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Project Apollo Beta 7.0 released!
http://nassp.sf.net/wiki/Installation
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| | | |-+  Add sound in Nassp7
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Author Topic: Add sound in Nassp7  (Read 3665 times)
bubba
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« on: December 12, 2009, 07:51:40 AM »

In the Apollo 11 Scenario are more than hundred of wav files played in the Apollo 11 Mission, in the other Missions there is
not that much of different soundfiles. I tried to find out how to add sound files to the other missions - for
example for the Apollo 10 Mission there are 90 very nice wav files available -AMSO is using it in their Apollo 10
Scenario. But also for the other missions there are a lot Mission RT sounds.

How to add these Mission sounds, is there a specific editor?

Best Regards
Bubba
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movieman
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« Reply #1 on: December 12, 2009, 02:19:41 PM »

Some are hard-coded to specific events, others can be played at specific times in the mission based on configuration files.
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bubba
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« Reply #2 on: December 14, 2009, 11:16:06 AM »

so is there an editor or a programm to add additional soundfiles?
i have also some hours of r/t sounds from the eva´s of Apollo 14.

Apollo 11 is the scenario with the most sound files, but other missions like Apollo 14,15,16,17 are much more interesting because of
the moon topography and the longer durration of the EVA´s but the sound is missing.
Do you need simply more files to implement them, then i can maybe help you out - or do you have allready all the soundfiles?
I am not able to insert them but maybe i can find some more?

Best regards
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movieman
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« Reply #3 on: December 14, 2009, 01:24:18 PM »

If I remember correctly there's a configuration file in the sounds tree specifying what files to play at what times. The intention was that they'd be relative to different events in the mission, but I think only launch works at the moment.
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bubba
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« Reply #4 on: December 14, 2009, 01:42:50 PM »

i can only find 2 configuration files in the Apollo11 folder: csmsound.csv and sound.csv - the other folders does not have those???

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movieman
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« Reply #5 on: December 14, 2009, 06:38:43 PM »

That's probably true; I think I started implementing them for Apollo 11 and didn't do any other mission.

Unfortunately I don't remember the format, but I think there may be something in the wiki. Ideally many sounds should probably be hooked into the checklist MFD somehow so they'd occur at well-defined points in the mission.
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bubba
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« Reply #6 on: December 15, 2009, 11:22:19 AM »

OK ... i have never tried the A11 Scenario to see how it works out, you said the sound package works only during launch and nor during the other flightphases?

Are you the only one who takes care abount the sound environment? I think it is a major part of the simulation, it makes the difference
between the Apollo 11 scenario and the others.
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movieman
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« Reply #7 on: December 15, 2009, 01:45:18 PM »

See:

http://nassp.sourceforge.net/wiki/Mission_Audio

For what support currently exists.
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bubba
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« Reply #8 on: January 08, 2010, 09:34:38 AM »

Hello,

and happy new year,

does this mean that i cannot use the tool wich is showed in the wiki to get sound added to the other missions like apollo10 or 15 as long
as the config files are not implemented into the specific missions?

i mean it would work to change sound files for apollo 11 but the other missions?
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