Adric, Nightbane of SelgauntDoug
Cleric 6/Radiant Servant of Lathander 10HumanNeutral GoodLathander ( Sun, Renewal, Healing )
CLASS RACE ALIGNMENT DEITY
16Medium; Face 5ft. by 5ft.; Reach 5ft.; 24Male6' 0"185 lbs.gray-blueblonde (red tints)
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
123141136000
12859
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
10+0

DEX
18+4

CON
14+2

INT
12+1

WIS
18+4

CHA
16+3

TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION SPEED
HP
HIT POINTS
102


30
AC272318=10+5+2+4+0+0+6
25
-2
+4

TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
SPELL
FAILURE %
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
BASE ATTACK
+11/6/1

INITIATIVE
MODIFIER
4=4+0
TOTAL DEX
MODIFIER
MISC
MODIFIER
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL MODIFIERS
Fortitude
Con
16=12+2+2
+0
+
Reflex
Dex
11=5+4+2
+0
+
Will
Wis
20=12+4+2
+2
+
TOTAL BASE
ATTACK BONUS
STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
GRAPPLE
MODIFIER
+11=11+0
+0
+0
+
MELEE
ATTACK BONUS
+11/6/1=11+0
+0
+0
+
RANGED
ATTACK BONUS
+15/10/5=11
+4
+0
+0
+
TOTAL BASE
ATTACK BONUS
DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
Morningstar +2TOTAL ATTACK BONUSDAMAGECRITICAL
+13/8/3
1d8+2
x2
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
-
One-Handed
Bludgeoning/Piercing
Medium


Shortbow, compositeTOTAL ATTACK BONUSDAMAGECRITICAL
+15/10/5
1d6
x3
RANGEEQUIPPEDTYPESIZESPECIAL PROPERTIES
70 ft.
Two-Handed
Piercing
Medium

70 - 139 ft. 140 - 209 ft. 210 - 279 ft. 280 - 349 ft. 350 - 419 ft.
13/8/311/6/19/4/-17/2/-35/0/-5

Elven Chain +2ARMOR BONUSMAX DEXCHECK PENALTYSPELL FAILURE
+7
4
-2
20%
TYPESPEEDWEIGHTSPECIAL PROPERTIES
Light
30 ft.
20 lbs.


Mithral Heavy Shield
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2
5 lbs.
0
5%
SPECIAL PROPERTIES


SKILLSMax Ranks 19/ 9.5


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
1=
+1
+
n
Balance*Dex
2=
+4
+-2
n
BluffCha
3=
+3
+
n
Climb*Str
-2=
+0
+-2
n
ConcentrationCon
15=13+2
+
n
Control ShapeWis
4=
+4
+
n
Craft (__________)Int
-1=
+1
+-2
n
DiplomacyCha
11=6+3
+2
n
DisguiseCha
3=
+3
+
n
Escape Artist*Dex
2=
+4
+-2
n
ForgeryInt
1=
+1
+
n
Gather InformationCha
6=3+3
+
n
HealWis
11=5+4
+2
n
Hide*Dex
2=
+4
+-2
n
IntimidateCha
3=
+3
+
n
Jump*Str
-2=
+0
+-2

Knowledge (Arcana)Int
10=9+1
+

Knowledge (Religion)Int
12=11+1
+

Knowledge (The Planes)Int
7=6+1
+
n
ListenWis
4=
+4
+
n
Literacy
0=
+0
+
n
Move Silently*Dex
2=
+4
+-2
n
Perform (Act)Cha
3=
+3
+
n
Perform (Comedy)Cha
3=
+3
+
n
Perform (Dance)Cha
3=
+3
+
n
Perform (Keyboard Instruments)Cha
3=
+3
+
n
Perform (Oratory)Cha
3=
+3
+
n
Perform (Percussion)Cha
3=
+3
+
n
Perform (Sing)Cha
3=
+3
+
n
Perform (String Instruments)Cha
3=
+3
+
n
Perform (Wind Instruments)Cha
3=
+3
+
n
RideDex
4=
+4
+
n
SearchInt
1=
+1
+
n
Sense MotiveWis
10=6+4
+

Speak Language
2=2+0
+

SpellcraftInt
13=10+1
+2
n
SpotWis
4=
+4
+
n
SurvivalWis
4=
+4
+
n
Swim*Str
-4=
+0
+-4
n
Use RopeDex
4=
+4
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty


