.\" FIG : Facility for Interactive Generation of figures .\" Copyright (c) 1985 by Supoj Sutanthavibul .\" Parts Copyright (c) 1994 by Brian V. Smith .\" Parts Copyright (c) 1991 by Paul King .\" The X Consortium, and any party obtaining a copy of these files from .\" the X Consortium, directly or indirectly, is granted, free of charge, a .\" full and unrestricted irrevocable, world-wide, paid up, royalty-free, .\" nonexclusive right and license to deal in this software and .\" documentation files (the "Software"), including without limitation the .\" rights to use, copy, modify, merge, publish, distribute, sublicense, .\" and/or sell copies of the Software, and to permit persons who receive .\" copies from any such party to do so, with the only requirement being .\" that this copyright notice remain intact. This license includes without .\" limitation a license to do the foregoing actions under any patents of .\" the party supplying this software to the X Consortium. .\"------- .\" Man page portability notes .\" .\" These are some notes on conventions to maintain for greatest .\" portability of this man page to various other versions of .\" nroff. .\" .\" When you want a \ to appear in the output, use \e in the man page. .\" .\" Evidently not all versions of nroff allow the omission of the .\" terminal " on a macro argument. Thus what could be written .\" .\" .B "bold stuff .\" .\" in true nroffs must be written .\" .\" .B "bold stuff" .\" .\" instead. .\" .\" Use symbolic font names (e.g. R, I, B) instead of the standard .\" font positions 1, 2, 3. Ideally, do not use \f at all to change .\" fonts (there are none in this man page at this writing). Use the .\" -man macros instead, that's what they are there for and they are .\" more readable to boot. .\" .\" Note that sentences should end at the end of a line. nroff and .\" troff will supply the correct intersentence spacing, but only if .\" the sentences end at the end of a line. Explicit spaces, if given, .\" are apparently honored and the normal intersentence spacing is .\" supressed. .\" .\" DaviD W. Sanderson .\"------- .\"------- .\" xfig.1 conventions: .\" .\" bold: file names .\" command-line switches .\" .\" italic: variables (including environment variables) .\" program names .\" machine names .\" .\"------- .if t .po .9i .nh .\"------- .\" Dd distance to space vertically before a "display" .\" These are what n/troff use for interparagraph distance .\"------- .if t .nr Dd .4v .if n .nr Dd 1v .\"------- .\" Sp space down by the interparagraph distance .\"------- .de Sp .sp \\n(Ddu .. .\"------- .\" At - argument tag .\" Begin an argument tag for an argument description paragraph. .\"------- .de At .PP .. .\"------- .\" Ap - argument description paragraph .\" It's an indented paragraph starting immediately after the .\" preceeding text (with no intervening blank line). .\" The reason for having this is so that we can construct the .\" ``tag'' for the paragraph (which describes a command argument) .\" using more than one line of -man macros. The regular .TP .\" macro only allows the tag to occupy one line in the source file, .\" which can often force explicit font changes using troff mechanisms .\" which make the source harder to read. .\"------- .de Ap .PD 0 .IP .PD .. .\"------- .TH XFIG 1 "Release 3.1(.4) (Protocol 3.1)" .SH NAME xfig - Facility for Interactive Generation of figures under X11 .SH SYNOPSIS .B xfig .RI [ options ] .RI [ file ] .SH DESCRIPTION .I Xfig is a menu-driven tool that allows the user to draw and manipulate objects interactively under the X Window System. .B It runs under X version 11 .B release 4 or higher and requires a two- or three-button mouse. .I file specifies the name of a file to be edited. The description of objects in the file will be read at the start of .IR xfig . .PP When using a two-button mouse use the .I key and the right button at the same time to effect the action of the middle button. .PP .I Xfig is available via anonymous ftp from .I ftp.x.org in .BI /contrib/applications/drawing_tools/xfig . .PP The .I TransFig package is used when printing or exporting the output from .IR xfig . It is automatically called by .IR xfig as a back-end processor to produce various types of output: .nr n \w'PostScript\0\0\0\0'+1n-1/1n .IP LaTeX \nn .I "fig2dev \-L latex" translates .I xfig to .I LaTeX picture environment commands which can be processed along with other .I LaTeX commands. .IP Metafont .I "fig2dev \-L mf" produces .I Metafont output. .IP PostScript .I "fig2dev \-L ps" produces an .I "Encapsulated PostScript" output. .IP IBM-GL .I "fig2dev \-L ibmgl" produces a .I IBM-GL (HP/GL) output. .IP Pic .I "fig2dev \-L pic" produces a .I pic output. .IP PiCTeX .I "fig2dev \-L pictex" produces .I PiCTeX output. This contains macros that can be used with the .I PiCTeX environment under .I TeX or .I LaTeX. .IP Others .I fig2dev has options for these other languages: .IR box , .IR epic , .IR eepic , and .IR eepicemu . .PP The .I TransFig package is available via anonymous ftp from .I ftp.x.org in .BI /contrib/applications/drawing_tools/transfig . .SH OPTIONS .\"------- .At .BR \-help .Ap Print all command-line options for xfig and quit. .At .BR \-L [ andscape ] .Ap Make .I xfig come up in landscape mode (10.5" x 8"). This is the default; however as the orientation is stored with Fig files, when you load a Fig file the orientation will change as required. This is only true for files of version 3.0 or higher. .\"------- .At .BR \-P [ ortrait ] .Ap Make .I xfig come up in portrait mode (8.5" x 9"). See note about landscape mode. .\"------- .At .BI \-bg " color" .Ap Use .I color as the background color for the canvas and buttons. .\"------- .At .BR \-bol [ d ] .I font .Ap Cause the font used for displaying the file name and confirmation messages to be .I font (default = 8x13bold). .\"------- .At .BR \-butt [ on ] .I font .Ap Cause the font used for most buttons to be .I font (default = 6x13). .\"------- .At .BR \-but_ [ per_row ] .I number .Ap Specify the number of buttons wide the mode panel should be. This is useful in conjunction with the .B \-pheight parameter to reduce the canvas height for small screens. .\"------- .At .BR \-de [ bug ] .Ap Turn on debugging mode. Prints various debugging messages like font names etc. .\"------- .At .BR \-do [ ntswitchcmap ] .Ap Prevents xfig from switching to a private colormap if there aren't enough colors available in the default colormap. See also .BR \-max_image_colors. .\"------- .At .BR \-e [ xportLanguage ] .I language .Ap Specifies the language to be used for when exporting a fig file. Choices are: .Sp .\"-------------------------------------------------------------------- .\" Table Begin .\"-------------------------------------------------------------------- .ne 17 .nf .nr t0 \w'eepicemu\0\0\0\0'u .ta \n(t0u .\" set n to length of longest line .di xx eepicemu LaTeX picture + eepicemu macros .nr n \n(.nu .di .rm xx .\" HEADER Name Language .if n \l'\nnu\&-' .if t \l'\nnu' .\" DATA box\&\&\& LaTeX box (figure boundary) latex\&\& LaTeX picture epic\&\& LaTeX picture + epic macros eepic\&\& LaTeX picture + eepic macros eepicemu LaTeX picture + eepicemu macros pictex\& PiCTeX macros ibmgl\&\& IBMGL (or HPGL) eps\&\&\& Encapuslated PostScript ps\&\&\& PostScript pstex\&\& Combined PS/LaTeX (PS part) pstex_t\& Combined PS/LaTeX (LaTeX part) textyl\& Textyl special commands tpic\&\& TPIC pic\&\&\& PIC mf\&\&\&\& MF (MetaFont) gif\&\&\& GIF jpg\&\&\& JPEG (JFIF) xbm\&\&\& X11 Bitmap xpm\&\&\& X11 Pixmap (XPM3 package) .if n \l'\nnu\&-' .if t \l'\nnu' .DT .fi .\"-------------------------------------------------------------------- .\" Table End .\"-------------------------------------------------------------------- .\"------- .At .BI \-fg " color" .Ap Use .I color as the foreground color and default color for objects. .\"------- .At .BR \-fl [ ushleft ] .Ap Set the print option to print the figure flush left. The default is to center the figure on the page. .\"------- .At .BR \-geom [ etry ] .IR W x H\c .RI + X + Y .Ap Specifies the geometry for Fig application. .\"------- .At .BR \-iconG [ eometry ] .RI + X + Y .Ap Specifies the position for the icon. .\"------- .At .BR \-inc [ hes ] .Ap Make inches the unit of choice (default). .\"------- .At .BR \-ma [ ximagecolors ] .I numcols .Ap Limit the number of colors used for EPS, GIF, JPEG or XPM images to .I numcols. .\"------- .At .BR \-me [ tric ] .Ap Make centimeters the unit of choice. .IP \& After .I xfig is started you may change the units from metric to imperial or vice versa from a popup menu available by pressing mouse button 3 in the .I units box where the two rulers meet. .\"------- .At .BI \-internalBW " width" .Ap Use lines of width .I width between all buttons and panels (default = 1). .\"------- .At .BR \-inv [ erse ] .Ap Use inverse video (white on black). .\"------- .At .BR \-k [ eyFile ] .I compose-key-file .Ap Use .I compose-key-file instead of .I CompKeyDB for compose (meta) key database. If there are no .RB `` / ''s in the name, the file must reside in the .I xfig library directory, .IR $XFIGLIBDIR , usually .BR /usr/local/lib/X11/xfig . If there are any .RB `` / ''s in the name it is taken as is (not relative to .IR $XFIGLIBDIR ). If there is a leading .RB `` ~/ '' in the string then the .RB `` ~ '' is expanded to the user's home directory. .\"------- .At .BR \-lat [ exfonts ] .Ap Start .I xfig with .I LaTeX font selection. Normally, the .I PostScript fonts are available as the default. This flag selects the .I LaTeX fonts to start. .\"------- .At .BR \-le [ ft ] .Ap Change the position of the side panel window to the left of the canvas window. This is the default. .\"------- .At .BR \-mo [ nochrome ] .Ap Use black and white only. .\"------- .At .BR \-nor [ mal ] .I font .Ap Cause the font used for the message window to be .IR font . This font is also used on the canvas when the selected font is not available in an X11 font (default = 6x13). .\"------- .At .BR \-not [ rack ] .Ap Turn off cursor (mouse) tracking arrows. .\"------- .At .BR \-ph [ eight ] .I height .Ap Make the .I xfig canvas .I height high (where .I height is either cm or in, depending on the -metric setting). .\"------- .At .BR \-pw [ idth ] .I width .Ap Make the .I xfig canvas .I width wide (where .I width is either cm or in, depending on the -metric setting). .\"------- .At .BR \-ri [ ght ] .Ap Change the position of the side panel window to the right of the canvas window (default: left). .\"------- .At .BR \-sc [ alablefonts ] .Ap Allows use of the X11R5 or OpenWindows scalable fonts (this is the default). If the scalable fonts aren't available .I xfig will automatically switch to non-scaling fonts. .\"------- .At .BR \-nosc [ alablefonts ] .Ap Disables use of the X11R5 or OpenWindows scalable fonts. You might want to use this for debugging. .\"------- .At .BR \-sh [ owallbuttons ] .Ap Show all the .I xfig indicator buttons instead of only those relevant to the current drawing mode. Normally, the buttons .IR "line width" , .IR area-fill , .IR "grid mode" , .IR "text size" , etc. are only visible when they are relevant to the current drawing mode. The .B \-showallbuttons option makes all of the indicator buttons visible at all times. This takes up more screen real estate, but allows the user to see all settable parameters. .\"------- .At .BR \-sp [ ecialtext ] .Ap Start .I xfig with the .I "special text" mode for text objects. .\"------- .At .BR \-startfi [ llstyle ] .I stylenumber .Ap Set the starting fill style for area fill (-1 to 21). .