Multi-trek (Multiplayer startrek) ---------------------------------- This account contains an enhanced M/M+ version of M-trek from the Miami RSX tape (Fall 81, I believe) which was written for IAS. This is a "must have" for those of you who haven't seen it yet. If you liked startrek, you'll love M-trek! No more fighting nameless Klingons & Romulans, now you can destroy your friends (if you're fast enough). M-trek is a real-time shoot'em up where your enemies are the other players. It's got lots of weapons & strategy, but you'd better learn to use them instinctively because the game goes on whether you do anything or not. Even if you've got the Miami (or later) version, this one is probably worth taking a look at. The enhancements make play significantly different (and faster). In addition to some general restructuring and bug fixes, this version: - runs on RSX 11-M or M+ (tested on M v3.2,4.0 & M+ v2.0,2.1) - allows named ships so you know who you're fighting - includes an "auto-default mode" which eases wear & tear on your finger - includes keypad navigation from the VT100 numeric pad - flashes the VT100 screen when you get hit - has a few new commands (including "plot torpedo intercept course") M-trek is written in RATFIV, a structured FORTRAN, but the FORTRAN source is also included in case you don't have the RATFIV preprocessor (which is available on several of the RSX tapes). Task images are also included so you may be able to run it as is. To compile & taskbuild it use MTREK.CMD; to start it up use MTREKUP.CMD. The taskbuild and command files have been tested on M+ v2.0, but as usual you may want to look at them to be sure they're right for your system. See MTREK.DOC for rules & commands. George Whittlesey Chevron Research Co. 576 Standard Ave Richmond, CA 94802 (415) 620-3126