QSound - Access to the platform audio facilities
#include <qsound.h>
Inherits QObject.
Public Members
QSound ( const QString & filename, QObject * parent=0,
const char * name=0 )
~QSound ()
Public Slots
void play ()
Static Public Members
bool available ()
void play ( const QString & filename )
DESCRIPTION
Access to the platform audio facilities.
Qt provides the most commonly required audio operation in
GUI applications: playing a sound file asynchronously to
the user. This is most simply accomplished with a single
call:
QSound::play("mysounds/bells.wav");
A second API is provided, where a QSound object is created
from a sound file and is later be played:
QSound bells("mysounds/bells.wav");
bells.play();
Sounds played by the second model may use more memory but
play more immediately than sounds played using the first
model, depending on the underlying platform audio
facilities.
On Microsoft Windows, the underlying multimedia system is
used and hence WAVE format sound files are supported.
On X11, the Network Audio System is used if available,
otherwise all operations work silently. NAS supports WAVE
and AU files.
On Qt/Embedded, a built-in mixing sound server is used,
which accesses /dev/dsp directly. Only a single WAVE
format is supported, though that support can be configured
when building Qt. The default is 11.025 kHz 8-bit mono
PCM.
QSound::available().
MEMBER FUNCTION DOCUMENTATION
QSound::QSound ( const QString & filename, QObject * parent=0,
const char * name=0 )
Constructs a sound which can quickly play the sound in
file named filename.
This can use more memory than the static play function.
The parent and name arguments (default 0) are passed on to
the QObject constructor.
QSound::~QSound ()
Destructs the sound.
bool QSound::available () [static]
Returns TRUE if sound facilities exist on the platform. An
application may choose to notify the user if sound is
crucial the the application, or operate silently without
bothering the user.
If no sound is available, QSound operation all work
silently and quickly.
void QSound::play () [slot]
Starts the sound playing. The function returns
immediately. Depending on the platform audio facilities,
other sounds may stop or may be mixed with the new sound.
The sound can be played again at any time, possibly mixing
or replacing previous plays of the sound.
void QSound::play ( const QString & filename ) [static]
Play the sound in file named filename.
SEE ALSO
http://doc.trolltech.com/qsound.html
http://www.trolltech.com/faq/tech.html
COPYRIGHT
Copyright 1992-2001 Trolltech AS,
http://www.trolltech.com. See the license file included
in the distribution for a complete license statement.
AUTHOR
Generated automatically from the source code.
BUGS
If you find a bug in Qt, please report it as described in
http://doc.trolltech.com/bughowto.html. Good bug reports
make our job much simpler. Thank you.
manual page, please report them to qt-bugs@trolltech.com.
Please include the name of the manual page (qsound.3qt)
and the Qt version (2.3.1).
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