\"------- .At .BR \-startfo [ ntsize ] .I pointsize .Ap Set the default font size for text objects (default = 12pt). .\"------- .At .BR \-startg [ ridmode ] .I modenumber .Ap Set the starting grid mode (0 to 3). Mode 0 is no grid. In imperial (inches) mode, grid mode 1 is 1/4 inch, mode 2 is 1/2 inch and mode 3 is 1 inch. In metric mode, grid mode 1 is 5mm, mode 2 is 1cm and mode 3 is 2cm. .\"------- .At .BR \-startla [ texFont ] .I font .Ap Set the starting font name for .I LaTeX fonts. .\"------- .At .BR \-startt [ extstep ] .I stepsize .Ap Set the starting text step. .\"------- .At .BR \-startli [ newidth ] .I width .Ap Set the starting line width. .\"------- .At .BR \-startp [ sFont ] .I font .Ap Set the starting font name for .I PostScript fonts. .\"------- .At .BR \-ta [ blet ] .Ap Specifies that xfig should use the input tablet instead of the mouse for drawing. You must have the XInputExtension in your X server and an input tablet for this to work. Also, you must modify the Imakefile to include the USETAB and TABLIB variables. .\"------- .At .BR \-tr [ ack ] .Ap Turn on cursor (mouse) tracking arrows (default). .\"------- .At .BR \-users [ cale ] .I scale .Ap Set the multiplier for displayed line lengths etc. This factor is multiplied by the actual length, radius or diameter of the object currently being drawn on the canvas. It is useful for making scale drawings, where e.g. 1 inch = 1 foot (userscale = 12.0) or 1cm = 1m (userscale = 100.0). .\"------- .At .BR \-useru [ nit ] .I units .Ap The .I units string is printed with the length information when drawing objects. For example if the .I userscale = 1.0 and the .I userunit = .I ft then a line which is 3 inches long on the canvas would be displayed as ``length = 3 ft'' when it is being drawn. .IP After .I xfig is started you may change the .I userscale and the .I userunit from a popup menu available by pressing mouse button 3 in the .I units box where the two rulers meet. .SH "GRAPHICAL OBJECTS" The objects in .I xfig are divided into .B "primitive objects" and .BR "compound objects" . The primitive objects are: .IR ARC , .IR CIRCLE , .IR "CLOSED SPLINE" , .IR ELLIPSE , .IR POLYLINE , .IR POLYGON , .IR PICTURE , .IR BOX , .IR ARC-BOX , .IR SPLINE , and .IR TEXT . .PP A primitive object can be moved, rotated, flipped vertically or horizontally, scaled, copied, aligned within a compound object or erased. The .I TEXT primitive may not be flipped. The attributes of any primitive object can be edited using a popup panel (discussed below), so you can, for instance, set the position of an object manually. .PP A compound object is composed of primitive objects. The primitive objects that constitute a compound can not be individually modified, but they can be manipulated as an entity; a compound can be moved, rotated, flipped vertically or horizontally, scaled, copied or erased. A compound that contains any boxes or arc-boxes may only be rotated by 90 degrees. .PP Objects may overlap other objects according to their ``depth''. Objects with larger depth number are obscured by objects with smaller depth. .PP .I Regular polygons may be created using a special drawing mode, but a general .I POLYGON is created as a result, which may then be modified, i.e. the individual vertices may be moved if desired. .SH "DISPLAY WINDOWS" Ten regions comprise the display area of .IR xfig : the command region, top ruler, side ruler, drawing mode region, editing mode region, filename region, message region, mouse function indicator region and canvas region, and indicator region with buttons to set and show current line thickness, line style, color, area-fill gray color and several other settings. (The mouse function indicator region was inspired by the UPS debugger from the University of Kent.) The drawing and editing mode regions may be placed (together) to the left or right of the the canvas window (default: left). .SH "COMMAND PANEL FUNCTIONS" .TP .I Quit Exit from .IR xfig , discarding the figure. If the figure has been modified and not saved, the user will be asked to confirm the action, by clicking mouse button 1 on a confirm/cancel popup menu. The accelerator .I q will also perform this function. This and all other accelerators are defined in the .I app-defaults file and may be changed if desired. .TP .I "Port/Land" Change shape of xfig canvas from/to portrait/landscape. Note: the canvas will automatically change to the portrait/landscape configuration specified in Fig files of version 3.0 or higher when loading those files. .TP .I "Delete ALL" Delete all objects from the canvas window (may be undone). The accelerator .I d will also perform this function. .TP .I Undo Undo the last object creation, deletion or modification. The accelerator .I u will also perform this function. If an undo of a .I Paste or file .I Merge is done, any user-defined colors in the figure pasted in or the file just merged will NOT be undefined. .TP .I Redraw Redraw the canvas. There are also two accelerators which do a redraw \(em .I r and .I l. .TP .I Paste Paste the object previously copied into the cut/paste file into the current figure (at its original position). The accelerator .I t will also perform this function. .TP .I File Pressing mouse button 3 on this button invokes .I Save function without popping up the file panel. Before the figure is saved the original file is first renamed with the suffix ``.bak'' appended. This provides a backup file. .sp Mouse button 1 or .I f pops up a panel which contains several file-related functions: .PP .po +.5i .nr LL 6i .TP .I "Current Filename" This is read-only AsciiTextWidget which contains the filename that will be used to write output to a file .I "if there is no name specified in" the .I Filename panel. .TP .I Filename This is an editable AsciiTextWidget which contains the filename selected either by clicking on a filename from the .I Alternatives list or by typing a name in directly. Pressing return in the Filename window will .I Load the file and copy the name to the .I "Current Filename" widget. .TP .I "(File) Alternatives" Pressing mouse button 1 on a filename in the file alternatives window will select that file by copying the filename into .I Filename window. Pressing return in this window will .I Load the file specified in the .I Filename window (if any) or the .I "Current Filename" widget. .TP .I "Filename Mask" A wildcard mask may be typed into this editable AsciiTextWidget to restrict the search of filenames to a subset ala the .I ls command. Pressing return in this window will automatically rescan the current directory. This string may be set by setting the X toolkit resource .BR Fig*file_panel*mask*string . .TP .I "Current Directory" This is an editable AsciiTextWidget which shows the current directory. It may be modified by the user to manually set a directory name. When return is pressed in this window the directory specified is scanned for files matching the .IR Filenamemask , if any. .IP \& The .B ~ (tilde) character may be used to specify a user's home directory, ala unix shell tilde expansion. .TP .I "(Directory) Alternatives" Pressing mouse button 1 on a directory name in the directory alternatives list will do a ``change directory'' to that directory. .IP \& Pressing mouse button 3 in either the file or .I "Directory Alternatives" window will do a ``change directory'' to the parent directory. .TP .I "Load/Merge figure offset" These two editable AsciiTextWidgets allow one to load or merge a figure with an offset on the canvas. The figure will be offset by the amounts specified (in Fig units) in the X and Y panels. A negative value in the X offset will shift the figure to the left, and a negative value in the Y offset will shift the figure up. .TP .I Home Pressing this button will change the directory to the .I $HOME directory of the user. .TP .I Rescan Pressing this button or .I r will rescan the current directory. .TP .I Cancel Pressing this button or .I c will pop down the .I File panel without making any changes to the directory or file name. .TP .I Save Pressing this button or .I s will save the current contents of the canvas in the file specified in the .I Filename window .IR "if any" , or the name specified in the .I "Current Filename" if the former is empty. If the file already exists a confirmation popup menu will appear asking the user to confirm or cancel the save. If there is a filename in the .I Filename window it is copied to the .I "Current Filename" window. .IP \& The current Export directory is updated to the current File directory when Save is pressed. .IP \& Before the figure is saved the original file is first renamed with the suffix ``.bak'' appended. This provides a backup file. .TP .I Load Pressing this button or .I l will clear the canvas of any current figure and read the figure from the filename specified in the .I Filename menu item .IR "if any" , or the name specified in the .I "Current Filename" if the former is empty. The figure will be offset by the amounts specified (Fig units) in the X and Y load/merge offset widgets. If there is a figure currently on the canvas and any modifications have been made to it and not saved, a popup query window will first appear asking if the user wishes to discard the current figure or cancel the .I Load operation. .IP \& The current Export directory is updated to the current File directory when Load is pressed. .IP \& A popup message window will appear and diagnostic messages will be written if .I xfig changes any ``illegal'' object values to legal values. For example, older versions of .I xfig were lax about initializing unused parts such as .IR depth , and would produce very large, random values. .I Xfig now will ``clean up'' bad values and inform you when it does so. Also, if you read in an older file format, .I xfig will inform you that it is converting it to the current format for that version of .IR xfig . .br This window can be popped down by clicking the mouse button on the .I Dismiss button. .TP .I "Merge Read" Pressing this button or .I r will read the figure from the filename specified in the .I Filename window .IR "if any" , or the name specified in the .I "Current Filename" if the former is empty, and merge it with the figure already shown on the canvas. The figure will be offset by the amounts specified (Fig units) in the X and Y load/merge offset widgets. Any user-defined colors in the file being merged will be renumbered if necessary to unique values so as not to conflict with any user-defined colors already defined. There is .I no comparison of the color values of the existing user-defined colors with the colors being merged in so there may be identical colors with different numbers. .IP \& See .I Load above for a description of the popup message window. .PP .po -.5i .nr LL 6.5i .TP .I Export Will let you export the figure to an output file in one of several formats. Pressing mouse button 3 on this button invokes .I Export function without popping up the export panel. .br Mouse button 1 or .I e pops up a directory browser widget and a menu with several export-related functions: .PP .po +.5i .nr LL 6i .TP .I Magnification This is an editable AsciiTextWidget which contains the magnification to use when translating figure to the output language. The default is 100%. .TP .I Orientation This button will toggle the output orientation between Landscape (horizontal) and Portrait (vertical). The default orientation is the same as the mode that .I xfig was started with, or the orientation in the Fig file when loading a Fig file of version 3.0 or higher. .TP .I Justification This window will only be sensitive when the language selected is ``ps'' .RI ( PostScript ). You may choose that the figure is .I "flush left" or .I centered in the output file. .I "Export Offset" These two editable AsciiTextWidgets allow one to export a figure with an offset. The figure will be offset by the amounts specified (in inches or cm) in the X and Y panels. A negative value in the X offset will shift the figure to the left, and a negative value in the Y offset will shift the figure up. These offsets are in addition to any centering done with the centering option. .TP .I Language The translation language to use for .I xfig output. The default is .IR PostScript . The figure may be saved as an X11 bitmap by choosing .I "X11 Bitmap" as the output language. The bitmap(pixmap) is created from the figure, the size of which is determined by the enclosing rectangle of all the figure plus a small border. .br The figure may also be saved as an color X11 pixmap (using the XPM3 package) by choosing .I "X11 Pixmap" as the output language, or as a .I GIF file. .br Finally, the figure may be saved as a .I JPEG image in a JFIF file. The quality factor for exporting JPEG is fixed at 75. This seems to be fine for figures containing only solid objects (no images) and adequate for figures containing imported images (GIF, JPEG, etc.). .TP .I "Default Output Filename" This is read-only AsciiTextWidget which contains the filename that will be used to write output to a file .I "if there is no name specified in" Output File. The default is the figure name plus an extension that reflects the output language used, e.g. .B myfigure.ps if .I PostScript is the current language used. If the file already exists a confirmation popup menu will appear asking the user to confirm or cancel the save. .TP .I "Output Filename" This is an editable AsciiTextWidget which contains the filename to use to write output to a file. Pressing return in this window will .I Export the file and copy the name to the .I "Default Output Filename" widget. If the file already exists a confirmation popup menu will appear asking the user to confirm or cancel the save. .TP .I "(File) Alternatives" Pressing mouse button 1 on a filename in the file alternatives window will select that file by copying the filename into .I Filename window. Pressing return in this window will .I Export the file and copy the name to the .I "Default Output Filename" widget. .TP .I "Filename Mask" A wildcard mask may be typed into this editable AsciiTextWidget to restrict the search of filenames to a subset ala the .I ls command. Pressing return in this window will automatically rescan the current directory. This string may be set by setting the X toolkit resource .BR Fig*export_panel*mask*string . .TP .I "Current Directory" This is an editable AsciiTextWidget which shows the current directory. It may be modified by the user to manually set a directory name. When return is pressed in this window the directory specified is scanned for files matching the .IR Filenamemask , if any. .IP \& It is automatically updated to follow the current File directory when a File Load or Save is done. .IP \& The .B ~ (tilde) character may be used to specify a user's home directory, ala unix shell tilde expansion. .TP .I "(Directory) Alternatives" Pressing mouse button 1 on a directory name in the directory alternatives list will do a ``change directory'' to that directory. .IP \& Pressing mouse button 3 in either the file or .I "Directory Alternatives" window will do a ``change directory'' to the parent directory. .TP .I Home Pressing this button will change the directory to the .I $HOME directory of the user. .TP .I Rescan Pressing this button or .I r will rescan the current directory. .TP .I Cancel Pressing this button or .I c will pop down the .I Export menu without doing any print operation. .TP .I Export Pressing this button or .I e will write (export) the figure to the file using the selected language. If the file already exists, a confirmation window will popup to ask the user to confirm the write or cancel. Pressing return in the Output Filename window will also Export the file. .PP .po -.5i .nr LL 6.5i .TP .I Print Pressing mouse button 3 on this button invokes .I "Print to Printer" function without popping up the print panel. Pressing the .I Shift key and mouse button 3 invokes the .I "Print to Batch" function. Pressing mouse button 1 or .I p pops up a menu with several print-related functions: .PP .po +.5i .nr LL 6i .TP .I Magnification This is an AsciiTextWidget which contains the magnification to use when translating figure to the output language. .TP .I Orientation This button will toggle the output orientation between Landscape (horizontal) and Portrait (vertical). The default orientation is the same as the mode that .I xfig was started with, or the orientation in the Fig file when loading a Fig file of version 3.0 or higher. .TP .I Justification This button will bring up a sub-menu from which you may choose .I center or .I "flush left" to justify the figure on the page. The default is .IR "flush left" . .TP .I Printer This is an AsciiTextWidget which contains the printer to use if output is directed to a printer. The name of the printer may be set setting the X toolkit resource .BR Fig*printer*string . If no resource is set, the environment variable .I PRINTER is used. .TP .I "Print Job Params" This is an AsciiTextWidget which into which you may put any extra command-line parameters that your lpr or lp program needs for printing. If the meta sequence .I %f appears in the string the current figure name will be substituted. It may appear more than once. This may be set using the resource .BR Fig*job_params*string . .TP .I "Figures in batch" This indicator shows how many figures have been put in the batch file for printing .TP .I Dismiss Pressing this button or .I c will pop down the .I Print menu. .TP .I "Print FIGURE/BATCH to Printer" Pressing this button or .I p will send the current figure (or the batch file if it is has any figures in it) to the printer, by passing it through .I fig2dev to convert it to .I PostScript then to the unix .I lpr (on BSD equivalent Unixes) or .I lp (on SYSV systems) program. If the batch file is printed by this button then it is removed after printing. The message in the button changes to reflect whether the batch file will be printed (when there are any figures in the batch file) or the current figure. .IP \& Note that the figure that is printed is what you see on the canvas, not necessarily the figure file. I.e., if you haven't saved the figure since the last changes, the figure from the canvas is printed. .I Xfig writes the figure to a temporary file to do this. The name of the file is .IB XFIGTMPDIR /xfig-print\c .IR PID , where .I XFIGTMPDIR is the value of the environment variable by that name and .I PID is the process ID of .IR xfig . If the environment variable .I XFIGTMPDIR is empty or not set, the .B /tmp directory is used. .I "Print FIGURE to Batch" Pressing this button or .I b will append the figure (in .I PostScript form) to a batch file. The .I "Print to Printer" button will send the batch file to the printer. .TP .I "Clear Batch" Pressing this button or .I x will erase the accumulated figures from the batch file. .PP .po -.5i .nr LL 6.5i .SH "INDICATOR PANEL COMMAND DESCRIPTIONS" .PP The indicator panel contains buttons to set certain drawing parameters such as line thickness, canvas grid, rotation angle etc. All of the buttons use the same mouse buttons for setting values. Pressing mouse button 1 on the indicator will pop up a panel in which either a value may be typed (e.g. for a line thickness) or the mouse may be clicked on one of several buttons (e.g. for grid style or font name). For those that expect a value, pressing return in the value part of the window will set the new value and pop down the menu. .PP Pressing mouse button 2 on an indicator will decrement the value (e.g. for line thickness) or cycle through the options in one direction (e.g. font names), while pressing mouse button 3 will increment the value or cycle through the options in the other direction. .TP .I "ZOOM SCALE" The canvas zoom scale may be set/increased/decreased with this button. The zoom scale is displayed within the zoom button. Ruler, grid and linewidth are scaled, too. Pressing mouse button 2 will decrease the zoom factor by 1.0 unless it is less than 1.0 already in which case it will reduce to the nearest 0.25. Pressing mouse button 3 will increase the zoom factor by 1.0 unless it is less than 1.0 in which case it will increase it to the nearest 0.25. Pressing the control key and mouse button 3 together will set the zoom scale to 1. .Sp The figure may also be zoomed by defining a zoom rectangle by pressing the control key and mouse button 1 together. This will define one corner of the zoom rectangle. Move the mouse and click mouse button 1 again to define the opposite corner of the zoom rectangle. .TP .I "GRID MODE" With this button the user may select no grid, 1/4 inch (5mm in metric mode) grid 1/2 inch (10mm) grid, or 1 inch (20mm). .TP .I "POINT POSITION" This button controls the coarseness of object placement on the canvas. The options are exact (on pixel) placement, 1/16 inch (1mm in metric mode), 1/4 inch (5mm) or 1/2 inch (10mm). This allows the user to easily place objects in horizontal or vertical alignment. .IP \& This also restricts which objects may be ``picked up'' by the mouse when editing. If a corner of an object is not positioned on the canvas on a multiple of the point positioning resolution you may not be able to pick it. If this happens, a black square will temporarily appear above the mouse cursor. This square will also appear anytime the user tries to pick a nonexistent object. .TP .I "ROTATION ANGLE" The rotation angle for rotating objects may be set/increased/decreased with this button. Note that not all objects may be rotated, and certain objects may only be rotated by certain angles. Pressing mouse button 2 will decrease the angle in steps of 15 degrees, while mouse button 3 will increase the angle the same amount. To select other angles, press mouse button 1 and enter the angle in the popup menu. .TP .I DEPTH The depth at which new objects will be created may be set/increased/decreased with this button. .TP .I "NUMBER OF POLYGON SIDES" The number of sides used in creating a .I "REGULAR POLYGON" is set with this button. .TP .I "NUMBER OF COPIES" The number of copies to make when doing a .I "COPY & ROTATE" function on an object. Each copy will be rotated an additional .I "ROTATION ANGLE" angle from the previous. .TP .I "NUMBER OF X (or Y) COPIES" The number of copies to make in the X (or Y) direction when doing a .I COPY function on an object. .TP .I "SMART-LINKS MODE" This button controls the smart-links mode. When turned on, lines which link box-like objects together (henceforth called .IR links ) are treated specially when one of the box-like objects is moved. When set to .I MOVE mode, the end point of the link which touches (or is very near) the perimeter of the box is moved with the box so that the box and the end point remain linked. When set to .I SLIDE mode, the end segment of the link slides so that the box remains linked and the angle of the end segment is maintained. This is useful for keeping the last segment of a link horizontal or vertical. .IP \& (At the moment, this mode only works for the .I MOVE and .I COPY functions and only works for .I POLYLINE links and box-like objects. Another limitation at the moment is that if both ends of a link touch the box being operated on, only one end of the link will be adjusted.) .TP .I "VERTICAL ALIGN" This