Understanding the Magic of Tied Hashes and
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
hashes.
SV** hv_store(HV* tb, const char* key, U32 klen, SV* val, U32 hash)
hv_store_ent
Stores `val' in a hash. The hash key is specified
as `key'. The `hash' parameter is the precomputed
hash value; if it is zero then Perl will compute
it. The return value is the new hash entry so
created. It will be NULL if the operation failed
or if the value did not need to be actually stored
within the hash (as in the case of tied hashes).
Otherwise the contents of the return value can be
accessed using the `He???' macros described here.
Note that the caller is responsible for suitably
incrementing the reference count of `val' before
the call, and decrementing it if the function
returned NULL.
Arrays entry in the perlguts manpage for more
information on how to use this function on tied
hashes.
HE* hv_store_ent(HV* tb, SV* key, SV* val, U32 hash)
hv_undef
Undefines the hash.
void hv_undef(HV* tb)
isALNUM Returns a boolean indicating whether the C `char'
is an ascii alphanumeric character or digit.
bool isALNUM(char ch)
isALPHA Returns a boolean indicating whether the C `char'
is an ascii alphabetic character.
bool isALPHA(char ch)
isDIGIT Returns a boolean indicating whether the C `char'
is an ascii digit.
bool isDIGIT(char ch)
isLOWER Returns a boolean indicating whether the C `char'
is a lowercase character.
bool isLOWER(char ch)
isSPACE Returns a boolean indicating whether the C `char'
is whitespace.
bool isSPACE(char ch)
isUPPER Returns a boolean indicating whether the C `char'
is an uppercase character.
bool isUPPER(char ch)
items Variable which is setup by `xsubpp' to indicate
the number of items on the stack. See the Vari
able-length Parameter Lists entry in the perlxs
manpage.
ix Variable which is setup by `xsubpp' to indicate
which of an XSUB's aliases was used to invoke it.
See the The ALIAS: Keyword entry in the perlxs
manpage.
I32 ix
LEAVE Closing bracket on a callback. See `ENTER' and
the perlcall manpage.
LEAVE;
looks_like_number
Test if an the content of an SV looks like a num
ber (or is a number).
I32 looks_like_number(SV* sv)
MARK Stack marker variable for the XSUB. See `dMARK'.
mg_clear
Clear something magical that the SV represents.
See `sv_magic'.
int mg_clear(SV* sv)
mg_copy Copies the magic from one SV to another. See
`sv_magic'.
int mg_copy(SV* sv, SV* nsv, const char* key, I32 klen)
mg_find Finds the magic pointer for type matching the SV.
See `sv_magic'.
MAGIC* mg_find(SV* sv, int type)
mg_free Free any magic storage used by the SV. See
`sv_magic'.
int mg_free(SV* sv)
mg_get Do magic after a value is retrieved from the SV.
See `sv_magic'.
mg_length
Report on the SV's length. See `sv_magic'.
U32 mg_length(SV* sv)
mg_magical
Turns on the magical status of an SV. See
`sv_magic'.
void mg_magical(SV* sv)
mg_set Do magic after a value is assigned to the SV. See
`sv_magic'.
int mg_set(SV* sv)
Move The XSUB-writer's interface to the C `memmove'
function. The `src' is the source, `dest' is the
destination, `nitems' is the number of items, and
`type' is the type. Can do overlapping moves.
See also `Copy'.
void Move(void* src, void* dest, int nitems, type)
New The XSUB-writer's interface to the C `malloc'
function.
void New(int id, void* ptr, int nitems, type)
newAV Creates a new AV. The reference count is set to
1.
AV* newAV()
Newc The XSUB-writer's interface to the C `malloc'
function, with cast.
void Newc(int id, void* ptr, int nitems, type, cast)
newCONSTSUB
Creates a constant sub equivalent to Perl `sub FOO
() { 123 }' which is eligible for inlining at com
pile-time.
newHV Creates a new HV. The reference count is set to
1.
HV* newHV()
newRV_inc
Creates an RV wrapper for an SV. The reference
count for the original SV is incremented.
SV* newRV_inc(SV* sv)
newRV_noinc
Creates an RV wrapper for an SV. The reference
count for the original SV is not incremented.
SV* newRV_noinc(SV *sv)
NEWSV Creates a new SV. A non-zero `len' parameter
indicates the number of bytes of preallocated
string space the SV should have. An extra byte
for a tailing NUL is also reserved. (SvPOK is not
set for the SV even if string space is allocated.)
The reference count for the new SV is set to 1.
