Name

gii_expose_event — LibGII expose events

Synopsis

#include <ggi/events.h>

Description

typedef struct gii_expose_event {

        COMMON_DATA;

        uint32  x,y;
        uint32  h,w;

} gii_expose_event;

If an application loses the focus and is not physically displayed (e.g. console switching, iconifying), it may be stopped. Some targets may implement a backbuffer and allow continuing, though.

After reactivation, the application will receive a redraw event, evExpose.

Generated Events

The gii_expose_event is used for the evExpose event.

Structure Members

The fields describe the region which needs to be redrawn.

Examples

Example 2. evExpose handling skeleton

    ggi_visual_t vis;
    ggi_event ev;

    /* ... wait and get the event... */

    if (ev.any.type == evExpose) {
        /* We might not be able to render partially ... */
	render_screen(vis);
                
        /* but flush only the region needed */
        ggiFlushRegion(vis, ev.expose.x, ev.expose.y,
			    ev.expose.w, ev.expose.h);
        }
        /* ... etc ... */
    

See Also

gii_event(3)