sets the vertical alignment mode for the .I ALIGN button in the editing mode panel. The choices are no vertical alignment, align to top edge, middle or bottom edge of compound, distribute the centres or edges evenly, or abut the vertical edges together. The .I "HORIZONTAL ALIGN" and .I "VERTICAL ALIGN" indicator settings are used together to align objects inside a compound or in canvas. .TP .I "HORIZONTAL ALIGN" This sets the horizontal alignment mode for the .I ALIGN button in the editing mode panel. The choices are no horizontal alignment, align to left edge, middle or right edge of compound, distribute the centres or edges evenly, or abut the horizonaal edges together. The .I "HORIZONTAL ALIGN" and .I "VERTICAL ALIGN" indicator settings are used together to align objects inside a compound or in canvas. .TP .I "ANGLE GEOMETRY" The following settings are available to restrict the drawing angle of line segments in .IR POLYLINES , .I POLYGONS and .IR SPLINES . .po +.5i .nr LL 6i .TP .I UNRESTRICTED Allow lines to be drawn with any slope. This is the default setting. .TP .I "LATEX LINE" Allow lines to be drawn only at slopes which can be handled by .I LaTeX picture environment lines: slope = .IR x / y , where .RI x , y are integers in the range [\-6,6]. .TP .I "LATEX VECTOR" Allow lines to be drawn only at slopes which can be handled by .I LaTeX picture environment vectors: slope = .IR x / y , where .RI x , y are integers in the range [\-4,4]. .TP .I MANHATTAN-MOUNTAIN Allow lines to be drawn in the horizontal, vertical or diagonal direction only. .TP .I MANHATTAN Enforce drawing of lines in the horizontal and vertical direction only. The name .I Manhattan comes from the horizontal/vertical look of the Manhattan (New York City) skyline. .TP .I MOUNTAIN Enforce drawing of only diagonal lines. The name comes from the pointed shape of mountains. .PP .po -.5i .nr LL 6.5i .TP .I "FILL STYLE" This button allows the user to select the area fill darkness (grey scale or color intensity) or fill patterns for all objects except .I TEXT and .IR PICTURE , or to turn off area fill altogether. .sp There are 21 ``shades'' going from black to full saturation of the fill color, and 21 more ``tints'' from full saturation + 1 to white. In addition, there are 16 patterns (currently only available for PostScript, GIF, JPEG, XPM and X11 bitmap output): .in +.5i .nf 30 degree left-leaning diagonal lines, 30 degree right-leaning diagonal lines, 30 degree crosshatch, 45 degree left-leaning diagonal lines, 45 degree right-leaning diagonal lines, 45 degree crosshatch, bricks, circles horizontal lines, vertical lines, 90 degree crosshatch, fishscales, small fishscales, octagons, horizontal ``sawtooth'' and vertical ``sawtooth''. .fi .in .TP .I "PEN COLOR" This button is used to select one of 32 standard colors for the borders of objects, or one of the user-defined colors .TP .I "FILL COLOR" This button is used to select one of 32 standard colors or user-defined color to fill objects with if they have a fill style. .sp Pressing mouse button 1 on either the fill or pen color buttons will popup an extended color panel, allowing the user to select either a standard color or a user-defined color from menus. .sp The 32 standard colors are black, yellow, white, gold, five shades of blue, four shades of green, four shades of cyan, four shades of red, five shades of magenta, four shades of brown, and four shades of pink. .sp To select one of the standard colors either click mouse button 1 on the desired color and either press Return or click mouse button 1 on the "Ok" button. The latter step will pop down the color panel. You may also double click mouse button 1 on the desired color to select it and pop down the color panel in one step. .sp To add a user-defined color press mouse button on the ``Add Color'' button in the ``User Defined Colors'' section. User defined colors are assigned values sequentially starting from 32 for a maximum of 512 colors. .sp A user color may be deleted by pressing mouse button 1 on the color box to select it and then pressing the ``Del Color'' button. .sp The last color deleted may be undeleted by pressing the ``UnDel Color'' button. .sp To edit a user color first select the color square by pressing mouse button 1 on the desired square. A solid or dashed line will be drawn around the box to show that it is selected. Then choose the color either by using the RGB (red, green, blue) or the HSV (hue, saturation, value) sliders. or by typing a hexadecimal value into the window under the pen or fill color boxes representing the red, green and blue components (00 to FF). If the latter is used, typing carriage return in the hexadecimal window will set the color. .sp Additionally, there is a button above each of the RGB sliders which when activated will ``lock'' two or more sliders together at their current setting and allow you to increase or decrease their values together with the ``lock'' slider. .sp If the user color being edited was just created, a dashed line will be drawn around the box instead of a solid line to indicate that it is new. The color that is currently in the pen or fill boxes will be copied into the user color cell for modification. In this way you may start with a standard color or other user color and modify it from there. .sp The user color is said to be ``defined'' when any of the sliders is moved or a carriage return is typed into the hexadecimal window. This will be shown by a solid line being drawn around the square instead of dashed. .sp The pen or fill color choice is activated when the panel is popped up by the respective button in the indicator panel, but you may switch to editing the other color by pressing either the ``Edit Pen'' or ``Edit Fill'' button. .sp Note that .I TransFig supports color output for .IR PostScript . On monochrome screens the objects are created with the selected color, but black (or white) is used to draw the objects on the canvas. .TP .I "LINE WIDTH" The width of lines may be selected with this button. Zero width lines may be drawn for the purpose of having filled areas without outlines. .TP .I "LINE STYLE" The choices for line style are solid, dashed and dotted. Once created, a dashed or dotted line may be edited to change the length of dashes or the spacing of dots respectively. The dash length and dot gap can be changed from the default using the popup menu. .TP .I "JOIN STYLE" Lines may be joined with a .IR miter , .I rounded or .I bevel joint. This is only used for .I POLYLINE or .I POLYGON objects. .TP .I "CAP STYLE" The ends of lines may be capped with .IR butt , .I round or .I projecting cap. This is only used for .IR POLYLINE , .I SPLINE or .I "OPEN ARC" objects. .TP .I "ARROW MODE" This button selects the auto-arrow mode for drawing lines. The options are no arrow heads, backward-pointing arrow head, forward-pointing arrow head or both. If one or both arrow head modes are turned on, then arrow heads are automatically drawn when drawing .IR POLYLINE , .I SPLINE or .I "OPEN ARC" objects. .TP .I "ARROW TYPE" There are four types of arrows which may be filled with white or the object color. .TP .I "BOX CURVE" The radius of the corners on .I ARC-BOX objects may be set with this button. .TP .I "TEXT JUSTIFICATION" The adjustment of text may be set to .IR left , .I center or .IR "right justification" . .TP .I "TEXT SIZE" The text size may be set/increased/decreased with this button. The default is 12 points. .TP .I "TEXT STEP" The interline spacing of text may be set/increased/decreased with this button. The number displayed gives the multiple of the font height that will be placed between lines on hitting .IR . The default is a factor of 1.2 times the current font size. .TP .I "TEXT FONT" This button allows a selection of 35 fonts available for most Apple .I PostScript printers. There are two buttons at the top of the menu. The .I cancel button pops down the menu without changing the current font. The .I "use latex fonts" will switch the menu to the .I LaTeX font choices. When the .I LaTeX font menu is up, besides a .I cancel button there is a button to switch back to the .I PostScript fonts. .IP \& The name of the font is printed in the font itself so that one may see what that font looks like. If a corresponding X11 font exists, new text is created on the canvas using that font. .I xfig uses the size of X11 font closest to that selected by the font size button. If the X11 font doesn't exist, .I xfig uses the font selected by the .B \-normal option. To abort selection of a font, click mouse button 1 on .IR cancel . .TP .I "TEXT FLAGS" This button displays the current setting of the text flags. You may use mouse buttons 2 and 3 to step back and forth through the three flag settings: .IR Hidden , .I Rigid and .IR Special . To change any of the flags you must use mouse button 1 to popup a menu from which you may change any or all of the flags. .IP \& The .I Hidden flag is used for figures that will be used with .I LaTeX and is applicable only to the display of the document in .IR xfig . It means that the text itself is not shown onscreen, but only the string "". This is to keep long sequences of .I LaTeX formatting commands from making the screen messy and hard to read. The default for the .I Hidden flag is .IR off . .sp The .I Special Special flag means that special characters in the string are not specially processed but are passed directly to .IR LaTeX . If this flag is not set, then the backslash character '\\' is changed to the \\backslash command, a brace '{' is turned into a brace command \\{, etc. The default for the .I Special flag is .I off unless .I xfig is started with the command-line parameter .B \-specialtext (resource specialtext). .IP \& The .I Rigid attribute forces text to remain the same size even if inside a compound object that is scaled up or down. The default is .IR off . .SH "DRAWING AND EDITING MODE PANELS" Icons in the drawing and editing mode panel windows represent object manipulation functions, modes and other drawing or modification aids. Manipulation functions are selected by positioning the cursor over the icon representing the desired drawing/editing function and clicking mouse button 1. The selected icon is highlighted, and a message describing its function appears in the message window. The hilighting remains on until another function is selected. .SH "DRAWING MODE PANEL COMMAND DESCRIPTIONS" .PP The drawing mode panel contains buttons used to create the various .I xfig objects. Once the drawing mode is selected, the object is created by moving the mouse to the point on the canvas where the object is to be placed and pressing and releasing mouse button 1. After that the mouse is moved to the second point and mouse button 1 is again pressed for the next point. For those objects which may have more than two points (e.g. a line), mouse button 1 may be pressed for each successive point, and mouse button 2 must be pressed to finish the object. To create a single point using the .I POLYLINE button, press and release mouse button 2. Newly created points may be deleted by pressing the shift key and mouse button 1. For the .I ARC object, which requires exactly three points mouse button 1 is used for all three points. .PP At any time mouse button 3 may be pressed to cancel the creation of the object. .TP .I ARC Create an arc. Specify three points using mouse button 1. The first and last points will form the endpoints of the arc and the second specifies any point on the arc. There are two types of arcs, open and pie-wedge. .TP .I BOX Create rectangular boxes. Start by clicking mouse