`id' is an integer id between 0 and 1299 (used to
identify leaks).
SV* NEWSV(int id, STRLEN len)
newSViv Creates a new SV and copies an integer into it.
The reference count for the SV is set to 1.
SV* newSViv(IV i)
newSVnv Creates a new SV and copies a floating point value
into it. The reference count for the SV is set to
1.
SV* newSVnv(NV n)
newSVpv Creates a new SV and copies a string into it. The
reference count for the SV is set to 1. If `len'
is zero, Perl will compute the length using
strlen(). For efficiency, consider using
`newSVpvn' instead.
newSVpvf
Creates a new SV an initialize it with the string
formatted like `sprintf'.
SV* newSVpvf(const char* pat, ...)
newSVpvn
Creates a new SV and copies a string into it. The
reference count for the SV is set to 1. Note that
if `len' is zero, Perl will create a zero length
string. You are responsible for ensuring that the
source string is at least `len' bytes long.
SV* newSVpvn(const char* s, STRLEN len)
newSVrv Creates a new SV for the RV, `rv', to point to.
If `rv' is not an RV then it will be upgraded to
one. If `classname' is non-null then the new SV
will be blessed in the specified package. The new
SV is returned and its reference count is 1.
SV* newSVrv(SV* rv, const char* classname)
newSVsv Creates a new SV which is an exact duplicate of
the original SV.
SV* newSVsv(SV* old)
newSVuv Creates a new SV and copies an unsigned integer
into it. The reference count for the SV is set to
1.
SV* newSVuv(UV u)
newXS Used by `xsubpp' to hook up XSUBs as Perl subs.
newXSproto
Used by `xsubpp' to hook up XSUBs as Perl subs.
Adds Perl prototypes to the subs.
Newz The XSUB-writer's interface to the C `malloc'
function. The allocated memory is zeroed with
`memzero'.
void Newz(int id, void* ptr, int nitems, type)
Nullch Null character pointer.
Nullcv Null CV pointer.
Nullhv Null HV pointer.
Nullsv Null SV pointer.
ORIGMARK
The original stack mark for the XSUB. See `dORIG
MARK'.
perl_alloc
Allocates a new Perl interpreter. See the perlem
bed manpage.
PerlInterpreter* perl_alloc()
perl_construct
Initializes a new Perl interpreter. See the per
lembed manpage.
void perl_construct(PerlInterpreter* interp)
perl_destruct
Shuts down a Perl interpreter. See the perlembed
manpage.
void perl_destruct(PerlInterpreter* interp)
perl_free
Releases a Perl interpreter. See the perlembed
manpage.
void perl_free(PerlInterpreter* interp)
perl_parse
Tells a Perl interpreter to parse a Perl script.
See the perlembed manpage.
int perl_parse(PerlInterpreter* interp, XSINIT_t xsinit, int argc, char** argv, char** env)
perl_run
Tells a Perl interpreter to run. See the perlem
bed manpage.
int perl_run(PerlInterpreter* interp)
When Perl is run in debugging mode, with the -d
switch, this SV is a boolean which indicates
whether subs are being single-stepped. Single-
stepping is automatically turned on after every
step. This is the C variable which corresponds to
Perl's $DB::single variable. See `PL_DBsub'.
SV * PL_DBsingle
PL_DBsub
When Perl is run in debugging mode, with the -d
switch, this GV contains the SV which holds the
name of the sub being debugged. This is the C
variable which corresponds to Perl's $DB::sub
variable. See `PL_DBsingle'.
GV * PL_DBsub
PL_DBtrace
Trace variable used when Perl is run in debugging
mode, with the -d switch. This is the C variable
which corresponds to Perl's $DB::trace variable.
See `PL_DBsingle'.
SV * PL_DBtrace
PL_dowarn
The C variable which corresponds to Perl's $^W
warning variable.
bool PL_dowarn
PL_modglobal
`PL_modglobal' is a general purpose, interpreter
global HV for use by extensions that need to keep
information on a per-interpreter basis. In a
pinch, it can also be used as a symbol table for
extensions to share data among each other. It is
a good idea to use keys prefixed by the package
name of the extension that owns the data.
HV* PL_modglobal
PL_na A convenience variable which is typically used
with `SvPV' when one doesn't care about the length
of the string. It is usually more efficient to
either declare a local variable and use that
instead or to use the `SvPV_nolen' macro.
PL_sv_no
This is the `false' SV. See `PL_sv_yes'. Always
refer to this as `&PL_sv_no'.
SV PL_sv_no
PL_sv_undef
This is the `undef' SV. Always refer to this as
`&PL_sv_undef'.