Adric, Nightbane of Selgaunt
CAMPAIGNCHARACTER
EQUIPMENT
ItemValue (ea.)#Wt. (lbs)ItemValue (ea.)#Wt. (lbs)
Armor: Elven Chain +2
4150 gp120.00
Goods: Candle, Vigil (5)
50 gp1(2.50)
Goods: Healer`s kit
50 gp11.00
Goods: Candlestick, Gold
20 gp1(2.00)
Ring: Protection +4
32000 gp1
Goods: Cleric`s vestments
5 gp1(6.00)
Wand: Air Walk (7) (Charges: 15)
6300 gp1
Goods: Coin: gp (75)
75 gp1(1.50)
Wand: Blindness/Deafness (5) (Charges: 10)
2250 gp1
Goods: Coin: pp (17)
17 pp1(.34)
Wand: Dispel Magic (10) (Charges: 50)
22500 gp1
Goods: Coin: sp (10)
10 sp1(.20)
Wand: Hold Person (3) (Charges: 4)
360 gp1
Goods: Diamond Dust (10)
1000 gp1(—)
Wand: Invisibility Purge (5) (Charges: 10)
2250 gp1
Goods: Explorer`s outfit
10 gp1(8.00)
Wand: Restoration (7) (Charges: 50)
26000 gp1
Goods: Holy Symbol, Gold
50 gp1(2.00)
Wand: Silence (3) (Charges: 20)
1800 gp1
Goods: Incense, Divination Offering (5)
125 gp1(—)
Wondrous: Amulet of Health +2
4000 gp1
Goods: Prayer book or scripture, Compact (5)
75 gp1(5.00)
Wondrous: Boots, Winged
16000 gp11.00
Goods: Rations, trail (per day) (10)
50 sp1(10.00)
Wondrous: Bracers of Resistance +2
4000 gp11.00
Goods: Rope, silk (50 ft.) (4)
40 gp1(20.00)
Wondrous: Cloak of Charisma +4
16000 gp12.00
Goods: Sack
1 sp1(.50)
Wondrous: Gloves of Dexterity +4
16000 gp1
Goods: Soap (per lb.)
5 sp1(1.00)
Wondrous: Heward`s Handy Haversack
2000 gp15.00
Goods: Spell component pouch
5 gp1(2.00)
Gem: Sembian Trade Bar (platinum) (3)
3000 gp1(—)
Goods: Waterskin (full) (2)
2 gp1(8.00)
Goods: Altar Cloth, Linen
15 gp1(—)
Shield: Mithral Heavy Shield
1020 gp1(5.00)
Goods: Aspergillum, Iron
5 gp1(3.00)
Weapon: Morningstar +2 (1d8)
8000 gp1(6.00)
Goods: Bedroll
1 sp1(5.00)
Weapon: Morningstar +3 SpellStoring (1d8)
8000 gp1(6.00)
Goods: Blanket, winter
5 sp1(3.00)
Weapon: Shortbow, composite (1d6)
75 gp1(2.00)
Goods: Brazier, field, silver
15 gp1(6.00)
Wondrous: Incense of Meditation
4900 gp2(2.00)
Goods: Candle, 12 hour (8)
40 sp1(2.00)




1 - 33 lbs. 34 - 66 lbs. 67 - 100 lbs.
• LIGHT LOAD •MEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 30.00 lbs.

MONEY
COINQTYGAINED IN PLAY
Copper0 
Silver10 
Gold75 
Platinum17 

LANGUAGES
CommonDraconicElvenOrc

Ring: Protection +4
Deflection
WEIGHT
+4
0 lbs.
SPECIAL PROPERTIES
The wearer receives a +4 deflection bonus to AC (DMG232).

Wondrous: Amulet of Health +2
Enhancement
WEIGHT
+2
0 lbs.
SPECIAL PROPERTIES
This item grants a +2 enhancement bonus to Con (DMG246).

Wondrous: Cloak of Charisma +4
Enhancement
WEIGHT
+4
2 lbs.
SPECIAL PROPERTIES
This cloak grants a +4 enhancement bonus to Cha (DMG253).

Wondrous: Boots, Winged

WEIGHT

1 lb.
SPECIAL PROPERTIES
These boots allow the wearer to fly, as the spell (DMG250).

Wondrous: Heward`s Handy Haversack

WEIGHT

5 lbs.
SPECIAL PROPERTIES
This backpack acts as an improved bag of holding (DMG259).

Wondrous: Gloves of Dexterity +4
Enhancement
WEIGHT
+4
0 lbs.
SPECIAL PROPERTIES
These gloves grant a +4 enhancement bonus to Dex (DMG257).

Wondrous: Bracers of Resistance +2
Resistance
Resistance
Resistance
WEIGHT
+2
+2
+2
1 lb.
SPECIAL PROPERTIES
This cloak grants a +2 resistance bonus to all saving throws (DMG253).
FEATS
Armor Proficiency: heavy
Armor Proficiency: light
Armor Proficiency: medium
Divine Metamagic x2
Empower Spell
Extra Turning x2
Quicken Spell
Reach Spell
Shield Proficiency
Simple Weapon Proficiency
SPECIAL ABILITIES
Cleric Class Features
Domain Access (2)
Spells
Spontaneous casting
Turn undead (21+Cha.Mod/day)
Radiant Servant of Lathander Class Features
Aura of Warding (Su)
Bonus caster level (10)
Bonus Domain (1)
Divine Health
Empower Healing (Ex)
Extra Greater Turning (3+Cha.Mod/day)
Maximize Healing (Ex)
Positive Energy Burst (Su)
Proficiency: Armor, Heavy
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Martial Weapons: All
Proficiency: Shields
Proficiency: Simple Weapons: All
Radiance
Supreme Healing
Domain Powers
Sun: Perform a greater turning 1/day
Renewal: Regain 1d8+ChaMod hps after falling below 0.
Healing: Cast healing spells at +1 caster level
TURN/REBUKE UNDEAD

Turn Check
Result
Max HD
Affected
0 or less
1-3
4-6
7-9
10-12
13-15
16-18
19-21
22 or more
level - 4
level - 3
level - 2
level - 1
level
level + 1
level + 2
level + 3
level + 4


No. of turns per day: 24
Turn check: 1d20+3



Adric, Nightbane of Selgaunt's Cleric Spells
Level:0123456789
Known:AllAllAllAllAllAllAllAllAll--
Per Day:66 + 16 + 16 + 15 + 14 + 13 + 13 + 12 + 1--

Domains:SunRenewalHealing

PrepSchoolSpell NameDCCast TimeRangeDurationSaveSRVSMDescription
0 LEVEL

Trans
Amanuensis
14
1 Action

25 ft.+5 ft./2 levels

10 minutes/level
Will Negates (Object)
Yes (object)
V,S
You cause writing from one source to be copied into a book, paper or parchment (SpC9)
1
Conj
Create Water
14
1 Action

25 ft.+5 ft./2 levels

Instantaneous
None
No
V,S
This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Conj
Cure Minor Wounds
14
1 Action

Touch

Instantaneous
Will Half
Yes:h
V,S
Cures 1 point of damage (PH216)
2
Div
Detect Magic
14
1 Action

60 ft.

