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All these functions pop up a window containing the prompt and, if appropriate, a box containing whatever the dialog wants to display. They are all built up from ndialog objects and the MENU() display function.
Put up a dialog box with a message in it and wait for the user to press the [OK] button.
NOTE: This is not correctly implemented. If you pass it a message string that's longer or wider than the screen, dialog_mesgbox will silently fail.
Put up a menu box and wait for the user to select a menu item or cancel out of the box.
Like dialog_menubox(), except it puts up a list of checkable items. Note that there are no ch and sc parameters, and that the menu parameter is slightly different. For dialog_checklist, menu is composed of string triples; menu[x+x] is the key, menu[x+x+1] is the description, and menu[x+x+2] is the value on to tell the function that this item is selected. If the user does not cancel out of this form, result contains a whitespace-delimited list of selected keywords.
Like dialog_checklist(), except only one item can be checked at a time.
Display a window that contains a progress gauge (from 0% to 100%)
clears the current window, but doesn't refresh the screen.
clears the current window and refreshes the screen.
updates the window, like the curses function wrefresh