SV PL_sv_undef
PL_sv_yes
This is the `true' SV. See `PL_sv_no'. Always
refer to this as `&PL_sv_yes'.
SV PL_sv_yes
POPi Pops an integer off the stack.
IV POPi
POPl Pops a long off the stack.
long POPl
POPn Pops a double off the stack.
NV POPn
POPp Pops a string off the stack.
char* POPp
POPs Pops an SV off the stack.
SV* POPs
PUSHi Push an integer onto the stack. The stack must
have room for this element. Handles 'set' magic.
See `XPUSHi'.
void PUSHi(IV iv)
Opening bracket for arguments on a callback. See
`PUTBACK' and the perlcall manpage.
PUSHMARK;
PUSHn Push a double onto the stack. The stack must have
room for this element. Handles 'set' magic. See
`XPUSHn'.
void PUSHn(NV nv)
PUSHp Push a string onto the stack. The stack must have
room for this element. The `len' indicates the
length of the string. Handles 'set' magic. See
`XPUSHp'.
void PUSHp(char* str, STRLEN len)
PUSHs Push an SV onto the stack. The stack must have
room for this element. Does not handle 'set'
magic. See `XPUSHs'.
void PUSHs(SV* sv)
PUSHu Push an unsigned integer onto the stack. The
stack must have room for this element. See
`XPUSHu'.
void PUSHu(UV uv)
PUTBACK Closing bracket for XSUB arguments. This is usu
ally handled by `xsubpp'. See `PUSHMARK' and the
perlcall manpage for other uses.
PUTBACK;
Renew The XSUB-writer's interface to the C `realloc'
function.
void Renew(void* ptr, int nitems, type)
Renewc The XSUB-writer's interface to the C `realloc'
function, with cast.
void Renewc(void* ptr, int nitems, type, cast)
Tells Perl to `require' a module.
NOTE: the perl_ form of this function is depre
cated.
void require_pv(const char* pv)
RETVAL Variable which is setup by `xsubpp' to hold the
return value for an XSUB. This is always the
proper type for the XSUB. See the The RETVAL Vari
able entry in the perlxs manpage.
(whatever) RETVAL
Safefree
The XSUB-writer's interface to the C `free' func
tion.
void Safefree(void* src, void* dest, int nitems, type)
savepv Copy a string to a safe spot. This does not use
an SV.
char* savepv(const char* sv)
savepvn Copy a string to a safe spot. The `len' indicates
number of bytes to copy. This does not use an SV.
char* savepvn(const char* sv, I32 len)
SAVETMPS
Opening bracket for temporaries on a callback.
See `FREETMPS' and the perlcall manpage.
SAVETMPS;
SP Stack pointer. This is usually handled by
`xsubpp'. See `dSP' and `SPAGAIN'.
SPAGAIN Refetch the stack pointer. Used after a callback.
See the perlcall manpage.
SPAGAIN;
ST Used to access elements on the XSUB's stack.
strEQ Test two strings to see if they are equal.
Returns true or false.
bool strEQ(char* s1, char* s2)
strGE Test two strings to see if the first, `s1', is
greater than or equal to the second, `s2'.
Returns true or false.
bool strGE(char* s1, char* s2)
strGT Test two strings to see if the first, `s1', is
greater than the second, `s2'. Returns true or
false.
bool strGT(char* s1, char* s2)
strLE Test two strings to see if the first, `s1', is
less than or equal to the second, `s2'. Returns
true or false.
bool strLE(char* s1, char* s2)
strLT Test two strings to see if the first, `s1', is
less than the second, `s2'. Returns true or
false.
bool strLT(char* s1, char* s2)
strNE Test two strings to see if they are different.
Returns true or false.
bool strNE(char* s1, char* s2)
strnEQ Test two strings to see if they are equal. The
`len' parameter indicates the number of bytes to
compare. Returns true or false. (A wrapper for
`strncmp').
bool strnEQ(char* s1, char* s2, STRLEN len)
strnNE Test two strings to see if they are different.
The `len' parameter indicates the number of bytes
to compare. Returns true or false. (A wrapper for
bool strnNE(char* s1, char* s2, STRLEN len)
StructCopy
This is an architecture-independant macro to copy
one structure to another.
void StructCopy(type src, type dest, type)
SvCUR Returns the length of the string which is in the
SV. See `SvLEN'.
STRLEN SvCUR(SV* sv)
SvCUR_set
Set the length of the string which is in the SV.