Concentration, up to 1 minute/level (D)
None
No
V,S
Detects spells and magic items within 60 ft (PH219)

Div
Detect Poison
14
1 Action

25 ft.+5 ft./2 levels

Instantaneous
None
No
V,S
You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Div
Guidance
14
1 Action

Touch

1 minute or until discharged
Will Negates (Harmless)
Yes
V,S
Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)

Necro
Inflict Minor Wounds
14
1 Action

Touch

Instantaneous
Will Negates
Yes
V,S
Touch attack, 1 point of damage (PH217).
1
Evoc
Light
14
1 Action

Touch

10 minutes/level (D)
None
No
V,M/DF
Object shines like a torch (PH248).
1
Trans
Mending
14
1 Action

10 ft.

Instantaneous
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S
Makes minor repairs on an object (PH253).

Trans
Purify Food and Drink
14
1 Action

10 ft.

Instantaneous
Will Negates (Object)
Yes (object)
V,S
Purifies 1 cu. Ft. /level of food or water (PH267).
1
Div
Read Magic
14
1 Action

Personal

10 minutes/level

-
V,S,F
Read scrolls and spellbooks (PH269).

Abjur
Resistance
14
1 Action

Touch

1 minute
Will Negates (Harmless)
Yes:h
V,S,M/DF
Subject gains +1 on saving throws (PH272).

Trans
Virtue
14
1 Action

Touch

1 minute
Fortitude Negates; See Text
Yes:h
V,S,DF
Subject gains 1 temporary hp (PH298).
1st LEVEL

Trans
Anarchic Water
15
1 Minute

Touch

Instantaneous
Will Negates (Object)
Yes (object)
V,S,M
Imbue a flask of water with the energy of chaos (SpC11)

Trans
Axiomatic Water
15
1 Minute

Touch

Instantaneous
Will Negates (Object)
Yes (object)
V,S,M
Imbue a flask of water with the order of law (SpC22)

Ench
Bane
15
1 Action

50 ft.

1 minute/level
Will Negates
Yes
V,S,DF
Enemies are filled with fear and doubt; suffer -1 on attacks and saves against fear. Counters and dispels bless (PH203)

Ench
Bless
15
1 Action

50 ft.

1 minute/level
None
Yes:h
V,S,DF
Allies are filled with courage; gain +1 morale bonus on attacks and saves against fear. Counters and dispels bane(PH205)

Trans
Bless Water
15
1 Minute

Touch

Instantaneous
Will Negates
Yes (object)
V,S,M
This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water (See PH128) (PH205)

DivDivDiv
Blessed Aim
15
1 Action

60 ft.

Concentration
Will Negates (Harmless)
No
V,S
This spell grants a +2 morale bonus on all ranged attacks for your allies within the spread. (CD154)

Evoc
Blood Wind
15
1

25 ft.+5 ft./2 levels

1 round
Will Negates (Harmless)
Yes:h
V,S
Subject can take a full attack action to use all its natural weapons as if they were thrown objects (SpC33)

Abjur
Burial Blessing
15
10 Minutes

Touch

Permanent
Will Negates
Yes
V,S,M,XP
Prevents a corpse from rising as undead. (DotF82)

Necro
Cause Fear
15
1 Action

25 ft.+5 ft./2 levels

1d4 rounds or 1 round; See Text
Will Partial
Yes
V,S
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. (PH208)
+ 1
Ench
Charm Person
15
1 Action

25 ft.+5 ft./2 levels

1 hour/level
Will Negates
Yes
V,S
This charm makes a humanoid creature regard you as its trusted friend and ally (PH209).
1
Trans
Cold Fire
15
1 Action

25 ft.+5 ft./2 levels

1 minute/level (D) or Instantaneous
No (Fire source) or Fortitude half (creature)
No (fire source) or Yes (creature)
V,S,DF
Change normal flames of a fire into cold flames; if used vs a creature, the spell deals 1d6 cold damage/2 levels (SpC50)

Ench
Command
15
1 Action

25 ft.+5 ft./2 levels

1 round
Will Negates
Yes
V
You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity (PH211)

Div
Comprehend Languages
15
1 Action

Personal

10 minutes/level
None
-
V,S,M/DF
You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)

Abjur
Conviction
15
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S,M
Bolster the mental, physical and spiritual strengths of the creature touched (SpC52)

Conj
Cure Light Wounds
15
1 Action

Touch

Instantaneous
Will Half
Yes:h
V,S
Cures 1d8+1/level damage [max +5] (PH215)

Necro
Curse Water
15
1 Minute

Touch

Instantaneous
Will Negates
Yes (object)
V,S,M
Imbues a flask (1 pint) of water with negative energy, turning it into unholy water (PH216)

Necro
Deathwatch
15
1 Action

30 ft.

10 minutes/level
None
No
V,S
Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death (PH217)

Conj
Delay Disease
15
1 Action

Touch

24 hours
Will Negates (Harmless)
Yes:h
V,S,DF
The progress of any non-magical disease that already affects the target is halted for 1 day (SpC63)

Div
Detect Chaos
15
1 Action

60 ft.

Concentration, up to 10 minutes/level (D)
None
No
V,S,DF
Reveals creatures, spells, or objects (PH218)
1
Div
Detect Evil
15
1 Action

60 ft.

Concentration, up to 10 minutes/level (D)
None
No
V,S,DF
Reveals creatures, spells, or objects (PH218)

Div
Detect Good
15
1 Action

60 ft.

Concentration, up to 10 minutes/level (D)
None
No
V,S,DF
Reveals creatures, spells, or objects (PH219)

Div
Detect Law
15
1 Action

60 ft.

Concentration, up to 10 minutes/level (D)
None
No
V,S,DF
Reveals creatures, spells, or objects (PH219)

Div
Detect Undead
15
1 Action

60 ft.

