User Input Functions (Graphics Library)
Procedures (from graphics library) for working with mice, gaming devices and keyboards.
Description
These procedures provide access to external devices such as keyboards, mice and gamepads.
Mouse and Joystick Input
Procedures that provide state information of the mouse or joystick.
Keyboard Input
Procedures that provide keyboard state information.

Mouse and Joystick Input GetMouse Gets button and axis information for the mouse. SetMouse Sets position and visibility of the mouse cursor. GetJoystick Gets button and axis information for gaming devices. Stick Gets axis position for gaming devices. Strig Gets button state for gaming devices. | Keyboard Input MultiKey Gets key information for the keyboard.