See `SvCUR'.
void SvCUR_set(SV* sv, STRLEN len)
SvEND Returns a pointer to the last character in the
string which is in the SV. See `SvCUR'. Access
the character as *(SvEND(sv)).
char* SvEND(SV* sv)
SvGETMAGIC
Invokes `mg_get' on an SV if it has 'get' magic.
This macro evaluates its argument more than once.
void SvGETMAGIC(SV* sv)
SvGROW Expands the character buffer in the SV so that it
has room for the indicated number of bytes (remem
ber to reserve space for an extra trailing NUL
character). Calls `sv_grow' to perform the expan
sion if necessary. Returns a pointer to the char
acter buffer.
void SvGROW(SV* sv, STRLEN len)
SvIOK Returns a boolean indicating whether the SV con
tains an integer.
bool SvIOK(SV* sv)
tains an integer. Checks the private setting.
Use `SvIOK'.
bool SvIOKp(SV* sv)
SvIOK_off
Unsets the IV status of an SV.
void SvIOK_off(SV* sv)
SvIOK_on
Tells an SV that it is an integer.
void SvIOK_on(SV* sv)
SvIOK_only
Tells an SV that it is an integer and disables all
other OK bits.
void SvIOK_only(SV* sv)
SvIV Coerces the given SV to an integer and returns it.
IV SvIV(SV* sv)
SvIVX Returns the integer which is stored in the SV,
assuming SvIOK is true.
IV SvIVX(SV* sv)
SvLEN Returns the size of the string buffer in the SV.
See `SvCUR'.
STRLEN SvLEN(SV* sv)
SvNIOK Returns a boolean indicating whether the SV con
tains a number, integer or double.
bool SvNIOK(SV* sv)
SvNIOKp Returns a boolean indicating whether the SV con
tains a number, integer or double. Checks the
private setting. Use `SvNIOK'.
bool SvNIOKp(SV* sv)
Unsets the NV/IV status of an SV.
void SvNIOK_off(SV* sv)
SvNOK Returns a boolean indicating whether the SV con
tains a double.
bool SvNOK(SV* sv)
SvNOKp Returns a boolean indicating whether the SV con
tains a double. Checks the private setting. Use
`SvNOK'.
bool SvNOKp(SV* sv)
SvNOK_off
Unsets the NV status of an SV.
void SvNOK_off(SV* sv)
SvNOK_on
Tells an SV that it is a double.
void SvNOK_on(SV* sv)
SvNOK_only
Tells an SV that it is a double and disables all
other OK bits.
void SvNOK_only(SV* sv)
SvNV Coerce the given SV to a double and return it.
NV SvNV(SV* sv)
SvNVX Returns the double which is stored in the SV,
assuming SvNOK is true.
NV SvNVX(SV* sv)
SvOK Returns a boolean indicating whether the value is
an SV.
bool SvOK(SV* sv)
a valid offset value for the SvPVX. This hack is
used internally to speed up removal of characters
from the beginning of a SvPV. When SvOOK is true,
then the start of the allocated string buffer is
really (SvPVX - SvIVX).
bool SvOOK(SV* sv)
SvPOK Returns a boolean indicating whether the SV con
tains a character string.
bool SvPOK(SV* sv)
SvPOKp Returns a boolean indicating whether the SV con
tains a character string. Checks the private set
ting. Use `SvPOK'.
bool SvPOKp(SV* sv)
SvPOK_off
Unsets the PV status of an SV.
void SvPOK_off(SV* sv)
SvPOK_on
Tells an SV that it is a string.
void SvPOK_on(SV* sv)
SvPOK_only
Tells an SV that it is a string and disables all
other OK bits.
void SvPOK_only(SV* sv)
SvPV Returns a pointer to the string in the SV, or a
stringified form of the SV if the SV does not con
tain a string. Handles 'get' magic.
char* SvPV(SV* sv, STRLEN len)
SvPVX Returns a pointer to the string in the SV. The SV
must contain a string.
char* SvPVX(SV* sv)
Like <SvPV> but will force the SV into becoming a
string (SvPOK). You want force if you are going
to update the SvPVX directly.
char* SvPV_force(SV* sv, STRLEN len)
SvPV_nolen
Returns a pointer to the string in the SV, or a
stringified form of the SV if the SV does not con
tain a string. Handles 'get' magic.
char* SvPV_nolen(SV* sv)
SvREFCNT
Returns the value of the object's reference count.
U32 SvREFCNT(SV* sv)
SvREFCNT_dec
Decrements the reference count of the given SV.
void SvREFCNT_dec(SV* sv)
SvREFCNT_inc
Increments the reference count of the given SV.