Concentration, up to 1 minute/level (D)
None
No
V,S,M/DF
You can detect the aura that surrounds undead creatures (PH220)

Abjur
Dispel Ward
15
1 Action

100 ft.+10 ft./level

Instantaneous
None
No
V,S
Like Dispel Magic but only vs abjuration magic placed on objects or areas (SpC67)

Evoc
Divine Favor
15
1 Action

Personal

1 minute
None
-
V,S,DF
Calling upon the strength of a deity, you gain a luck bonus on attack and damage, equal to +1/3 caster levels (PHB224)

Div
Divine Inspiration
15
1 Action

Touch

1d4 rounds
None
Yes:h
Sacrifice
Target gains +3 sacred bonus on attack rolls against evil creatures (BoED96).

Necro
Doom
15
1 Action

100 ft.+10 ft./level

1 minute/level
Will Negates
Yes
V,S,DF
This spell fills a single subject with a feeling of horrible dread that causes it to become shaken (PH225)

Trans
Ebon Eyes
15
1 Action

Touch

10 minutes/level
None
Yes:h
V,S,M
Subject gains the ability to see normally in natural and magical darkness (SpC77)

Abjur
Endure Elements
15
1 Action

Touch

24 hours
Will Negates (Harmless)
Yes
V,S
Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)

Abjur
Entropic Shield
15
1 Action

Personal

1 minute/level (D)
Will Negates
-
V,S
A magical field appears around you, deflecting incoming arrows, rays, and other ranged attacks (20% miss chance) (PH227)

Trans
Eyes of the Avoral
15
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
S
Subject gets +8 on spot check (BoED 99).

Conj
Faith Healing
15
1 Action

Touch

Instantaneous

Yes:h
V,S
Cure more wounds on a follower of the same deity (SpC87)

Trans
Foundation of Stone
15
1 Action

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,DF
Calling upon the strength of the earth, you lend some of the stability of stone to your allies (SpC99)

Div
Grave Strike
15
1

Personal

1 round
None
-
V,DF
Golden motes of light dance before you, they converge on undead forming wedges of positive energy (SpC107)

Evoc
Guiding Light
15
1 Action

400 ft.+40 ft./level

1 minute/level (D)
None
No
V,S
Across the murky plain, a beam of radiance shoots down, highlighting your foes (SpC108)

Evoc
Handfire
15
1 Action

Touch

Instantaneous
None
Yes
V,S
Your melee touch attack deals 1d8+1/level to living creatures, or 2d6+1/level to undead (PGtoFR103)

Conj
Healthful Rest
15
10 Minutes

25 ft.+5 ft./2 levels

24 hours
Will Negates (Harmless)
Yes:h
V,S
Subjects of your spell look relaxed and rested, the stresses of the day forgotten (SpC111)

Abjur
Hide from Undead
15
1 Action

Touch

10 minutes/level (D)
Will Negates (Harmless); See Text
Yes
V,S,DF
Undead cannot see, hear, or smell the warded creatures. Nonintelligent undead creatures receive no save (PH241)

Evoc
Ice Gauntlet
15
1 Action

Personal

1 minute/level (D)
None
-
V,DF
A large bristling ball of rock-hard ice spikes surrounds your fist, a cold mist enshrouding your forearm (SpC119)

Ench
Incite
15
1

25 ft.+5 ft./2 levels

1 minute/level
Will Negates
Yes
V,S
Your opponent is swallowed in a spiral of sparkling motes that urge your targets to act (SpC121)

Necro
Inflict Light Wounds
15
1 Action

Touch

Instantaneous
Will Half
Yes
V,S
Touch, 1d8 +1/level damage (max +5) (PH244).

Ench
Inhibit
15
1 Action

100 ft.+10 ft./level

Instantaneous
Will Negates
Yes
V,S
A spiral of dark motes surrounds your foe, slowing and distracting him from the task at hand (SpC123)

Abjur
Ironguts
15
1 Action

Touch

10 minutes/level
Will Negates
Yes
V,S,M
Enable a creature to better fight off the effects of poison (SpC126)

Evoc
Lantern Light
15
1 Action

25 ft.+5 ft./2 levels

1 round/level
None
Yes
S,Abstinence
Ranged touch attacks deal 1d6 points of damage (BoED 101).

Evoc
Light of Lunia
15
1 Action

100 ft.+10 ft./level

10 minutes/level (D)
None

V,S
Invoke the powers of good and you begin to glow with the silver light of fabled Lunia (SpC132)

Trans
Magic Stone
15
1 Action

Touch

30 minutes or until discharged
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
Three stones become +1 projectiles, 1d6+1 damage (PH251).

Trans
Magic Weapon
15
1 Action

Touch

1 minute/level
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
Weapon gains +1 bonus (PH251).

Ill
Moon Lust
15
1 Action

100 ft.+10 ft./level

1 round/level
Will Partial
Yes
V,S,F
Instills in the target an obsessive fascination with the moon (SpC143)

Abjur
Nightshield
15
1 Action

Personal

1 minute/level (D)
None
-
V,S
A field of shadowy energy cloaks your body (SpC148)

EvocEvoc
Nimbus of Light
15
1 Action

Personal

1 minute/level or until discharged (D)
None
-
V,S,DF
A glittering corona of sunlight surrounds you - then you release it as a focused blast of divine energy (SpC148)

Conj
Obscuring Mist
15
1 Action

20 ft.

1 minute/level
None
No
V,S
Fog surrounds you (PH258).