button 1 on any corner of the desired box and finish with the same mouse button on the diagonally opposite corner of the box. .TP .I ARC-BOX Create rectangular boxes with rounded corners. Start and finish with mouse button 1 in the same way as .IR BOX . The radius of the corners is selected by the .I "BOX CURVE" button. .TP .I CIRCLE Create circles by specifying their radii or diameters. Click mouse button 1 on the center of the circle and drag the mouse until the desired radius or diameter is attained. Click mouse button 1 again to finish the circle. .TP .I ELLIPSE Create ellipses using the same procedure as for the drawing of circles. .TP .I "PICTURE OBJECT (PIC)" This has been changed from the previous (2.1) version to be more generic, allowing GIF files, JPEG (JFIF) files, X11 bitmap (monochrome) files and X11 pixmap (XPM3) color files in addition to Encapsulated PostScript files to be imported. Compressed (.Z) and gzipped (.z or .gz) files are also handled. You must have the XPM3 libraries installed to use the XPM import/export features. See the README and Imakefile files. .Sp A Floyd-Steinberg dithering is applied to color images for monochrome displays. .Sp For EPS files, xfig will attempt to use .I Ghostscript to generate a color image if xfig is running on an color display. .I Ghostscript must be compiled with with the "gif8" and "pbmraw" drivers. The pbm driver is used when you run xfig on a monochrome display and the gif8 driver is used on a color display. .Sp .I Ghostscript is available from .IR prep.ai.mit.edu . .Sp A neural network color allocation scheme is used when the number of colors for all the color images on the canvas exceeds the lesser of the number of free colorcells or the value in the resource Max_image_colors (command-line parameter -max_image_colors). Whenever a new color image is added to the canvas, the colors for all the images on the canvas are reallocated and the images are redrawn. No reallocation is done when images are deleted from the canvas. .Sp Click mouse button 1 on any corner for the .I PIC object and finish by clicking mouse button 1 again on the diagonally opposite corner. The .I EDIT popup panel will appear and the file name of the .I PIC object may be entered. After pressing .I DONE or .I APPLY (see the description of the .I EDIT panel for the difference between the .I DONE and .I APPLY buttons) the bitmap part of the .I PIC object will appear in the box just created. If no .I PIC file is available yet or no name is entered or in the case of an Encapsulated PostScript file there is no .I "preview bitmap" pressing .I DONE will pop down the edit panel and the word .I or the .I PIC file name will remain in the .I PIC box. Later, when the name of the .I PIC file is known or the file is available, you may re-read the .I PIC file using the popup edit panel and the bitmap part of the .I PIC file will replace the name in the box. .Sp If you want the original size of the .I PIC object, press the ``Use orig size'' button and the eps bitmap will enlarge or shrink to the size specified in the preview bitmap of the .I PIC file. If you want the .I PIC object to be approximately the size of the rectangle specified with the mouse but want the aspect ratio to be same as the original, press either ``Shrink to orig'' or ``Enlarge to orig'' buttons. You must press the .I APPLY button to see these effects. .Sp The .I Screen Capture button will unmap the xfig windows, allowing you to capture a rectangular section of the screen to a GIF file, which becomes the current import file. After pressing the .I Screen Capture button you press and release mouse button 1 at one corner of the area of the screen you want to capture, drag out the rectangle and press and release mouse button 1 to finish. You may cancel the operation by pressing either of the two other mouse buttons. .Sp The .I Edit Image button will call an external image viewer/editor (see resource Fig.image_editor: in the Fig.ad file) to allow you to edit the current image. The file is reimported automatically after exiting the editor. The xfig windows are automatically unmapped during the call of the editor. .Sp The .I Reread button will cause xfig to re-read the image file in case it has changed. This is useful (e.g.) when you have made changes to the image file in a program external to xfig and you wish to update the imported image. .Sp The .I Browse button which will popup a file browser to allow you to search directories for image files. The default search mask will match *.gif*, *.jpg*, *.xpm*, *.xbm* and *.eps*. This mask is in the Fig.ad application defaults file. .TP .I "INTERPOLATED SPLINE" Create (cubic spline) spline objects. Enter control vectors in the same way as for creation of a .I POLYLINE object. At least three points (two control vectors) must be entered. The spline will pass through the entered points. Newly created points may be deleted by pressing the shift key and mouse button 1 before pressing mouse button 2. .TP .I POLYLINE Create polylines (line segments connecting a sequence of points). Enter points by clicking mouse button 1 at the desired positions on the canvas window. Click mouse button 2 to finish. Newly created points may be deleted by pressing the shift key and mouse button 1 before pressing mouse button 2. .TP .I POLYGON Same as .I POLYLINE except that a line segment is drawn connecting the first and last points entered. .TP .I "REGULAR POLYGON" The number of sides is first selected with the .I "NUM SIDES" button in the indicator panel. Then mouse button 1 is clicked on the center and the mouse dragged to the desired size. The object may be rotated as it is being created by moving the mouse up or down relative to the starting point. Click mouse button 1 to finish. .TP .I "CLOSED INTERPOLATED SPLINE" Create closed or periodic splines. The function is similar to .I POLYGON except that a closed interpolated spline is drawn. The spline will pass through the points (knots). .TP .I "CLOSED SPLINE" Create closed or periodic spline objects. The function is similar to .I POLYGON except that a closed spline will be drawn instead of polygon. The entered points are just control points; i.e. the spline will not pass any of these points. Newly created points may be deleted by pressing the shift key and mouse button 1 before pressing mouse button 2. .TP .I SPLINE Create (quadratic spline) spline objects. Enter control vectors in the same way as for creation of a .I POLYLINE object. At least three points (two control vectors) must be entered. The spline will only pass through the two end points. Newly created points may be deleted by pressing the shift key and mouse button 1 before pressing mouse button 2. .TP .I TEXT Create text strings. Click mouse button 1 at the desired position on the canvas window, then enter text from the keyboard. Text may be pasted from the PRIMARY cut buffer .RI ( xterm cut/paste buffer) by pressing the .I F18 function key (the .I Paste key on Sun keyboards) or any key/button defined in the translation table for the canvas. See the default .B Fig.ad file for example. Text is drawn using the current font, font size and justification settings. A DEL or ^H (backspace) will delete a character, while a ^X will erase the entire line. Finish by clicking mouse button 2 or typing the .I key. If .I is used, the text pointer automatically moves to the next ``line'', a distance of the font height times the value in the .I "TEXT STEP" button, and text input mode is re-entered. To finish text fully, click mouse button 2 or choose any panel button that changes modes (e.g. box, save, etc). To edit text, click on an existing text string with mouse button 1. Insertion of characters will take place at that point. Or, use the popup .I EDIT mode to modify the text. .Sp Eight-bit characters may be entered using the meta (compose) key. For example, to create an ``a umlaut'', press and release the meta key, then the letter ``a'', then " (quote). To create a ``c cedilla'', use c followed by comma. The following is a list of all special characters available using the meta key: .Sp .\"-------------------------------------------------------------------- .\" Table Begin .\"-------------------------------------------------------------------- .nr t0 \w'Keys\0\0\0\0'u .ta \n(t0u .nf .\" set n to length of longest line .di xx !! upside-down exclamation point .nr n \n(.nu .di .rm xx .\" HEADER Keys Character Name .if n \l'\nnu\&-' .if t \l'\nnu' .\" BODY !! upside-down exclamation point ?? upside-down question mark C/ cent sign L\- British pound OX currency Y\- yen __ broken vertical bar SO section "" dieresis CO copyright RO registered trademark _a ordfeminine _o ordmasculine << guillemotleft >> guillemotright \-| notsign \-\- hyphen +\- plusminus ^\- macron ^* degree ^. periodcentered ^1 onesuperior ^2 twosuperior ^3 threesuperior 14 onequarter 12 onehalf 34 threequarters ** multiply \-: division /u mu P! paragraph A` A accent grave A' A accent acute A^ A accent circumflex A~ A accent tilde A" A dieresis A* A ring AE AE a` a accent grave a' a accent acute a^ a accent circumflex a~ a accent tilde a" a dieresis a* a ring ae ae C, C cedilla c, c cedilla D\- Eth d\- eth E` E accent grave E' E accent acute E^ E accent circumflex E" E dieresis e` e accent grave e' e accent acute e^ e accent circumflex e" e dieresis I` I accent grave I' I accent acute I^ I accent circumflex I" I accent dieresis i` i accent grave i' i accent acute i^ i accent circumflex i" i dieresis N~ N tilde n~ n tilde O` O accent grave O' O accent acute O^ O accent circumflex O~ O accent tilde O" O dieresis O/ O slash OE OE o` o accent grave o/ o accent acute o^ o accent circumflex o~ o accent tilde o" o dieresis o/ o slash oe oe P| Thorn p| thorn ss German ss (s-zed) U` U accent grave U' U accent acute U^ U accent circumflex U" U dieresis u` u accent grave u' u accent acute u^ u accent circumflex u" u dieresis Y' Y accent acute y' y accent acute y" y dieresis .if n \l'\nnu\&-' .if t \l'\nnu' .DT .fi .sp Note: the two special characters OE and oe are not displayed on the screen, but they are printed by fig2dev. .\"-------------------------------------------------------------------- .\" Table End .