SV* SvREFCNT_inc(SV* sv)
SvROK Tests if the SV is an RV.
bool SvROK(SV* sv)
SvROK_off
Unsets the RV status of an SV.
void SvROK_off(SV* sv)
SvROK_on
Tells an SV that it is an RV.
void SvROK_on(SV* sv)
SvRV Dereferences an RV to return the SV.
SV* SvRV(SV* sv)
Invokes `mg_set' on an SV if it has 'set' magic.
This macro evaluates its argument more than once.
void SvSETMAGIC(SV* sv)
SvSetSV Calls `sv_setsv' if dsv is not the same as ssv.
May evaluate arguments more than once.
void SvSetSV(SV* dsb, SV* ssv)
SvSetSV_nosteal
Calls a non-destructive version of `sv_setsv' if
dsv is not the same as ssv. May evaluate arguments
more than once.
void SvSetSV_nosteal(SV* dsv, SV* ssv)
SvSTASH Returns the stash of the SV.
HV* SvSTASH(SV* sv)
SvTAINT Taints an SV if tainting is enabled
void SvTAINT(SV* sv)
SvTAINTED
Checks to see if an SV is tainted. Returns TRUE if
it is, FALSE if not.
bool SvTAINTED(SV* sv)
SvTAINTED_off
Untaints an SV. Be very careful with this routine,
as it short-circuits some of Perl's fundamental
security features. XS module authors should not
use this function unless they fully understand all
the implications of unconditionally untainting the
value. Untainting should be done in the standard
perl fashion, via a carefully crafted regexp,
rather than directly untainting variables.
void SvTAINTED_off(SV* sv)
SvTAINTED_on
Marks an SV as tainted.
SvTRUE Returns a boolean indicating whether Perl would
evaluate the SV as true or false, defined or unde
fined. Does not handle 'get' magic.
bool SvTRUE(SV* sv)
SvTYPE Returns the type of the SV. See `svtype'.
svtype SvTYPE(SV* sv)
svtype An enum of flags for Perl types. These are found
in the file sv.h in the `svtype' enum. Test these
flags with the `SvTYPE' macro.
SVt_IV Integer type flag for scalars. See `svtype'.
SVt_NV Double type flag for scalars. See `svtype'.
SVt_PV Pointer type flag for scalars. See `svtype'.
SVt_PVAV
Type flag for arrays. See `svtype'.
SVt_PVCV
Type flag for code refs. See `svtype'.
SVt_PVHV
Type flag for hashes. See `svtype'.
SVt_PVMG
Type flag for blessed scalars. See `svtype'.
SvUPGRADE
Used to upgrade an SV to a more complex form.
Uses `sv_upgrade' to perform the upgrade if neces
sary. See `svtype'.
void SvUPGRADE(SV* sv, svtype type)
SvUV Coerces the given SV to an unsigned integer and
returns it.
UV SvUV(SV* sv)
SvUVX Returns the unsigned integer which is stored in
the SV, assuming SvIOK is true.
sv_2mortal
Marks an SV as mortal. The SV will be destroyed
when the current context ends.
SV* sv_2mortal(SV* sv)
sv_bless
Blesses an SV into a specified package. The SV
must be an RV. The package must be designated by
its stash (see `gv_stashpv()'). The reference
count of the SV is unaffected.
SV* sv_bless(SV* sv, HV* stash)
sv_catpv
Concatenates the string onto the end of the string
which is in the SV. Handles 'get' magic, but not
'set' magic. See `sv_catpv_mg'.
void sv_catpv(SV* sv, const char* ptr)
sv_catpvf
Processes its arguments like `sprintf' and appends
the formatted output to an SV. Handles 'get'
magic, but not 'set' magic. `SvSETMAGIC()' must
typically be called after calling this function to
handle 'set' magic.
void sv_catpvf(SV* sv, const char* pat, ...)
sv_catpvf_mg
Like `sv_catpvf', but also handles 'set' magic.
void sv_catpvf_mg(SV *sv, const char* pat, ...)
sv_catpvn
Concatenates the string onto the end of the string
which is in the SV. The `len' indicates number of
bytes to copy. Handles 'get' magic, but not 'set'
magic. See `sv_catpvn_mg'.
void sv_catpvn(SV* sv, const char* ptr, STRLEN len)
sv_catpvn_mg
Like `sv_catpvn', but also handles 'set' magic.
sv_catpv_mg
Like `sv_catpv', but also handles 'set' magic.
