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Apollo 8 TLI
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Topic: Apollo 8 TLI (Read 7003 times)
Christophe
Project Team Member
Hero Member
Posts: 1072
Re: Apollo 8 TLI
«
Reply #15 on:
September 02, 2007, 03:12:37 PM »
Hi George and welcome;
As far as i know the better version of vAGC we have currently is Colossus 1A 249.
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Tschachim
Project Apollo - NASSP
Administrator
Hero Member
Posts: 3700
nassp.sf.net
Re: Apollo 8 TLI
«
Reply #16 on:
September 02, 2007, 04:05:41 PM »
Hi George,
Quote from: schneci on September 02, 2007, 10:38:33 AM
I have a old problem with Virtual AGC of Apollo 8 (Colossus 2). After TLI the V82 (R30 routine) not works. The COMP ACTY lamp is sign infinitely and I stop this only by V36E (fresh restart). If I use the Colossus 3 (Apollo 15) after TLI, it's work.
The Apollo 8 scenario has no proper "pad load" data at the moment, especially the position of the moon is wrong, but Irnenginer is working on that. Apollo 7 is working better, there's no TLI though.
Cheers
Tschachim
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schneci
Project Team Member
Full Member
Posts: 31
Re: Apollo 8 TLI
«
Reply #17 on:
September 03, 2007, 02:01:53 PM »
Hi Tschachim
Thanks for your useful information. I hope Irnenginer will able to solve this problem. The Apollo 8 VAGC R30 works properly when I stay on the Earth Parking orbit, because this calculation of Apocente and Pericenter isn't used the Moon position data.
I tested the new IMFD version 5.0. I think is gives better solution for TLI calculation than version 4.6, but I don't know the calculated dV vector unit is feets/sec in the Burn Vector View like in 4.6. I will try it deeper and I will send my new experiences.
Thanks,
George
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schneci
Project Team Member
Full Member
Posts: 31
Re: Apollo 8 TLI
«
Reply #18 on:
September 04, 2007, 12:23:58 PM »
Quote from: Christophe on September 02, 2007, 03:12:37 PM
Hi George and welcome;
As far as i know the better version of vAGC we have currently is Colossus 1A 249.
Hi Christophe,
I use the downloded last version of source code from CVS, and I compile it by MS .NET. I think this downloded snapshot includes same version of Colussus whitch you described (1A 249) in yor last message.
Regards,
George
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schneci
Project Team Member
Full Member
Posts: 31
Re: Apollo 8 TLI
«
Reply #19 on:
October 02, 2007, 02:23:24 PM »
Hi,
I have a problem with Apollo 7 separation of first stage after lunch, because crash the orbiter.exe. In Orbite.log I find the next message:
**** WARNING: Mesh not found: .\Meshes\.msh
I use the last CVS source code and compiled it. But I hadn't any problem with Apollo 8 Saturn V vehicle. I couldn't debug this event, because this exception cause into the orbiter.exe. I think it not found a Mesh file, but I don't know witch *.msh file missed. I compared all downloaded mesh file with Orbiter/Mesh directory content, but it seems correct.
Could somebody help me, what I have to see an control.
Thanks in advance
Regards
George
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schneci
Project Team Member
Full Member
Posts: 31
Re: Apollo 8 TLI
«
Reply #20 on:
October 03, 2007, 03:21:30 PM »
Quote from: schneci on October 02, 2007, 02:23:24 PM
Hi,
I have a problem with Apollo 7 separation of first stage after lunch, because crash the orbiter.exe. In Orbite.log I find the next message:
**** WARNING: Mesh not found: .\Meshes\.msh
I use the last CVS source code and compiled it. But I hadn't any problem with Apollo 8 Saturn V vehicle. I couldn't debug this event, because this exception cause into the orbiter.exe. I think it not found a Mesh file, but I don't know witch *.msh file missed. I compared all downloaded mesh file with Orbiter/Mesh directory content, but it seems correct.
Could somebody help me, what I have to see an control.
Thanks in advance
Regards
George
Hi Everybody
I found a bug in s1b.cpp file:
Code:
void S1B::LoadMeshes(bool lowres)
{
LowRes = lowres;
if (LowRes)
{
hsat1stg1 = oapiLoadMeshGlobal("ProjectApollo/LowRes/nsat1stg1");
hsat1stg1 = oapiLoadMeshGlobal("ProjectApollo/LowRes/nsat1stg1"); // this was the original "copy-paste" problem
hSat1intstg = oapiLoadMeshGlobal("ProjectApollo/LowRes/nsat1intstg"); //this is the corrected line
}
else
{
hsat1stg1 = oapiLoadMeshGlobal("ProjectApollo/nsat1stg1");
hSat1intstg = oapiLoadMeshGlobal("ProjectApollo/nsat1intstg");
}
}
I use the LowRes mesh and above bug caused the crash of orbiter.exe after separation of first stage at Apollo 7 scenario
Please correct somebody the code in the CVS repository, because I think I haven't any authorisation to edit the CVS source code.
Thanks
George
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Tschachim
Project Apollo - NASSP
Administrator
Hero Member
Posts: 3700
nassp.sf.net
Re: Apollo 8 TLI
«
Reply #21 on:
October 03, 2007, 03:28:26 PM »
Oops, thanks a lot for pointing that out, I committed your fix!
Quote from: schneci on October 03, 2007, 03:21:30 PM
...because I think I haven't any authorisation to edit the CVS source code.
I'd be happy to grant you write access, I just need to know your SourceForge user name.
Cheers
Tschachim
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Swatch
Moderator
Hero Member
Posts: 1003
Re: Apollo 8 TLI
«
Reply #22 on:
November 04, 2007, 09:24:51 PM »
In case you're wondering where the Telemetry MFD posts went, I split them into their own thread in Programming....keep up the good work on them!
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My Project Apollo Work:
CM Visual
-VC (~75% complete: texture work beginning again; mesh-78%; texture-70%)
Propulsion Particle Improvements (Focused on S1B right now, BETA 1.0 has been commited)
New Docking Method (~50% complete: research complete; coding partially completed, testing not underway)
Future Work: (if it's here, it's deemed unnecessary to upcoming release)
Older Work: (if it's here, it's fair game to whoever wants to improve)
EMS Implementation (committed: minor flaws, but groundwork is there, needs extensive testing)
EMS scrolls (committed: not refined, but usable)
SM Visual (committed: mesh-finished, texture-60%; possibly revisited in future)
J2 Texture (commited: room for improvement)
LRV (committed: mesh-finished, texture-90%; in future a ground up rebuild may be in order, but not on my plans)
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