DivDiv
Omen of Peril
15
1 Round

Personal

Instantaneous
None
-
V,F
A brief supplication gives you a vision that hints at how dangerous the immediate future is likely to be. (CD171)

Trans
Portal Beacon
15
1 Action

25 ft.+5 ft./2 levels

1 hour/level
None
No
V,S
Allow others to be drawn to a portal as it sends out information about itself (SpC161)

Abjur
Protection from Chaos
15
1 Action

Touch

1 minute/level (D)
Will Negates (Harmless)
Spec
V,S,M/DF
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
1
Abjur
Protection from Evil
15
1 Action

Touch

1 minute/level (D)
Will Negates (Harmless)
Spec
V,S,M/DF
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Abjur
Protection from Good
15
1 Action

Touch

1 minute/level (D)
Will Negates (Harmless)
Spec
V,S,M/DF
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).

Abjur
Protection from Law
15
1 Action

Touch

1 minute/level (D)
Will Negates (Harmless)
Spec
V,S,M/DF
+2 AC and saves, counter mind control, hedge out elementals and outsiders (PH266).
2
EnchEnch
Ray of Hope
15
1 Action

25 ft.+5 ft./2 levels

1 round/level
Will Negates (Harmless)
Yes:h
V,S
Subject gains +2 bonus on attacks, saves, and checks (BoED 105).

Abjur
Remove Fear
15
1 Action

25 ft.+5 ft./2 levels

10 minutes; See Text
Will Negates (Harmless)
Yes:h
V,S
+4 on saves against fear for one subject +1/four levels (PH271).

Abjur
Resist Planar Alignment
15
1 Action

Touch

10 minutes/level
Fortitude Negates (Harmless)
Yes:h
V,S,DF
Grants a creature limited protection from a plane`s alignment traits (SpC174)

AbjurAbjur
Resurgence
15
1 Action

Touch

Instantaneous
Will Negates (Harmless)
Yes:h
V,S,DF
Convince a higher power to grant an ally a second chance (SpC174)

Abjur
Rosemantle
15
1 Action

Touch

1 round/level
Will Negates (Harmless)
Yes:h
V,S
Target gains a +1/level sacred bonus (max +10) on saves against effects that cause pain, sickness, nausea, or fear.
1
Abjur
Sanctuary
15
1 Action

Touch

1 round/level
Will Negates
No
V,S,DF
Opponents can`t attack you, and you can`t attack (PH274).

Abjur
Shield of Faith
15
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,M
Aura grants +2 or higher deflection bonus (PH278).

Ench
Sign
15
1 Action

Personal

10 minutes/level or until discharged
None
-
V,S,M
Grants bonus to next Initiative check (SpC189)

Trans
Snowshoes
15
1 Action

Touch

1 hour/level (D)
Will Negates (Harmless)
Yes:h
V,S
Affected creatures can walk lightly over ice and snow without having their speed reduced (SpC194)

Trans
Spell Flower
15
1 Action

Personal

1 round/level
None
-
V,S
Imbue your hands with receptive magical energy that crackles and glows a soft orange (SpC198)

Conj
Summon Monster I
15
1 Round

25 ft.+5 ft./2 levels

1 round/level (D)
None
No
V,S,F/DF
Calls outsider to fight for you.(PH285).

ConjConj
Summon Undead I
15
1 Round

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,F
Summons undead to fight for you. (PGtoFR114)

Abjur
Twilight Luck
15
1 Action

Touch

1 minute/level
None
Yes:h
V,Abstinence
Target gains +1 luck bonus on all saving throws (BoED110).

Conj
Updraft
15
1 Action

Personal

Instantaneous
None
-
V,S,M
The vortex quickly coalesces into a column of dirty gray brown air thick enough to hold you aloft (SpC228)

ConjConj
Vigor, Lesser
15
1 Action

Touch

Special; See Text
Will Negates (Harmless)
Yes:h
V,S
Boost subject`s life energy. (CD186)

Div
Vision of Glory
15
1 Action

Touch

1 minute or until discharged
None
Yes
V,S,DF
Give subject creature a brief glimpse of a divine entity giving its support and inspiring it to continue (SpC231)

Ench
Vision of Heaven
15
1 Action

25 ft.+5 ft./2 levels

1 round
Will Negates
Yes
V
Evil creature is dazed for one round (BoED111).

Div
Wieldskill
15
1 Action

Touch

1 minute/level
None
Yes
V,S
Grants +5 competence bonus on a skill check, or proficiency with a weapon, armor, or shield. (PGtoFR118)

Trans
Wings of the Sea
15
1 Action

Touch

1 minute/level
Fortitude Negates (Harmless)
Yes:h
S,M
Increase the touched creatures swim speed by 30 feet (SpC240)
2nd LEVEL

Ench
Aid
16
1 Action

Touch

1 minute/level
None
Yes:h
V,S,DF
+1 morale bonus on attacks and saves against fear, 1d8 +1/caster level temporary hit points (PH196)

Trans
Align Weapon
16
1 Action

Touch

1 minute/level
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
Align weapon makes a weapon good, evil, lawful or chaotic as you choose (PH197)

Div
Augury
16
1 Minute

Personal

Instantaneous
None
-
V,S,M,F
Tells you whether a particular action will bring good or bad results for you in the immediate future (PH202)

Abjur
Aura against Flame
16
1 Action

Personal

1 round/level
None
-
V,S
Create an aura of blue mist that protects you against fire; can also snuff out flames (SpC18)

Abjur
Avoid Planar Effects
16
1

20 ft.

1 minute/level
None
Yes:h
V
You gain a temporary respite from the natural effects of a specific plane (SpC19)

Evoc
Ayailla`s Radiant Burst
16
1 Action

60 ft.

Instantaneous
Fortitude Negates, Reflex Half; See Text
Yes:h
V,S,Sacrifice
Evil creatures are blinded for 1 round and take 1d6 damage/2 levels (BoED91).