void sv_catpv_mg(SV *sv, const char *ptr)
sv_catsv
Concatenates the string from SV `ssv' onto the end
of the string in SV `dsv'. Handles 'get' magic,
but not 'set' magic. See `sv_catsv_mg'.
void sv_catsv(SV* dsv, SV* ssv)
sv_catsv_mg
Like `sv_catsv', but also handles 'set' magic.
void sv_catsv_mg(SV *dstr, SV *sstr)
sv_chop Efficient removal of characters from the beginning
of the string buffer. SvPOK(sv) must be true and
the `ptr' must be a pointer to somewhere inside
the string buffer. The `ptr' becomes the first
character of the adjusted string.
void sv_chop(SV* sv, char* ptr)
sv_cmp Compares the strings in two SVs. Returns -1, 0,
or 1 indicating whether the string in `sv1' is
less than, equal to, or greater than the string in
`sv2'.
I32 sv_cmp(SV* sv1, SV* sv2)
sv_dec Auto-decrement of the value in the SV.
void sv_dec(SV* sv)
sv_derived_from
Returns a boolean indicating whether the SV is
derived from the specified class. This is the
function that implements `UNIVERSAL::isa'. It
works for class names as well as for objects.
bool sv_derived_from(SV* sv, const char* name)
in the two SVs are identical.
I32 sv_eq(SV* sv1, SV* sv2)
sv_grow Expands the character buffer in the SV. This will
use `sv_unref' and will upgrade the SV to
`SVt_PV'. Returns a pointer to the character
buffer. Use `SvGROW'.
char* sv_grow(SV* sv, STRLEN newlen)
sv_inc Auto-increment of the value in the SV.
void sv_inc(SV* sv)
sv_insert
Inserts a string at the specified offset/length
within the SV. Similar to the Perl substr() func
tion.
void sv_insert(SV* bigsv, STRLEN offset, STRLEN len, char* little, STRLEN littlelen)
sv_isa Returns a boolean indicating whether the SV is
blessed into the specified class. This does not
check for subtypes; use `sv_derived_from' to ver
ify an inheritance relationship.
int sv_isa(SV* sv, const char* name)
sv_isobject
Returns a boolean indicating whether the SV is an
RV pointing to a blessed object. If the SV is not
an RV, or if the object is not blessed, then this
will return false.
int sv_isobject(SV* sv)
sv_len Returns the length of the string in the SV. See
also `SvCUR'.
STRLEN sv_len(SV* sv)
sv_magic
Adds magic to an SV.
void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen)
Creates a new SV which is a copy of the original
SV. The new SV is marked as mortal.
SV* sv_mortalcopy(SV* oldsv)
sv_newmortal
Creates a new SV which is mortal. The reference
count of the SV is set to 1.
SV* sv_newmortal()
sv_setiv
Copies an integer into the given SV. Does not
handle 'set' magic. See `sv_setiv_mg'.
void sv_setiv(SV* sv, IV num)
sv_setiv_mg
Like `sv_setiv', but also handles 'set' magic.
void sv_setiv_mg(SV *sv, IV i)
sv_setnv
Copies a double into the given SV. Does not han
dle 'set' magic. See `sv_setnv_mg'.
void sv_setnv(SV* sv, NV num)
sv_setnv_mg
Like `sv_setnv', but also handles 'set' magic.
void sv_setnv_mg(SV *sv, NV num)
sv_setpv
Copies a string into an SV. The string must be
null-terminated. Does not handle 'set' magic.
See `sv_setpv_mg'.
void sv_setpv(SV* sv, const char* ptr)
sv_setpvf
Processes its arguments like `sprintf' and sets an
SV to the formatted output. Does not handle 'set'
magic. See `sv_setpvf_mg'.
void sv_setpvf(SV* sv, const char* pat, ...)
Like `sv_setpvf', but also handles 'set' magic.
void sv_setpvf_mg(SV *sv, const char* pat, ...)
sv_setpviv
Copies an integer into the given SV, also updating
its string value. Does not handle 'set' magic.