\"-------------------------------------------------------------------- .SH "EDITING MODE PANEL COMMAND DESCRIPTIONS" When a button in the editing mode panel is pressed, any objects that may be affected by that editing operation will show their corner markers. Only those objects may be affected by the particular edit mode. In cases where two edit modes exist for one button, it may be that the corner markers will appear for objects that may be affected by one button but not the other. .SH "SELECTING OBJECTS" When multiple objects have points in common, e.g. two boxes that touch at one corner, only one object can be selected by clicking on that point. To select other objects, hold down the shift key while pressing mouse button 1: the markers of one object will be temporarily highlighted. By repeatedly clicking mouse button 1 while holding down the shift key, it is possible to cycle through all candidates for selection at that point. To perform the selected action, e.g. deleting one box, click on the point without holding down the shift key. The operation will be performed on the highlighted object. .PP .B Note: If the mouse is not clicked near enough to an object marker or for whatever reason .I xfig cannot ``find'' the object the user is trying to select, a black square will temporarily appear above the mouse cursor. .TP .I "GLUE COMPOUND" Compound objects are created by first tagging the objects to be compounded and then pressing mouse button 3 to group the tagged objects into a compound object. Single objects are tagged by clicking on them with mouse button 1. A number of objects can be tagged at once by using mouse button 2 to define the upper-left and lower-right corners of a region enclosing the objects. Tagged objects are shown with highlighted markers. Tagged objects which are selected (see the .B "SELECTING OBJECTS" section above) will be temporarily unhighlighted. There is currently no special command to tag or untag all of the objects within a figure. You can untag all of the objects by changing from .I GLUE mode to some other mode (apart from .IR BREAK ) and back again. .TP .I "BREAK COMPOUND" Break a compound object to allow manipulation of its component parts. Click mouse button 1 on one of the corner markers of the compound object or along one of the imaginary lines defining the compound box. Clicking with mouse button 2 will achieve the same effect but will also tag the component parts (although you will not see the tags until you change to the .I GLUE mode). You can use this feature to easily alter the objects within a compound. .TP .I "SCALE OBJECT" Any object may be scaled. If mouse button 1 is pressed on any corner of a .I BOX or .I ARC-BOX object, then that object will be scaled proportionally to its aspect ratio. If pressed on an edge then that dimension will be scaled. For other objects only mouse button 2 may be used for scaling; said object will be scaled larger or smaller about its center. Mouse button 2 may be used on boxes too. Text may only be scaled if inside a compound object and then only if its .I RIGID flag is set to .I NORMAL (using the popup edit panel). See the .I TransFig manual for description of text options. .TP .I ALIGN Align objects. Click mouse button 1 to align objects inside a compound object or mouse button 2 to align all objects on canvas according to the setting in the .I "VERTICAL ALIGN" and .I "HORIZONTAL ALIGN" indicators. Note that alignment with respect to the canvas doesn't work for distributing or abutting. The choices are the cumulative effect of vertically aligning the objects to the .IR TOP , .I MIDDLE or .I BOTTOM edge and horizontally aligning to the .IR LEFT , .I MIDDLE or .I RIGHT edge of the compound, along with distributing or abutting the objects vertically or horizontally. .TP .I "MOVE POINT" Modify the position of a point of any object except .I TEXT and .I COMPOUND objects. For unrestrained movement, click mouse button 1 over the desired point, reposition the point, and click the .I left button again. For horizontally or vertically constrained move, click mouse button 2 on the desired point and move either horizontally or vertically. Notice that once you choose the direction (horizontal or vertical), movement is constrained in that direction. If, after moving the mouse initially, it is moved in the other direction a greater distance than the current position of the mouse relative to the starting point, then that will be the new constraint direction. In other words if you first move the mouse .I horizontally one inch (say) then move it .I vertically 1.3 inches, the direction will switch to .I vertical until any .I horizontal motion exceeds 1.3 inches. When the object is positioned where desired, click mouse button 1 to place it if that button was used to start the move (unconstrained), or mouse button 2 (constrained) if that button was used. .TP .I MOVE Move object. Click mouse button 1 (unconstrained move) or mouse button 2 (constrained move) on any corner marker of the object to be moved. The horizontal/vertical constrained movement (mouse button 2) works exactly as described for .IR "MOVE POINT" . .TP .I "ADD POINTS" Add points to .IR POLYLINE , .IR POLYGON , .IR SPLINE , or .I "CLOSED SPLINE" objects (points of a .I BOX can not be added or deleted). Note that a .I "REGULAR POLYGON" is really an ordinary .IR POLYGON , so adding points to this object is allowed and does NOT keep the polygon regular. .TP .I "COPY / CUT TO CUT BUFFER" Copy object to canvas or cut buffer. Click mouse button 1 (unconstrained copy) or mouse button 2 (constrained copy) on any corner marker of the object to be copied (for .I CIRCLE and .I ELLIPSE objects, mouse may also be clicked on their circumferences). The object will be duplicated and then moved exactly as in .IR MOVE . .sp If the number of X or Y copies is non-zero (from the bottom panel) then that many copies will be made in each respective direction, spaced evenly by the amount of the distance the object is placed from the original object. .sp If mouse button 3 is clicked on an object, that object is copied to the cut buffer for pasting into this or another figure. The file used for the cut buffer is called .B .xfig in the user's .I $HOME directory. This allows a user to run two or more .I xfig processes and cut/paste objects between them. If there is no .IR $HOME , a file is created in a temporary directory called .BI xfig PID where .I PID is the .I xfig process ID. The temporary directory used is specified in the environment variable .IR XFIGTMPDIR . If that variable is empty or not set then .B /tmp is used. .TP .I "DELETE POINTS" Delete points from .IR POLYLINE , .IR POLYGON , .IR SPLINE , or .IR "CLOSED SPLINE" . Objects (points of a .I BOX or .I ARC-BOX can not be added or deleted). Note that a .I "REGULAR POLYGON" is really an ordinary .IR POLYGON , so deleting points from this object is allowed and does NOT keep the polygon regular. .TP .I DELETE Click mouse button 1 on an object to delete the object. Delete a .I region of the canvas by clicking mouse button 2 and dragging the mouse to define an area of objects to delete. Clicking mouse button 3 on an object will copy the object to the cut buffer (see .I "COPY/CUT TO CUT BUFFER" above). .TP .I "EDIT OBJECT" Edit settings for an existing object. Click mouse button 1 on the object and a pop-up menu will appear showing existing settings for the object. Some of the menu entries may be changed by typing new values in the appropriate windows. These are editable Ascii\%TextWidgets and allow cut and paste. Others pop up a sub-menu of multiple choices when pressed and held. Yet others are buttons which toggle a setting on or off (e.g. arrow heads on lines). .IP \& Press the ``done'' button to apply the changes to the object and finish. Press the ``apply'' button to apply the changes but keep the menu up for further changes. Press the ``cancel'' button to cancel the changes and pop down the menu. .IP \& The following table shows which settings are used for the different objects. .Sp .\"-------------------------------------------------------------------- .\" Table Begin .\"-------------------------------------------------------------------- .nr t0 \w'Polygon\0\0\0'u .nr t1 \n(t0+\w'Angle\0'u .nr t2 \n(t1+\w'Style\0\0'u .nr t3 \n(t2+\w'Width\0'u .nr t4 \n(t3+\w'Style\0'u .nr t5 \n(t4+\w'Style\0'u .nr t6 \n(t5+\w'Style\0'u .nr t7 \n(t6+\w'Curve\0'u .nr t8 \n(t7+\w'Color\0'u .nr t9 \n(t8+\w'Color\0'u .nr ta \n(t9+\w'Radius\0'u .ta \n(t0u \n(t1u \n(t2u \n(t3u \n(t4u \n(t5u \n(t6u \n(t7u \n(t8u \n(t9u \n(tau .ds Bu \0\0\(bu .if n .RS -1i .if t .RS .nf .ne 14 Object Angle\&\&\& Fill Line Line Cap Join Box Pen Fill Radius .nr n \n(.nu \&\&\&\& Style Width Style Style Style Curve Color Color .if n \l'\nnu\&-' .if t \l'\nnu' Arc \&\&\&\& \*(Bu \*(Bu \*(Bu \*(Bu \& \& \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Arc-Box \&\&\&\& \*(Bu \*(Bu \*(Bu \& \& \*(Bu \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Circle \&\&\&\*(Bu \*(Bu \*(Bu \*(Bu \& \& \& \*(Bu \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Ellipse \&\&\&\*(Bu \*(Bu \*(Bu \*(Bu \& \& \& \*(Bu \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' PIC* \&\&\&\& \& \& \& \& \& \& \*(Bu \& .if n \l'\nnu\&-' .if t \l'\nnu' Box \&\&\&\& \*(Bu \*(Bu \*(Bu \& \*(Bu \& \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Polygon \&\&\&\& \*(Bu \*(Bu \*(Bu \& \*(Bu \& \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Line \&\&\&\& \*(Bu \*(Bu \*(Bu \*(Bu \*(Bu \& \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Spline \&\&\&\& \*(Bu \*(Bu \*(Bu \*(Bu \& \& \*(Bu \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' Text \&\&\&\*(Bu \& \& \& \& \& \& \*(Bu .if n \l'\nnu\&-' .if t \l'\nnu' .DT .fi .if n .RE .if t .RE .IP \& * Encapsulated PostScript picture objects don't use any of the above attributes. The PostScript image is self-defined. However, X11 bitmap picture objects use the pen color for coloring the bitmap image. .\"-------------------------------------------------------------------- .\" Table End .\"-------------------------------------------------------------------- .TP .I UPDATE By pressing mouse button 1 on an object, the current settings for the indicator buttons (line width, line style, area fill etc.) which have been selected for update are copied into that object. When .I xfig is started, all indicator buttons which are components of objects are selected for update. To unselect an indicator, click on the update button and click mouse button 1 on the small button in the upper-right corner of the indicator. When that indicator is selected the foreground color (default black) shows. When it is unselected the background color (default white) shows. .IP \& If mouse button 2 is clicked on an object, the settings in the object that are selected by the indicator buttons are copied into those indicator button settings. Thus, one may copy selected attributes of one object to another. .TP .I "FLIP VERTICALLY" Flip the object up/down (mouse button 1) or copy the object and flip it (mouse button 2). Point to part of the object, click the appropriate button. That object will be flipped vertically about that point. .sp Optionally, mouse button 3 may be pressed on the canvas to set an anchor point about which the object will be flipped. A crosshair indicates the anchor point on the canvas. Pressing this button again will unset the anchor point. .TP .I "FLIP HORIZONTALLY" Flip the object left/right (mouse button 1) or copy the object and flip it (mouse button 2). Point to part of the object, click the appropriate button. That object will be flipped horizontally about that point. .sp Optionally, mouse button 3 may be pressed on the canvas to set an anchor point about which the object will be flipped. A crosshair indicates the anchor point on the canvas. Pressing this button again will unset the anchor point. .TP .I "ROTATE CLOCKWISE" Rotate the object (mouse button 1) or copy and rotate it (mouse button 2) .RI \- N degrees (clockwise), where .I N is the amount set in the rotation indicator button. The object is rotated about the chosen point. .sp Optionally, mouse button 3 may be pressed on the canvas to set a rotation point about which the object will be rotated. A crosshair indicates the rotation point on the canvas. Pressing this button again will unset the rotation point. .sp Not all objects can be rotated, and not all can be rotated at arbitrary angles. For example, .IR BOX , .I ARC-BOX and .I PIC objects may only be rotated by 90 degrees. Text objects may be rotated and to any angle. .TP .I "ROTATE COUNTER-CLOCKWISE" Rotate the object (mouse button 1) or copy (mouse button 2) .RI + N degrees (counter-clockwise), where .I N is the amount set in the rotation indicator button. The object is rotated about the chosen point. .sp Optionally, mouse button 3 may be pressed on the canvas to set a rotation point about which the object will be rotated. A crosshair indicates the rotation point on the canvas. Pressing this button