Trans
Balor Nimbus
16
1 Action

Personal

1 round/level
None
-
V,S,M/DF
Flames created by this spell do not harm you but do damage to anyone you are grappling with (SpC24)

Trans
Bear`s Endurance
16
1 Action

Touch

1 minute/level
Will Negates
Yes
V,S,DF
The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)

Necro
Black Talon
16
1 Action

Personal

1 round/level
None; See Text
-
V,S
Your arm becomes a claw that gives +5 ft. reach and +1/four levels to hit, and deal 1d6+1/level damage. (PGtoFR100)

Trans
Body Blades
16
1 Action

Personal

1 minute/level
None
-
V,S
Sprout daggerlike blades from all the surfaces of your body and clothing (SpC35)

TransTransTrans
Brambles
16
1 Action

Touch

1 round/level
None
No
V,S,M
Small magical thorns or spikes protrude from the surface of a wooden weapon. Becomes +1 enh bonus attacks/damage (CD156)

Trans
Bull`s Strength
16
1 Action

Touch

1 minute/level
Will Negates
Yes:h
V,S,M/DF
The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207)

Ench
Calm Emotions
16
1 Action

100 ft.+10 ft./level

Concentration, up to 1 round/level (D)
Will Negates
Yes
V,S,DF
This spell calms agitated creatures, and can stop raging creatures from fighting or joyous ones from reveling (PH207)

Conj
Close Wounds
16
1

25 ft.+5 ft./2 levels

Instantaneous

Yes:h
V
Speak words of power that cause the injuries to glow golden and begin to heal (SpC48)

Evoc
Consecrate
16
1 Action

25 ft.+5 ft./2 levels

2 hours/level
None
No
V,S,M,DF
Blesses an area with positive energy, making undead weaker. Counters and dispels Desecrate (PH212)

Conj
Cure Moderate Wounds
16
1 Action

Touch

Instantaneous
Will Half
Yes:h
V,S
Cures 2d8+1/level damage [max +10] (PH216)

TransTrans
Curse of Ill Fortune
16
1 Action

100 ft.+10 ft./level

1 minute/level
Will Negates
Yes
V,S,DF
You place a temporary curse upon the subject, giving -3 on attacks, saves, ability checks & skill checks. (CD160)
1
Ill
Dark Way
16
1 Action

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,DF
Standing at the edge, a thin black bridge appears that arches across the canyon (SpC58)

Evoc
Darkness
16
1 Action

Touch

10 minutes/level (D)
None
No
V,M/DF
Causes an object to radiate shadowy illumination out to a 20-foot radius (PH216))

Necro
Death Knell
16
1 Action

Touch

Special; See Text
Will Negates
Yes
V,S
You draw forth the ebbing life force of a creature and use it to fuel your own power (PH217)
2
ConjConj
Deific Vengeance
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Half
Yes
V,S,DF
Call out to deity urging the deity to punish the miscreant. (CD161)

Conj
Delay Poison
16
1 Action

Touch

1 hour/level
Fortitude Negates
Yes:h
V,S,DF
The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)

Evoc
Desecrate
16
1 Action

25 ft.+5 ft./2 levels

2 hours/level
None
Yes
V,S,M,DF
Imbues area with negative energy, making undead stronger (PH218)

Abjur
Divine Flame
16
1 Action

15 ft.

1 round/level
Fortitude Half
Yes
V,S
Wards area against cold creatures. (DotF85)

Div
Divine Insight
16
1 Action

Personal


None
-
V,S,DF
As you complete this short prayer you feel your deity`s presence fill you with confidence (SpC70)

Abjur
Divine Interdiction
16
1 Action

25 ft.+5 ft./2 levels

1 round/level
Will negates or None (object); see text
Yes or No (object); see text
V
Call upon your deity to quell the power of another deity`s follower (SpC70)

Ench
Divine Protection
16
1 Action

100 ft.+10 ft./level

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,DF
Call upon your holy powers to aid your companions (SpC70)

Abjur
Divine Zephyr
16
1 Action

15 ft.

1 round/level
Fortitude Half
Yes
V,S
Wards area against fire creatures. (DotF85)

Trans
Eagle`s Splendor
16
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes
V,S,M/DF
The transmuted creature becomes more poised, articulate, and personally forceful. +4 to Charisma (PH225)

ConjConj
Ease Pain
16
1 Action

Touch

Instantaneous
Will Negates (Harmless)
Yes:h
S,DF
Remove lingering effects of pain. (BoED97).
2
EnchEnch
Elation
16
1 Action

80 ft.

1 round/level
Will Negates (Harmless)
Yes:h
V,S
Allies gain +2 to Strength and Dexterity, +5 ft. of speed. (BoED98).

Abjur
Energized Shield, Lesser
16
1 Action

Touch

1 round/level
None
No
V,S,DF
A silver aura surrounds the touched shield for a moment before it appears to transform into energy (SpC79)

Ench
Enthrall
16
1 Round

100 ft.+10 ft./level

Up to 1 hour
Will Negates
Yes
V,S
If you have the attention of a group of creatures, you can use this spell to hold them spellbound (PH227)

Conj
Estanna`s Stew
16
1 Round

0 ft.

Instantaneous; See Text
Will Half (Harmless); See Text
Yes:h
V,S,F
Conjures stew that heals 1d6+1 per serving (BoED 99).

Trans
Extend Tentacles
16
1 Action

Personal

1 round/level
None
-
V
Lengthen your tentacles, increasing the reach by 5-ft (SpC86)

Div
Find Traps
16
1 Action

Personal

1 minute/level
None
-
V,S
You gain intuitive insight into the workings of traps (PH230)

Evoc
Frost Breath
16
1 Action

30 ft.