See `sv_setpviv_mg'.
void sv_setpviv(SV* sv, IV num)
sv_setpviv_mg
Like `sv_setpviv', but also handles 'set' magic.
void sv_setpviv_mg(SV *sv, IV iv)
sv_setpvn
Copies a string into an SV. The `len' parameter
indicates the number of bytes to be copied. Does
not handle 'set' magic. See `sv_setpvn_mg'.
void sv_setpvn(SV* sv, const char* ptr, STRLEN len)
sv_setpvn_mg
Like `sv_setpvn', but also handles 'set' magic.
void sv_setpvn_mg(SV *sv, const char *ptr, STRLEN len)
sv_setpv_mg
Like `sv_setpv', but also handles 'set' magic.
void sv_setpv_mg(SV *sv, const char *ptr)
sv_setref_iv
Copies an integer into a new SV, optionally bless
ing the SV. The `rv' argument will be upgraded to
an RV. That RV will be modified to point to the
new SV. The `classname' argument indicates the
package for the blessing. Set `classname' to
`Nullch' to avoid the blessing. The new SV will
be returned and will have a reference count of 1.
SV* sv_setref_iv(SV* rv, const char* classname, IV iv)
sv_setref_nv
Copies a double into a new SV, optionally blessing
RV. That RV will be modified to point to the new
SV. The `classname' argument indicates the pack
age for the blessing. Set `classname' to `Nullch'
to avoid the blessing. The new SV will be
returned and will have a reference count of 1.
SV* sv_setref_nv(SV* rv, const char* classname, NV nv)
sv_setref_pv
Copies a pointer into a new SV, optionally bless
ing the SV. The `rv' argument will be upgraded to
an RV. That RV will be modified to point to the
new SV. If the `pv' argument is NULL then
`PL_sv_undef' will be placed into the SV. The
`classname' argument indicates the package for the
blessing. Set `classname' to `Nullch' to avoid
the blessing. The new SV will be returned and
will have a reference count of 1.
Do not use with other Perl types such as HV, AV,
SV, CV, because those objects will become cor
rupted by the pointer copy process.
Note that `sv_setref_pvn' copies the string while
this copies the pointer.
SV* sv_setref_pv(SV* rv, const char* classname, void* pv)
sv_setref_pvn
Copies a string into a new SV, optionally blessing
the SV. The length of the string must be speci
fied with `n'. The `rv' argument will be upgraded
to an RV. That RV will be modified to point to
the new SV. The `classname' argument indicates
the package for the blessing. Set `classname' to
`Nullch' to avoid the blessing. The new SV will
be returned and will have a reference count of 1.
Note that `sv_setref_pv' copies the pointer while
this copies the string.
SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, STRLEN n)
sv_setsv
Copies the contents of the source SV `ssv' into
the destination SV `dsv'. The source SV may be
destroyed if it is mortal. Does not handle 'set'
magic. See the macro forms `SvSetSV',
`SvSetSV_nosteal' and `sv_setsv_mg'.
sv_setsv_mg
Like `sv_setsv', but also handles 'set' magic.
void sv_setsv_mg(SV *dstr, SV *sstr)
sv_setuv
Copies an unsigned integer into the given SV.
Does not handle 'set' magic. See `sv_setuv_mg'.
void sv_setuv(SV* sv, UV num)
sv_setuv_mg
Like `sv_setuv', but also handles 'set' magic.
void sv_setuv_mg(SV *sv, UV u)
sv_unref
Unsets the RV status of the SV, and decrements the
reference count of whatever was being referenced
by the RV. This can almost be thought of as a
reversal of `newSVrv'. See `SvROK_off'.
void sv_unref(SV* sv)
sv_upgrade
Upgrade an SV to a more complex form. Use `SvUP
GRADE'. See `svtype'.
bool sv_upgrade(SV* sv, U32 mt)
sv_usepvn
Tells an SV to use `ptr' to find its string value.
Normally the string is stored inside the SV but
sv_usepvn allows the SV to use an outside string.
The `ptr' should point to memory that was allo
cated by `malloc'. The string length, `len', must
be supplied. This function will realloc the mem
ory pointed to by `ptr', so that pointer should
not be freed or used by the programmer after giv
ing it to sv_usepvn. Does not handle 'set' magic.
See `sv_usepvn_mg'.
void sv_usepvn(SV* sv, char* ptr, STRLEN len)
Like `sv_usepvn', but also handles 'set' magic.
void sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)
sv_vcatpvfn
Processes its arguments like `vsprintf' and
appends the formatted output to an SV. Uses an
array of SVs if the C style variable argument list
is missing (NULL). When running with taint checks
enabled, indicates via `maybe_tainted' if results
are untrustworthy (often due to the use of
locales).
void sv_vcatpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
sv_vsetpvfn
Works like `vcatpvfn' but copies the text into the
SV instead of appending it.
void sv_vsetpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
THIS Variable which is setup by `xsubpp' to designate
the object in a C++ XSUB. This is always the
proper type for the C++ object. See `CLASS' and
the Using XS With C++ entry in the perlxs manpage.