again will unset the rotation point. .TP .I "SPLINE <\-> POLYLINE" and .sp -1 .TP .I "BOX <\-> ARC-BOX" Turn a .I POLYGON into a .I "CLOSED INTERPOLATED SPLINE" , turn a .I POLYLINE into a .I "INTERPOLATED SPLINE" or turn a .I BOX into a ARC-BOX or vice versa. .TP .I "ADD/DELETE ARROWS" Add or delete arrow heads of .IR "OPEN ARC" , .I POLYLINE or .I SPLINE objects. Add an arrow head by clicking mouse button 1 on the endpoint of the object. Delete an arrow head by clicking mouse button 2 on the endpoint or arrow head. The length and thickness of the arrowheads may be modified using the popup edit panel. .SH PANNING The figure may be panned by clicking mouse button 1, 2 or 3 in the rulers. Clicking mouse button 1 in the top ruler will pan the image to the left by 1/2 inch (1cm in metric mode), adjusted for zoom factor. Clicking mouse button 3 in the top ruler will pan the image right by the same amount. By pressing and .I holding mouse button 2 the user may drag the ruler by the amount desired, thus panning the image by that amount. .PP If the Shift key is held down while panning the movement is five (5) times the normal rate. .PP The figure is panned up and down in the same way by clicking the mouse in the ruler on the right of the canvas. .PP If the Shift key is held down while panning the movement is five (5) times the normal rate. .PP The figure can be returned to its origin by clicking mouse button 1 in the units (e.g. .I cm or .IR in ) box. .PP The arrow keys may also be used to pan the image and the home key to return the figure to the origin. Also, pressing the Control Key and mouse button 2 will pan the figure to the origin. .bp .SH "X DEFAULTS" The overall widget name(Class) is xfig(Fig). These resources correspond to the command line arguments: .PP .\"-------------------------------------------------------------------- .\" Table Begin .\"-------------------------------------------------------------------- .nr t0 \w'internalborderwidth\0'u .nr t1 \n(t0+\w'InternalBorderWidth\0'u .nr t2 \n(t1+\w'boolean\0'u .nr t3 \n(t2+\w'Times-Roman\0'u .ta \n(t0u \n(t1u \n(t2u \n(t3u .if n .RS -1i .if t .RS .nf .\"------- .\" set n to length of table line .di xx Name Class Type Default Command-line .nr n \n(.nu .di .rm xx .\"------- .\" HEADER .\"------- Name\&\&\&\&\&\& Class\&\&\&\&\&\& Type Default\&\&\&\&\& Command-line \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\& \&\&\&\&\&\&\&\& equivalent .\"------- .\" BODY .\"------- .if n \l'\nnu\&-' .if t \l'\nnu' boldFont\&\&\&\& Font\&\&\& string 8x13bold\&\&\&\& \-bold but_per_row\&\&\& But_per_row\&\&\& int 2\&\&\&\&\&\&\&\& \-but_per_row buttonFont\&\&\&\& Font\&\&\& string 6x13\&\&\&\& \-button debug\&\&\&\&\&\& Debug\&\&\&\&\&\& boolean off\&\&\&\&\&\&\& \-debug dont_switch_cmap Dont_switch_cmap boolean false\&\&\&\&\&\& \-dontswitchcmap exportLanguage\& ExportLanguage\& string eps\&\&\&\&\&\&\& \-exportLanguage flushleft\&\&\&\& FlushLeft\&\&\&\& boolean false\&\&\&\&\&\& \-flushleft image_editor\&\& ImageEditor\&\&\& string xv\&\&\&\&\&\&\& \-image_editor inches\&\&\&\&\& Inches\&\&\&\&\& boolean true\&\&\&\&\&\& \-inches, \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-centimeters, \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-imperial, \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-metric internalborderwidth InternalBorderWidth integer 1\&\&\&\&\&\&\&\& \-internalBW justify\&\&\&\&\& Justify\&\&\&\&\& boolean false\&\&\&\&\&\& \-left (false), \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-right (true) keyFile\&\&\&\&\& KeyFile\&\&\&\&\& string CompKeyDB\&\&\&\& \-keyFile landscape\&\&\&\& Orientation\&\&\& boolean true\&\&\&\&\&\& \-Landscape, \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-Portrait latexfonts\&\&\& Latexfonts\&\&\& boolean off\&\&\&\&\&\&\& \-latexfonts max_image_colors\& Max_image_colors integer 100\&\&\&\&\&\& \-max_image_colors monochrome\&\&\&\& Monochrome\&\&\& boolean false\&\&\&\&\&\& \-monochrome normalFont\&\&\& Font\&\&\& string 6x13\&\&\&\&\&\& \-normal pheight\&\&\&\&\& Height\&\&\&\&\& float 8(9.5)\&\&\&\&\& \-pheight pwidth\&\&\&\&\& Width\&\&\&\&\&\& float 10(8)\&\&\&\&\&\& \-pwidth reverseVideo\&\& ReverseVideo\&\& boolean off\&\&\&\&\&\&\& \-inverse rulerthick\&\&\& RulerThick\&\&\& integer 24\&\&\&\&\&\&\& \-rulerthick scalablefonts\&\& ScalableFonts\&\& boolean true\&\&\&\&\&\& \-scalablefonts showallbuttons\& ShowAllButtons\& boolean false\&\&\&\&\&\& \-showallbuttons specialtext\&\&\& SpecialText\&\&\& boolean false\&\&\&\&\&\& \-specialtext startfillstyle\&\& startFillStyle\& integer 0\&\&\&\&\&\&\&\& \-startfillstyle startfontsize\&\& StartFontSize\&\& float 12\&\&\&\&\&\&\& \-startfontsize startgridmode\&\& startGridMode\&\& integer 0\&\&\&\&\&\&\&\& \-startgridmode startlatexFont\& StartlatexFont\& string Default\&\&\&\&\& \-startlatexFont startlinewidth\& startLineWidth\& integer 1\&\&\&\&\&\&\&\& \-startlinewidth startpsFont\&\&\& StartpsFont\&\&\& string Times\-Roman\&\&\& \-startpsFont starttextstep\&\& startTextStep\&\& float 1.2\&\&\&\&\&\&\& \-starttextstep trackCursor\&\&\&\& Track\&\&\&\&\&\& boolean on\&\&\&\&\&\&\& \-track, \&\&\&\&\&\&\&\& \&\&\&\&\&\&\&\& \&\&\& \&\&\&\&\&\&\&\& \-notrack userscale\&\&\&\& UserScale\&\&\&\& float 1.0\&\&\&\&\&\&\& \-userscale userunit\&\&\&\& UserUnit\&\&\&\& string in(cm)\&\&\&\&\& \-userunit .if n \l'\nnu\&-' .if t \l'\nnu' .if n .RE .if t .RE .fi .DT .\"-------------------------------------------------------------------- .\" Table End .\"-------------------------------------------------------------------- .PP The following are the default keyboard accelerators as distributed in the .B Fig.ad app-defaults file: .PP .\"-------------------------------------------------------------------- .\" Table Begin .\"-------------------------------------------------------------------- .nf .nr t0 8m .\" set tab stop 1 to length of longest entry in column 1 .nr t1 \n(t0u+\w'm\0\0\0\0'u .ta \n(t0u \n(t1u .\" set n to length of longest line .di xx l (re)Load figure from current file .nr n \n(.nu .di .rm xx .\" HEADER (Context) Keys Function .if n \l'\nnu\&-' .if t \l'\nnu' .\" DATA (Main xfig panels) q Quit xfig d Delete all objects from canvas u Undo r Redraw l Redraw t pasTe xfig cutbuffer onto canvas f popup File menu e popup Export menu p popup Print menu l (re)Load figure from current file s Save figure to current file .Sp (Popup units panel in corner of rulers) c Cancel popup unit panel s Set units .Sp (Popup file panel) r Rescan current directory c Cancel l Load figure s Save figure m Merge read into current figure .Sp (Popup export panel) r Rescan current dirctory c Cancel e Export figure .Sp (Popup print panel) c Cancel b print to Batch file p Print to printer x clear batch file .Sp (Canvas) c Draw circle by radius c Draw circle by diameter e Draw ellipse by radius e Draw ellipse by diameter s Draw closed spline s Draw open spline i Draw closed interpolated spline i Draw open interpolated spline p Draw polygon l Draw line b Draw box b Draw arcbox p Draw regular polygon r Draw arc p Draw picture object t Draw text g Glue compound g Break compound s Scale object a Align object in compound m Move point m Move object a Add point to object c Copy object d Delete point from object d Delete object u Update object or indicator panel e Edit object f Flip object up/down f Flip object left/right r Rotate object clockwise r Rotate object counter-clockwise v Convert object to/from line/spline or box/arc-box a Add/delete arrowhead .n \l'\nnu\&-' .if t \l'\nnu' .DT .fi .\"-------------------------------------------------------------------- .\" Table End .\"-------------------------------------------------------------------- .SH WIDGET TREE Below is the widget structure of .IR xfig . The widget class name is given first, followed by the widget instance name. .nf .if t .ta .5i +.5i +.5i +.5i +.5i +.5i +.5i +.5i +.5i .if n .ta 2n +2n +2n +2n +2n +2n +2n +2n +2n .Sp Fig xfig Form form Form commands Command quit Command delete_all Command orient Command undo Command redraw Command paste Command file Command export Command print Form msg_form Text message Label file_name Label mouse_panel Box mode_panel Label label Command button (one for each of the 16 drawing mode buttons) Label label Command button (one for each of the 18 editing mode buttons) Label topruler Label canvas Label unitbox Label sideruler Box upd_ctrl_form Label upd_ctrl_label Box upd_ctrl_btns Command set_upd Command clr_upd Command tog_upd Viewport ind_panel Core clip Scrollbar horizontal Box ind_box Form button_form (one for each of the 22 indicator buttons) Command button Toggle update (only those indicators that affect creation of objects have update toggles) .Sp TransientShell ps_font_menu Box menu Form ps_buttons Command cancel Command use_latex_fonts Command pane (one for each of the 35 PostScript font panes) .Sp TransientShell latex_font_menu Box menu Form latex_buttons Command cancel Command use_postscript_fonts Command pane (one for each of the 6 LaTeX font panes) .Sp TransientShell file_menu Form file_panel Label file_status Label num_objects Label cur_file_label Text cur_file_name Label file_label Text file_name Label file_alt_label Viewport vport Core clip Scrollbar vertical List file_list_panel Label mask_label Text mask Label dir_label Text dir_name Label dir_alt_label Command home Viewport dirvport Core clip Scrollbar vertical List dir_list_panel Command rescan Command cancel Command save Command load Command merge Label fig_offset_label Label fig_offset_lbl_x Text fig_offset_x MenuButton Inches SimpleMenu menu SmeBSB Inches SmeBSB Centim. SmeBSB Fig Units Label fig_offset_lbl_x Text fig_offset_x MenuButton Inches SimpleMenu menu SmeBSB Inches SmeBSB Centim. SmeBSB Fig Units .Sp TransientShell export_menu Form export_panel Label mag_label Text magnification Label orient_label MenuButton orientation SimpleMenu menu SmeBSB portrait SmeBSB landscape Label just_label MenuButton justify SimpleMenu menu SmeBSB Flush left SmeBSB Centered Label export_offset_label Label export_offset_lbl_x Text export_offset_x MenuButton Inches SimpleMenu menu SmeBSB Inches SmeBSB Centim. SmeBSB Fig Units Label export_offset_lbl_y Text export_offset_y MenuButton Inches SimpleMenu menu SmeBSB Inches SmeBSB Centim. SmeBSB Fig Units Label lang_label MenuButton language SimpleMenu menu SmeBSB LaTeX box (figure boundary) SmeBSB LaTeX picture SmeBSB LaTeX picture + epic macros SmeBSB LaTeX picture + eepic macros SmeBSB LaTeX picture + eepicemu macros SmeBSB PiCTeX macros SmeBSB IBMGL (or HPGL) SmeBSB Encapsulated PostScript SmeBSB PostScript SmeBSB Combined PS/LaTeX (PS part) SmeBSB Combined PS/LaTeX (LaTeX part) SmeBSB Textyl \especial commands SmeBSB TPIC SmeBSB PIC SmeBSB MF SmeBSB GIF SmeBSB JPEG SmeBSB X11 Bitmap SmeBSB X11 Pixmap Label def_file_label Label def_file_name Label out_file_name Text file Label file_alt_label Viewport vport Core clip Scrollbar vertical List file_list_panel Label mask_label Text mask Label dir_label Text dir_name Label dir_alt_label Command home Viewport dirvport Core clip Scrollbar vertical List dir_list_panel Command rescan Command cancel Command export .Sp TransientShell print_menu Form print_panel Label printer_image Label print_label Label mag_label Text magnification Label orient_label MenuButton landscape SimpleMenu menu SmeBSB portrait SmeBSB landscape Label just_label MenuButton justify SimpleMenu menu SmeBSB flush left SmeBSB centered Label printer_label Text printer Label job_params_label Text job_params Label num_batch_label Label num_batch Command dismiss Command print Command print_batch Command