Meadville Space Center
Welcome, Guest. Please login or register.
December 01, 2020, 10:59:23 AM

Login with username, password and session length
Search:     Advanced search
Project Apollo Beta 7.0 released!
http://nassp.sf.net/wiki/Installation
25068 Posts in 2094 Topics by 2267 Members
Latest Member: Apollo Next
* Home Help Search Login Register
+  Meadville Space Center
|-+  Project Apollo - NASSP
| |-+  Project Apollo - NASSP News & Discussion
| | |-+  Support & Bugs (Moderators: movieman, Tschachim, Swatch, lassombra)
| | | |-+  CTD After 91 seconds
« previous next »
Pages: [1] Print
Author Topic: CTD After 91 seconds  (Read 1993 times)
avtech
Full Member
***
Posts: 10


View Profile
« on: August 23, 2006, 02:55:15 PM »

 I have downloaded the latest beta module & meshland and after 91 seconds the program crashes to desktop. Any Ideas on what is causing this?Confused
Logged
dseagrav
Project Admin
Hero Member
*****
Posts: 1118


View Profile
« Reply #1 on: August 23, 2006, 03:49:00 PM »

What're you doing when it crashes?
Logged
avtech
Full Member
***
Posts: 10


View Profile
« Reply #2 on: August 24, 2006, 09:44:40 PM »

Starting Preboost check list. I have tried other sceniros, including Apollo 11
quickstart. but my computer ctd's after 91 seconds
Logged
dseagrav
Project Admin
Hero Member
*****
Posts: 1118


View Profile
« Reply #3 on: August 24, 2006, 09:49:59 PM »

OK, does it happen if you load a scenario and just let it sit there without touching anything?
Logged
avtech
Full Member
***
Posts: 10


View Profile
« Reply #4 on: August 25, 2006, 01:53:00 AM »

That's afrimative.
Logged
BigDAS
Sr. Member
****
Posts: 307



View Profile Email
« Reply #5 on: August 25, 2006, 08:15:12 AM »

What is afrimative?  I'm trying to think of what happens after 91 seconds of a scenario start. If a sound is played after an interval of time, like the Mission Control announcements, you may have a sound file missing or mislocated. Otherwise, it could be a sound hardware problem.
Logged

BigDAS

"We should, in my judgement, put a man on Mars by the end of this century"
Vice President Spiro T. Agnew - July 16, 1969
movieman
Moderator
Hero Member
****
Posts: 1710



View Profile
« Reply #6 on: August 25, 2006, 09:27:35 AM »

Missing sound files shouldn't be a problem: if it doesn't exist, we don't try to play it.
Logged
avtech
Full Member
***
Posts: 10


View Profile
« Reply #7 on: August 25, 2006, 04:46:37 PM »

I do not think it is a soud file problem. all the misson control narrations play fine, along with cabin ambeince sounds.
Logged
BigDAS
Sr. Member
****
Posts: 307



View Profile Email
« Reply #8 on: August 25, 2006, 06:39:17 PM »

I tried the Apollo 11 Quickstart. After 91 seconds, there are no events that would trigger a CTD. I suspect your videio driver.
Logged

BigDAS

"We should, in my judgement, put a man on Mars by the end of this century"
Vice President Spiro T. Agnew - July 16, 1969
avtech
Full Member
***
Posts: 10


View Profile
« Reply #9 on: September 06, 2006, 12:03:04 AM »

I did a little experiment using Apollo 11 quickstart & this is what I discovered
External view Launch OK.
Cockpit View 91 seconds CTD.
Virtual Cockpit view OK.
No Cockpit view OK.
I'm Thinking that something in the cockpit code is causing the ctd's that I'm
experiencing. Also I do not have a compiler to check where the problem in the code may be. any advice on what I should do next?

P.S. Thanks Guys for all your help!!!
Logged
BigDAS
Sr. Member
****
Posts: 307



View Profile Email
« Reply #10 on: September 06, 2006, 07:59:54 AM »

Hm, interesting. At around 2 minutes, the Inboard Engines are cut off, which activates a switch toggle on the CSM panel. Could be you're missing a texture or DLL code that causes the CTD. Are you using the latest build?
Logged

BigDAS

"We should, in my judgement, put a man on Mars by the end of this century"
Vice President Spiro T. Agnew - July 16, 1969
avtech
Full Member
***
Posts: 10


View Profile
« Reply #11 on: September 06, 2006, 01:46:40 PM »

yes I am using meshland 20060717 & Apollo Beta 20060829 With Fresh cvs Updates On Orbiter 06, Also when in cockpit view I barely make it to the caution & warning system check and then it crashes, when in quickstart mode launch vehicle never leaves the pad.
« Last Edit: September 06, 2006, 01:54:08 PM by avtech » Logged
BigDAS
Sr. Member
****
Posts: 307



View Profile Email
« Reply #12 on: September 06, 2006, 02:15:27 PM »

When you say 'fresh CVS updates', I assume you're also rebuilding the modules?
If not, then some of the newer code may be incompatable with the former.
Logged

BigDAS

"We should, in my judgement, put a man on Mars by the end of this century"
Vice President Spiro T. Agnew - July 16, 1969
Tschachim
Project Apollo - NASSP
Administrator
Hero Member
****
Posts: 3700


nassp.sf.net


View Profile WWW
« Reply #13 on: September 06, 2006, 04:29:05 PM »

Hm, this could be a graphic adapter issue, did you try to update your driver?
Perhaps it's worth a try to insert

FDAIDISABLED 1

into the ProjectApollo\Saturn5 vessel section of a scenario, so the OpenGL FDAIs are disabled.

Cheers
Tschachim
Logged

Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!