QServerSocket - TCP-based server
#include <qserversocket.h>
Inherits QObject.
Public Members
QServerSocket ( Q_UINT16 port, int backlog = 0, QObject *
parent=0, const char * name=0 )
QServerSocket ( const QHostAddress & address, Q_UINT16
port, int backlog = 0, QObject * parent=0, const char
* name=0 )
QServerSocket ( QObject * parent=0, const char * name=0 )
virtual ~QServerSocket ()
bool ok () const
Q_UINT16 port () const
int socket () const
virtual void setSocket ( int socket )
QHostAddress address () const
virtual void newConnection ( int socket )
Protected Members
QSocketDevice* socketDevice ()
DESCRIPTION
The QServerSocket class provides a TCP-based server.
This class is a convenience class for accepting incoming
TCP connections. You can specify port or have
QSocketServer pick one, and listen on just one address or
on all the addresses of the machine.
The API is very simple: Subclass it, call the constructor
of your choice, and implement newConnection() to handle
new incoming connections. There is nothing more to do.
(Note that due to lack of support in the underlying APIs,
QServerSocket cannot accept or reject connections
conditionally.)
See also QSocket, QSocketDevice, QHostAddress and
QSocketNotifier.
MEMBER FUNCTION DOCUMENTATION
QServerSocket::QServerSocket ( QObject * parent=0, const char *
name=0 )
Construct an empty server socket.
This constructor in combination with setSocket() allows
one to use the QServerSocket class as a wrapper for other
socket types (e.g. Unix Domain Sockets under Unix).
QServerSocket::QServerSocket ( Q_UINT16 port, int backlog = 0,
QObject * parent=0, const char * name=0 )
Creates a server socket object, that will serve the given
port on all the addresses of this host. If port is 0,
QServerSocket picks a suitable port in in a system-
dependent manner.
The parent and name arguments are passed on as usual to
the QObject constructor.
QServerSocket::QServerSocket ( const QHostAddress & address,
Q_UINT16 port, int backlog = 0, QObject * parent=0, const
char * name=0 )
Creates a server socket object, that will serve the given
port on just address.
The parent and name arguments are passed on as usual to
the QObject constructor.
QServerSocket::~QServerSocket () [virtual]
Destructs the socket.
This brutally severes any backlogged connections
(connections that have reached the host, but not yet been
completely set up by calling QSocketDevice::accept()).
Existing connections continue to exist; this only affects
acceptance of new connections.
QHostAddress QServerSocket::address () const
Returns the address on which this object listens, or
0.0.0.0 if this object listens on more than one address.
ok() must be TRUE before calling this function.
See also port() and QSocketDevice::address().
void QServerSocket::newConnection ( int socket ) [virtual]
This pure virtual function is responsible for setting up a
new incoming connection. socket is the fd of the newly
accepted connection.
bool QServerSocket::ok () const
Tests that the construction succeeded.
Q_UINT16 QServerSocket::port () const
Returns the port number on which this object listens. This
is always non-zero; if you specify 0 in the constructor,
QServerSocket picks a port itself and port() returns its
number. ok() must be TRUE before calling this function.
See also address() and QSocketDevice::port().
Sets the socket to use socket. bind() and listen() should
already be called For this socket.
This allows one to use the QServerSocket class as a
wrapper for other socket types (e.g. Unix Domain Sockets
under Unix).
int QServerSocket::socket () const
Returns the operating system socket.
QSocketDevice * QServerSocket::socketDevice () [protected]
Returns a pointer to the internal socket device. The
returned pointer is null if there is no connection or
pending connection.
There is normally no need to manipulate the socket device
directly since this class does all the necessary setup for
most client or server socket applications.
SEE ALSO
http://doc.trolltech.com/qserversocket.html
http://www.trolltech.com/faq/tech.html
COPYRIGHT
Copyright 1992-2001 Trolltech AS,
http://www.trolltech.com. See the license file included
in the distribution for a complete license statement.
AUTHOR
Generated automatically from the source code.
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Please include the name of the manual page
(qserversocket.3qt) and the Qt version (2.3.1).
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