clear_batch .Sp TransientShell file_msg Form file_msg_panel Text file_msg_win Command dismiss Command clear .Sp TransientShell query_popup Form query_form Label message Command yes Command no Command cancel .Sp TransientShell set_unit_panel Form form Label Unit/Scale settings Label Ruler Units = MenuButton Imperial (in) SimpleMenu menu SmeBSB Metric (cm) SmeBSB Imperial (in) Label Figure units = MenuButton Ruler units SimpleMenu menu SmeBSB Ruler units SmeBSB User defined Label user_units Text Unit/Scale settings Label Figure scale = MenuButton User defined SimpleMenu menu SmeBSB Unity SmeBSB User defined Label scale_factor Text 1.0000 Command cancel Command set .Sp Popup color panel: TransientShell set_indicator_panel Form form Label Colors Command cancel Command set_color_ok Form mixedForm (for Pen Color) Toggle mixedEdit Core mixedColor Text tripleValue Form mixedForm (for Fill Color) Toggle mixedEdit Core mixedColor Text tripleValue Label stdLabel Form stdForm Command stdColor (one for each of 33 std colors) Label userLabel Form userForm Viewport userViewport Core clip Scrollbar horizontal Box userBox Label colorMemory (one for each user color) Command addColor Command delColor Command undelColor Form mixingForm Label redLocked Label greenLocked Label blueLocked Label lockedLabel Scrollbar redScroll Scrollbar greenScroll Scrollbar blueScroll Scrollbar lockedScroll Label hueLabel Label satLabel Label valLabel Scrollbar hueScroll Scrollbar satScroll Scrollbar valScroll .fi .Sp NOTE: The following is a .I typical popup edit panel (for .IR ARC-BOX ) The panel will be different for other objects. .Sp .nf TransientShell edit_panel Form form Label POLYLINE:ArcBox Label image Command done Command apply Command cancel Label Label Width = Text Width = Label Border color = MenuButton colors SimpleMenu menu SmeBSB Black SmeBSB Blue SmeBSB Green SmeBSB Cyan SmeBSB Red SmeBSB Magenta SmeBSB Yellow SmeBSB White SmeBSB Blue4 [22 more colors] SmeBSB Default Label Fill color = MenuButton colors SimpleMenu menu SmeBSB Black SmeBSB Blue SmeBSB Green SmeBSB Cyan SmeBSB Red SmeBSB Magenta SmeBSB Yellow SmeBSB White SmeBSB Blue4 [22 more colors] SmeBSB Default Label Depth = Text Depth = Label Fill style = MenuButton No fill SimpleMenu menu SmeBSB No fill SmeBSB Filled SmeBSB Pattern Label Fill intensity % = Text Fill intensity % = Label Fill pattern = Text Fill pattern = Label Line style = MenuButton Solid Line SimpleMenu menu SmeBSB Solid Line SmeBSB Dashed Line SmeBSB Dotted Line Label Dash length/Dot gap = Text Dash length/Dot gap = Label Radius = Text Radius = Label First Corner Label First Corner Text First Corner Label First Corner Text First Corner Label Opposite Corner Label Opposite Corner Text Opposite Corner Label Opposite Corner Text Opposite Corner .Sp .fi The following is the widget structure for the popup browser available for the .I Picture Object edit popup. .Sp .nf TransientShell xfig_browse_menu Form browse_panel Label file_label Text file_name Label file_alt_label Viewport vport Core clip List file_list_panel Scrollbar vertical Label mask_label Text mask Label dir_label Text dir_name Label dir_alt_label Command home Viewport dirvport Core clip List dir_list_panel Command rescan Command close Command apply .fi .bp .SH BUGS and RESTRICTIONS Please send bug reports, fixes, new features etc. to: .br bvsmith@lbl.gov (Brian V. Smith) .PP Because of the difference of some fonts in some X servers and the PostScript fonts on printers, text alignment can be problematic. .PP Not all operations employ smart redrawing of objects which are altered as a by product of the operation. You may need to use .I Redraw in these cases. .PP Some servers do not allow bitmaps/pixmaps taller than the screen height or wider than the screen width. That is why there is a limit on the width of the top ruler and height of the side ruler. If you need wider/taller rulers AND your server allows bigger pixmaps, you may define .B MAX_TOPRULER_WD and/or .B MAX_SIDERULER_HT in your Imakefile in the .I DEFINES line. For example, to have a maximum top ruler width of 1160 pixels, add .B \-DMAX_TOPRULER_WD=1160 to your .I DEFINES line in the Imakefile. .PP If the image is panned or the .I xfig window iconified and de-iconified during the middle of an operation (e.g. while drawing a line), the picture will be distorted. This can be corrected using .I Redraw after the operation is complete. .PP Corners of object scaled with point positioning in one of the grid modes will not always fall on the grid line, but to the closest pixel. .PP When zoomed very large, the length of dashes in dashed lines will top out at 255 pixels long. This is due to a restriction in X that the dash list is defined by char (255 pixels maximum for a dash). The figure will print correctly, however. .PP See the .B README file for troubleshooting. .SH "SEE ALSO" Brian W. Kernighan .I "PIC \(em A Graphics Language for Typesetting User Manual" .PP fig2dev(1) .RI ( TransFig package) .PP gs(1) .RI ( Ghostscript PostScript previewer) .SH ACKNOWLEDGEMENT Many thanks goes to Professor Donald E. Fussell who inspired the creation of this tool. .SH COPYRIGHT .nf Original Copyright (c) 1985 by Supoj Sutanthavibul Parts Copyright (c) 1994 by Brian V. Smith Parts Copyright (c) 1991 by Paul King Other Copyrights may be found in various files .sp .fi .PP The X Consortium, and any party obtaining a copy of these files from the X Consortium, directly or indirectly, is granted, free of charge, a full and unrestricted irrevocable, world-wide, paid up, royalty-free, nonexclusive right and license to deal in this software and documentation files (the "Software"), including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons who receive copies from any such party to do so, with the only requirement being that this copyright notice remain intact. This license includes without limitation a license to do the foregoing actions under any patents of the party supplying this software to the X Consortium. .br No representations are made about suitability of this software for any purpose. It is provided ``as is'' without express or implied warranty. .PP .I PostScript is a trademark of Adobe Systems Incorporated. .SH FILES .ft B .nr n \w'DOC/FORMAT3.1\0\0\0\0'+1n-1/1n .ft P .TP \nn .B CompKeyDB Data base of compose (meta) key sequences for 8-bit characters. Must be installed in .B $(XFIGLIBDIR) with ``make install'', or may be specified with command line option .B \-keyFile or X toolkit resource keyFile. See the .IR Imakefile . .TP .B Fig.ad and Fig-color.ad Application defaults files which are automatically installed in the system app-defaults directory with the .I make install command. .TP .B Doc/FORMAT3.1 Description of Fig file format. .TP .B CHANGES Description of bug fixes/new features. .SH AUTHORS Many people have contributed to .IR xfig . Here is a list of the people who have contributed the most (in chronological order): .sp .B "Version 1:" .sp 2 .in +4 Original author: .br Supoj Sutanthavibul, University of Texas at Austin .sp The .I LaTeX line drawing modes were contributed by: .br Frank Schmuck, Cornell University .sp Original X11 port by: .br Ken Yap, Rochester .sp Variable window sizes, cleanup of X11 port, right hand side panel: .br Dana Chee, Bellcore .sp Cleanup of color port to X11 by: .br John T. Kohl, MIT .sp .in -4 .B "Version 2.0:" .in +4 .sp 2 Area fill, multiple line thicknesses, multiple fonts and font sizes, bottom panel, line style/thickness, (and anything else that wasn't written by the others) by: .br Brian Smith .br (standard disclaimer applies) .br (bvsmith@lbl.gov) .sp Popup change-object menu by: .br Jon Tombs .br Frank Schmuck .sp Zooming and panning functions, shift key select mechanism by: .br Dieter Pellkofer .br Henning Spruth .sp Depth feature by: .br Mike Lutz .sp Cut/Paste by: .br Tom Tkacik .sp .in -4 .B "Version 2.1:" .in +4 .sp 2 Indicator panel, file menu popup, print menu popup, panning with rulers, mouse function window, regular polygon, rubberbanding of circles/ellipses, filled splines on canvas, dashed/dotted splines on canvas, update button, arbitrary angle rotation of objects, alignment in compound, object scaling, constrained copy/move, corner markers for compound, context sensitive corner markers, smarter redraw, undo for compound and point move for boxes, cancel object creation, point positioning to three resolutions, .I TransFig scalable text, hidden text, special text, save of figure on crash by: .sp Paul King (king@cs.uq.oz.au) .br with help from: .br Brian Smith and Micah Beck (beck@cs.utk.edu) .sp Encapsulated .I PostScript importing by: .br Brian Boyter .sp Pan/zoom with ctrl key/mouse by: .br Henning Spruth .sp International characters by: .br Herve Soulard .sp Directory Browser based on XDir by: .br Win Treese, Digital Equipment Corporation .sp Rotated ellipses by: .br James Tough, Dept. of Computer Science, Heriot-Watt University, Scotland .sp Rotated text from the .I xvertext package by: .br Alan Richardson, Space Science Centre, School of MAPS, University of Sussex .sp Popup scale menu and dynamic switching between inches and cm by: .br Paul King (king@cs.uq.oz.au) .sp Extensive man page formatting revisions by: .br David W. Sanderson .sp Display Postscript code for IBM RS/6000 by: .br Dave Hale (dhale@green.mines.colorado.edu) .in -4 .sp .B "Version 3.0:" .in +4 .sp 2 .br New arrowhead types, separate pen/fill colors, new file protocol, more colors with extended color popup panel, new arc style, new fill patterns (bricks, etc), new line join and cap styles, export offset and file load offset, XPM import, XBM import and export (and anything else that wasn't written by the others) by: .br Brian Smith .br (Note: the color popup panel was based on .I xcoloredit by Richard Hesketh) .sp GIF output code by: .br .nf E. Chernyaev (chernaev@mx.decnet.ihep.su) * .fi .sp GIF import code by: .br David Koblas from the giftoppm part of the pbmplus package .sp XPM export code (using XPM3 libraries) by: .br Karel van Houten (K.H.C.vanHouten@research.ptt.nl) .sp Higher figure resolution (1200dpi) by: .br Ross Martin (martin@trcsun3.eas.asu.edu) .sp Color quantization using neural network by: .br Anthony Dekker (dekker@ACM.org) .br [NEUQUANT Neural-Net quantization algorithm by Anthony Dekker, 1994. See "Kohonen neural networks for optimal colour quantization" in "Network: Computation in Neural Systems" Vol. 5 (1994) pp 351-367. for a discussion of the algorithm.] .sp Floyd-Steinberg algorithm for dithering color images on monochrome displays lifted from the Pbmplus package by Jef Poskanser. .sp rotate/flip objects around/about selected anchor point and multiple copies of objects by: .br Uwe Bonnes (bon@lte.e-technik.uni-erlangen.de) .in -4 .sp .B "Version 3.1:" .sp 2 .in +4 .br The only difference between protocol version 3.0 and version 3.1 is that the position of the "magnet" has been shifted by 14 fig units. In the 2.1 and older versions of xfig the grid was in multiples of 5 fig units, but they were on intervals 4, 9, 14, 19, etc. When version 3.0 was created, coordinates were simply multiplied by the ratio of the resolutions (1200/80 = 15) so values like 4 became 60 instead of 74 ((4+1)*15 - 1). .sp The JPEG import/export code uses the Independent JPEG Group software (see jpeg/README for details) .sp Image browser, editor and screen capture features by: .br Jim Daley (jdaley@cix.compulink.co.uk) .in -4 .sp Many bug fixes/cleanups etc. by a host of faithful users .sp .br See the .B CHANGES file for all the credits .sp The .I TransFig package was written by Micah Beck and is maintained by Brian Smith