(whatever) THIS
toLOWER Converts the specified character to lowercase.
char toLOWER(char ch)
toUPPER Converts the specified character to uppercase.
char toUPPER(char ch)
warn This is the XSUB-writer's interface to Perl's
`warn' function. Use this function the same way
you use the C `printf' function. See `croak'.
void warn(const char* pat, ...)
XPUSHi Push an integer onto the stack, extending the
stack if necessary. Handles 'set' magic. See
`PUSHi'.
XPUSHn Push a double onto the stack, extending the stack
if necessary. Handles 'set' magic. See `PUSHn'.
void XPUSHn(NV nv)
XPUSHp Push a string onto the stack, extending the stack
if necessary. The `len' indicates the length of
the string. Handles 'set' magic. See `PUSHp'.
void XPUSHp(char* str, STRLEN len)
XPUSHs Push an SV onto the stack, extending the stack if
necessary. Does not handle 'set' magic. See
`PUSHs'.
void XPUSHs(SV* sv)
XPUSHu Push an unsigned integer onto the stack, extending
the stack if necessary. See `PUSHu'.
void XPUSHu(UV uv)
XS Macro to declare an XSUB and its C parameter list.
This is handled by `xsubpp'.
XSRETURN
Return from XSUB, indicating number of items on
the stack. This is usually handled by `xsubpp'.
void XSRETURN(int nitems)
XSRETURN_EMPTY
Return an empty list from an XSUB immediately.
XSRETURN_EMPTY;
XSRETURN_IV
Return an integer from an XSUB immediately. Uses
`XST_mIV'.
void XSRETURN_IV(IV iv)
XSRETURN_NO
Return `&PL_sv_no' from an XSUB immediately. Uses
XSRETURN_NO;
XSRETURN_NV
Return an double from an XSUB immediately. Uses
`XST_mNV'.
void XSRETURN_NV(NV nv)
XSRETURN_PV
Return a copy of a string from an XSUB immedi
ately. Uses `XST_mPV'.
void XSRETURN_PV(char* str)
XSRETURN_UNDEF
Return `&PL_sv_undef' from an XSUB immediately.
Uses `XST_mUNDEF'.
XSRETURN_UNDEF;
XSRETURN_YES
Return `&PL_sv_yes' from an XSUB immediately.
Uses `XST_mYES'.
XSRETURN_YES;
XST_mIV Place an integer into the specified position `pos'
on the stack. The value is stored in a new mortal
SV.
void XST_mIV(int pos, IV iv)
XST_mNO Place `&PL_sv_no' into the specified position
`pos' on the stack.
void XST_mNO(int pos)
XST_mNV Place a double into the specified position `pos'
on the stack. The value is stored in a new mortal
SV.
void XST_mNV(int pos, NV nv)
tion `pos' on the stack. The value is stored in a
new mortal SV.
void XST_mPV(int pos, char* str)
XST_mUNDEF
Place `&PL_sv_undef' into the specified position
`pos' on the stack.
void XST_mUNDEF(int pos)
XST_mYES
Place `&PL_sv_yes' into the specified position
`pos' on the stack.
void XST_mYES(int pos)
XS_VERSION
The version identifier for an XS module. This is
usually handled automatically by `ExtUtils::Make
Maker'. See `XS_VERSION_BOOTCHECK'.
XS_VERSION_BOOTCHECK
Macro to verify that a PM module's $VERSION vari
able matches the XS module's `XS_VERSION' vari
able. This is usually handled automatically by
`xsubpp'. See the The VERSIONCHECK: Keyword entry
in the perlxs manpage.
XS_VERSION_BOOTCHECK;
Zero The XSUB-writer's interface to the C `memzero'
function. The `dest' is the destination, `nitems'
is the number of items, and `type' is the type.
void Zero(void* dest, int nitems, type)
AUTHORS
Until May 1997, this document was maintained by Jeff
Okamoto <okamoto@corp.hp.com>. It is now maintained as
part of Perl itself.
With lots of help and suggestions from Dean Roehrich, Mal
colm Beattie, Andreas Koenig, Paul Hudson, Ilya Zakhare
vich, Paul Marquess, Neil Bowers, Matthew Green, Tim
Bunce, Spider Boardman, Ulrich Pfeifer, Stephen McCamant,
and Gurusamy Sarathy.
<roehrich@cray.com>.
Updated to be autogenerated from comments in the source by
Benjamin Stuhl.
SEE ALSO
perlguts(1), perlxs(1), perlxstut(1), perlintern(1)
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