Chapter 14: Widget Wizardry

The exercises here are taken from my forthcoming book, The Java Developer's Resource.


  1. What is the purpose of an action method?
  2. When is the action method called?


  1. Modify the fortune teller applet so that it reads the fortunes out of an indefinite number of PARAM tags and randomly selects the fortune.

[ Exercises | Cafe Au Lait | Books | Trade Shows | Links | FAQ | Tutorial | User Groups ]

Copyright 1996 Elliotte Rusty Harold
Last Modified August 20, 1996