Instantaneous
Reflex Half
Yes
V,S,M
Breathe a cone of intense cold at your foes (SpC100)

Trans
Fuse Arms
16
1 Action

Touch

10 minutes/level
Fortitude Negates
Yes:h
V,S
Touched subjects limbs begin to ooze together with a sickening noise (SpC100)

Necro
Gentle Repose
16
1 Action

Touch

1 day/level
Will Negates (Object)
Yes (object)
V,S,M/DF
You preserve the remains of a dead creature so that they do not decay (PH235)

Trans
Ghost Touch Armor
16
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,M
Give armor you touch the power to defend against incorporeal foes (SpC102)

Evoc
Hand of Divinity
16
1 Minute

Touch

1 minute/level
None
No
V,S,DF
Call upon your beliefs and a great pair of hands appears around your target, cradling it in its power (SpC109)

Div
Healing Lorecall
16
1 Action

Personal

10 minutes/level
None
-
V,S,M
You feel a divine touch guiding your healing hand (SpC110)

Trans
Heat Metal
16
1 Action

25 ft.+5 ft./2 levels

7 rounds
Will Negates (Object)
Yes (object)
V,S,DF
Heat metal makes metal extremely warm. Unattended, nonmagical metal gets no saving throw (PH239)

Ench
Hold Person
16
1 Action

100 ft.+10 ft./level

1 round/level (D); See Text
Will Negates; See Text
Yes
V,S,F/DF
The target humanoid becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241)

Trans
Infernal Wound
16
1 Action

Touch

1 round/level
None
No
V,S
Attacks from weapon touched will now leave a lingering, painful memory in its wake (SpC122)

Necro
Inflict Moderate Wounds
16
1 Action

Touch

Instantaneous
Will Half
Yes
V,S
Touch attack, 2d8 +1/level damage (max +10) (PH217).
1
Conj
Inky Cloud
16
1 Action

30 ft.

10 minutes/level
None
No
V,S,M
Create an inky cloud that billows out from your location (SpC123)

Trans
Iron Silence
16
1 Action

Touch

1 hour/level (D)
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
Remove the armor check penalty on Hide or Move Silently skill checks (SpC125)

Evoc
Knife Spray
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Reflex Half
Yes
V,S
Cone of droplets, 1d6 and +1/level damage (max +5). (DotF87)

Ench
Lastai`s Caress
16
1 Action

Touch

1 round/level
None
Yes
V,S,M
Intense feelings of good leave evil subject cowering, frightened, nauseated or shaken (BoED 102).

Evoc
Light of Mercuria
16
1 Action

100 ft.+10 ft./level

10 minutes/level (D)
None

V,S
Invoke the powers of good and you begin to glow with the golden light of fabled Mercuria (SpC132)

Necro
Living Undeath
16
1 Action

Touch

1 minute/level
Fortitude Negates (Harmless)
Yes:h
V,S,DF
Impart a physical transformation such that you gain the benefits of undead without becoming undead (SpC134)

Abjur
Luminous Armor
16
1 Action

Touch

1 hour/level (D)
None
Yes:h
Sacrifice
Light around target grants +5 armor bonus, dispels magical darkness, and gives a -4 penalty on opponent`s melee attacks.

Trans
Make Whole
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S
Repairs an object (PH252).

NecroNecro
Mark of the Outcast
16
1 Action

25 ft.+5 ft./2 levels

Permanent
Will Negates
Yes
V,S,DF
Invoke the ancient words of anathema, a dull purple splotch in the shape of a skull manifests (SpC138)

Trans
Owl`s Wisdom
16
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes
V,S,M/DF
The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)

Abjur
Protection from Negative Energy
16
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S
Guard subject from the effects of negative energy (SpC163)

Abjur
Protection from Positive Energy
16
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S
Guard subject from the effects of positive energy (SpC163)

Trans
Quick March
16
1

100 ft.+10 ft./level

1 round
Will Negates (Harmless)
Yes:h
V,S,DF
Increase your allies` base land speed by 30 feet (SpC164)

Conj
Remove Addiction
16
1 Action

Touch

Instantaneous
Fortitude Negates (Harmless)
Yes:h
V,S
Cures target of drug addictions (BoED 105).

Conj
Remove Paralysis
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Negates (Harmless)
Yes:h
V,S
Frees one or more creatures from paralysis, hold, or slow (PH271).

Abjur
Resist Energy
16
1 Action

Touch

10 minutes/level
Fortitude Negates (Harmless)
Yes:h
V,S,DF
Ignores first 10 damage from one energy type each round (PH272).
+ 1
Conj
Restoration, Lesser
16
3 Rounds

Touch

Instantaneous
Will Negates (Harmless)
Yes:h
V,S
Dispels magic ability penalty or repairs 1d4 ability damage (PH272).

Evoc
Shatter
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Special; See Text
Yes (object)
V,S,M/DF
Sonic vibration damages objects or crystalline creatures (PH278).

Abjur
Shield Other
16
1 Action

25 ft.+5 ft./2 levels

1 hour/level (D)
Will Negates (Harmless)
Yes:h
V,S,F
You suffer half of subject`s damage (PH278).

Necro
Shroud of Undeath
16
1 Action

Personal

10 minutes/level (D)
None
-
V,S,M
Shroud yourself in negative energy so that nonintelligent undead perceive you as a fellow undead and ignore you (SpC189)

Ill
Silence
16
1 Action

400 ft.+40 ft./level

1 minute/level (D)
Special; See Text
Spec
V,S
Negates sound in 20-ft. radius (PH279).

Evoc
Sound Burst
16
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Fortitude Partial
Yes
V,S,F/DF
Inflicts 1d8 sonic damage on subjects; may stun them (PH281).

Necro
Spawn Screen
16
1 Action

Touch

1 hour/level
Will Negates (Harmless)
Yes:h
V,S,DF
Subject does not rise as an undead spawn should it perish from an undead`s attack (SpC197)

Conj
Spectral Stag
16
1 Action

0 ft.

