Debugging
The debugger is in the `bin\win32` or `bin\dos` directories (the GDB.EXE file), for the Windows and DOS versions respectively. It usually comes already installed in most Linux distros.
(Note: all commands should be typed without quotes and then `[return]` must be pressed.)

- Compile the source code for your program in debug mode
  - use the `-g` command-line option to add debugging support, e.g. `fbc -g myapp.bas`.
- Load your compiled program in GDB
  - For example, in Windows/DOS: `gdb myapp.exe`
- Set any arguments you want to send to your application
  - For example: `set args arg1 arg2 argn`.
  - You can also run GDB and pass the arguments directly to the application been debugged: `gdb --args myapp.exe arg1 arg2 arg3`.
- Ensure GDB can see your program's source code directory
  - If the executable isn't in the same directory of the source files where it was compiled, type: `dir path/to/my/application/sources`.
- Set a breakpoint in your program
  - Place a breakpoint in the first line using: `b main`.
  - To place a breakpoint in a function called `func` use: `b FUNC`.
  - Note: fbc exports variable/function names to UPPERCASE. GDB is case sensitive by default, but you can use the `set language pascal` command to change GDB to case-insensitive mode.
- Use GDB shortcuts to run your code or to step through it
  - Type `r` to start running the application.
  - Type `n` to step to the next line, stepping over function calls.
  - Keep pressing `[return]` to step forward to the next line.
  - Type `s` to step into function calls.
  - As above, keep pressing `[return]` to step through.
  - Type `c` to continue execution until the next breakpoint.
- Use GDB shortcuts to inspect variables
  - Use `print VAR_NAME` to show the contents of the variable called `var_name`.
    - GDB supports pointer/pointer field dereferencing, indexing and arithmetics too, so `print *MYPOINTER` will also work.
    - (note: undeclared variables or the ones with suffixes like `%` `&` `!` `#` `$` can't be printed).
  - Use `disp VAR_NAME` to display the contents of a variable called `var_name`.
  - Use `watch VAR_NAME` to stop each time a variable called `var_name` is changed.
- Additional commands:
  - Use `r` again to restart the application when it finishes.
  - Type `q` to quit.
  - Type `help` to see a list of commands, there are many others.