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| | |-+  How to become a NASSP developer
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Author Topic: How to become a NASSP developer  (Read 929 times)
JerseyRyan
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« on: June 30, 2010, 06:03:18 AM »

Hi folks!

I'm new to this forum and I know that starting a topic as your first action as a newbie might be a bad idea... but I'll give it a try.

So first of all... a very big THANK YOU to all of the active developers here. I've been visiting this forum and the Project Apollo wiki for quite some time now and even though it's hard to follow the process of this big project I really appreciate how everyone is trying to commit himself to this project as much as he (or maybe even she) can!

I was trying to find out how one could become a developer for NASSP. I've got some (little) experience in C++ and OOP and am really interested to get involved in this project, but it's really hard to find a good first step. I don't want to break anything, just provide help, if I can. I couldn't find something helpful on the forums. That's why I opened this thread.



After reading the ORDEAL Development Thread (http://www.ibiblio.org/mscorbit/mscforum/index.php?topic=1245.0), I figured out that you'd probably need to build your own modules to see the results of the latest development. So uhm yeah, that would probably be a neat starting point. However, the wiki states that for building modules, it assumes "you already are a developer for NASSP". Am I missing something here? Is there another step I need to do first?  What?

I never worked on any open source project so far, so I don't wanna do trial and error. Maybe we could use this thread to give potential developers a better chance of joining the project... or we discuss how to improve the wiki to achieve this.

------------------------EDIT----------------------------

Okay, I just figured out the very first step. Probably everyone of this forum knows this, but anyways: If someone wants to join as well, here's what you do first:

Quote from: Tschachim
At first you have to create a SourceForge account for yourself, go to http://sourceforge.net/projects/nassp  and click on the "Create Account" link on the right side in the "header". Then post your login name (NOT your password) here and I'll add you as a developer.

To do the initial CVS checkout after that's just follow the instructions here: http://nassp.sourceforge.net/developer/cvs.html

I'd suggest, you don't post it somewhere, but PM the admins of this forum. But of course, before one does this, the admins first would have to agree to this.
« Last Edit: June 30, 2010, 09:56:31 AM by JerseyRyan » Logged

Tschachim
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« Reply #1 on: June 30, 2010, 10:32:04 AM »

After reading the ORDEAL Development Thread (http://www.ibiblio.org/mscorbit/mscforum/index.php?topic=1245.0), I figured out that you'd probably need to build your own modules to see the results of the latest development. So uhm yeah, that would probably be a neat starting point. However, the wiki states that for building modules, it assumes "you already are a developer for NASSP". Am I missing something here?

Yes. You only need to be a NASSP developer if you want to change code (or change anything else in CVS), not to compile the modules. The source code comes with the CVS checkout, now you only need a compiler:

Quote
If you have a compiler/IDE you can build them for yourself, of course:

    * You will find the Project Apollo workspace file for Microsoft Visual C++ 6.0 in the "ProjectApollo" source folder ("C:\ProjectApollo\Orbitersdk\samples\ProjectApollo\ProjectApollo.dsw"). All available projects are included in this workspace.
    * You will find the Project Apollo solution file for Microsoft Visual Studio 2005 in the "ProjectApollo" source folder ("C:\ProjectApollo\Orbitersdk\samples\ProjectApollo\ProjectApollo2005.sln"). All available projects are included in this solution.
(http://nassp.sourceforge.net/wiki/Installation)

Meanwhile, we also have solution files for Visual Studio 2008 and 2010.

Of course, that doesn't mean we don't need or don't want more developers...  Wink

Cheers
Tschachim
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JerseyRyan
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« Reply #2 on: June 30, 2010, 11:15:06 AM »

Man, I was so busy studying tons of wiki and forum pages... and never bothered looking closely at the first one I've ever clicked.  Embarassed

I think I will set up VS 2010 and try to compile the code first... then digging through code and the planning pages here to figure out, what I can possibly handle. It may take some time, but I don't think I need to tell this to you^^

Thanks for your great support on this forum, Tschachim!
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