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    <title created="20010606">LinuxGL (GLX) QuakeWorld Client compile mini-HOWTO</title>
    <date created="20010606">20000104</date>

    <creator created="20010606">
      <person created="20010606">
        <firstName created="20010606">
          Robert
        </firstName>
        <lastName created="20010606">
          Easter
        </lastName>
        <email created="20010606">
          reaster@comptechnews.com
        </email>
      </person>
    </creator>

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        <id created="20010606">
          1.2
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        <date created="20010606">
          20000104
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    <keywords created="20010606"></keywords>
    <keywords created="20010606">client</keywords>
    <keywords created="20010606">compile</keywords>
    <keywords created="20010606">glx</keywords>
    <keywords created="20010606">howto</keywords>
    <keywords created="20010606">linuxgl</keywords>
    <keywords created="20010606">quakeworld</keywords>

    <description created="20010606">
       This miniHOWTO is about how to get the OpenGL/GLX Linux
       QuakeWorld client compiled and working on systems with
       standard OpenGL hardware acceleration support. 
    </description>

    <type created="20010606">HOWTO</type>
    <format created="20010606" dtd="DocBook" mime="text/sgml" />
    <identifier created="20010606" url="http://www.linuxdoc.org/HOWTO/mini/LinuxGL-QuakeWorld-mini-HOWTO/" />
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