Sun Mar  4 20:01:35 UTC 2001
       Things are setting down now, so we can
       actually bother to keep a changelog.
	 1) Moved res_type/res_state out of props,
	    and fixed everything that that broke.
	 2) Added "gray-area" API functions to access 
	    type/state.
	 3) Added a parameter in ggiGAAdd to specify
	    the resourcetype when creating a resource
	    from properties.
	 4) Fixed anprintf for now, but I have 
	    to figure out how to get anonymous
	    strings constants into the symbol 
	    table for export.  Right now, only
	    the core can see the strings.
         5) Hey, almost everything in the demo
	    works -- except for some reason now
	    it makes a very thin window...

Mon Mar  5 17:08:13 UTC 2001
         1) Removed res_subopts out of props,
	    and fixed everything that that broke.
	 2) Added ggiGASetProperties()
	 3) GA_RT_FRAME uses ggiGA_mode -struct
	    in the X-target now. => that fixed the
	    very thin window.

Sun Mar 25 00:05:48 UTC 2001
	 1) Compiler fixes
	 2) sprite-pointer and sprite-cursor uses
	    XQueryBestCursor() in the X-target
	 3) added 5 black API -functions:
	    ggiGAIsCompoundHead(), ggiGACompareTag(),
	    ggiGAFindNextTag(), ggiGAFindFirstTag(),
	    ggiGAFindLastTag()
	 4) added 1 white API -function:
	    ggiGAIsMotor()
	 5) namespace cleanup of 2 white API -functions:
	    ggiGAFailed() -> ggiGAIsFailed()
	    ggiGAModified() -> ggiGAIsModified()
	 6) updated docbook to reflect 4) and 5) in the doc
	 7) callback of ggiGACheck_template() renegotiates previous
	    tagged resource (only X-target)
	 8) ggiGASearchShareable() finds last tagged sets
	 9) release tagged group in ggiGARelease_template() as a whole