1 round/level
Special; See Text
No
V,S,DF
Conjures a phantom stag that you can ride or direct to attack a target. (PGtoFR112)

Abjur
Spell Immunity, Lesser
16
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S
Protect subject from a single 1st or 2nd level spell (SpC199)

Abjur
Spell Shield
16
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,DF
Grants +3 resistance bonus on saving throws against spells and spell-like abilities. (PGtoFR113)

Evoc
Spiritual Weapon
16
1 Action

100 ft.+10 ft./level

1 round/level (D)
None
Yes
V,S,DF
Magical weapon attacks on its own (PH283).

Conj
Stabilize
16
1

50 ft.

Instantaneous
Will Negates (Harmless); See Text
Yes:h
V,S,DF
A burst of golden energy springs forth, spreading from you; those still alive seem less bloody and in less pain (SpC204)

Div
Status
16
1 Action

Touch

1 hour/level
Will Negates (Harmless)
Yes:h
V,S
Monitors condition, position of allies (PH284).

Trans
Stone Bones
16
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S,F
The skeleton glows a foggy gray for a moment, thickening with eldritch power, then all is as it was before (SpC208)

Conj
Summon Elysian Thrush
16
10 Minutes

25 ft.+5 ft./2 levels

8 hours
None
No
V,S,DF
Evoke the powers of Elysium and of song, and the bird responds; it settles on a branch and begins to warble (SpC214)

Conj
Summon Monster II
16
1 Round

25 ft.+5 ft./2 levels

1 round/level (D)
None
No
V,S,F/DF
Calls outsider to fight for you (PH286).

ConjConj
Summon Undead II
16
1 Round

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,DF
Summons undead to fight for you. (PGtoFR114)

Abjur
Undetectable Alignment
16
1 Action

25 ft.+5 ft./2 levels

24 hours
Will Negates (Object)
Yes (object)
V,S
Conceals subject`s alignment for 24 hours (PH297).

Evoc
Veil of Shadow
16
1 Action

Personal

1 minute/level
None
-
V,S
Tendrils of purple darkness rise from the ground, surrounding you and concealing you from your foes (SpC228)

Div
Warning
16
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S
Grants uncanny dodge and +4 insight bonus on Listen and Spot checks. (PGtoFR118)

EnchEnch
Wave of Grief
16
1 Action

30 ft.

1 round/level
Will Negates
Yes
V,S,M
Emitting a mournful wail, you send out a pulse of magic imbued with sorrow and sadness (SpC236)

Ench
Zone of Truth
16
1 Action

25 ft.+5 ft./2 levels

1 minute/level
Will Negates
Yes
V,S,DF
Subjects within range cannot lie (PH303).
3rd LEVEL

Necro
Affliction
17
1 Action

Touch

Instantaneous
Fortitude Negates
Yes
V,S
Infects evil subject with chosen affliction (BoED89).

Ench
Aid, Mass
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level
None
Yes:h
V,S,DF
As Aid but affects multiple subjects at a distance (SpC8)

Trans
Air Breathing
17
1 Action

Touch


Will Negates (Harmless)
Yes:h
S,M/DF
Transmuted creatures can breathe air freely (SpC8)

Trans
Align weapon, Mass
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
As Align Weapon but on multiple weapons or projectiles (SpC9)

Conj
Anarchic Storm
17
1 Action

100 ft.+10 ft./level

1 round/level (D)
None
No
V,S,M,DF
This storm reduces hearing and visibility and the rain damages lawful creatures (SpC11)

Necro
Animate Dead
17
1 Action

Touch

Instantaneous
None
No
V,S,M
Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands (PH198)

Abjur
Antidragon Aura
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,M,DF
Subjects gain +2 luck bonus to AC, saves from dragon attacks (SpC14)

Trans
Anyspell
17
15 Minutes

Personal

Instantaneous
None
-
V,S,DF
Allows you to read and cast any spell up to 2nd level from scroll or book, using required components.

Trans
Attune Form
17
1 Action

Touch

24 hours
None
No
V,S,M/DF
Attune the affected creatures to the plane you are currently on, negating the harmful effects of that plane (SpC17)

Ench
Awaken Sin
17
1 Action

Touch

Instantaneous
Will Negates
Yes
V,S,DF
Subject takes nonlethal damage and is stunned; if n=knocked out subject also takes Wisdom damage (SpC21)

Conj
Axiomatic Storm
17
1 Action

20 ft.

1 round/level (D)
None
No
V,S,M,DF
This storm reduces hearing and visibility and the rain damages chaotic creatures (SpC22)

Necro
Bestow Curse
17
1 Action

Touch

Permanent
Will Negates
Yes
V,S
Places a curse on the subject. Choose one: -6 to ability; -4 on all rolls and checks; 50% chance to lose action (PH203)

Evoc
Blade of Pain and Fear
17
1 Action

0 ft.

1 round/level (D)
Will Partial
Yes
V,S,DF
A 3-ft long column of disembodied gnashing teeth springs forth from your hand (SpC30)

DivDivDiv
Blessed Aim
17
1 Action

60 ft.

Concentration
Will Negates (Harmless)
No
V,S
This spell grants a +2 morale bonus on all ranged attacks for your allies within the spread. (CD154)

Div
Blessed Sight
17
1 Action

Personal

1 minute/level (D)
None
No
V,S
Evil auras become visible to you (BoED92).

Necro
Blindness/Deafness
17
1 Action

100 ft.+10 ft./level

Permanent
Fortitude Negates
Yes
V
You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)

TransTrans
Blindsight
17
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes:h
V,S
Grant the blindsight ability out to 30 feet (SpC32)

TransTrans
Briar Web
17
1 Action

100 ft.+10 ft./level

1 minute/level
Special; See Text
No
V,S,DF
This spell causes grasses, weeds, bushes, and even trees to grow thorns and then wrap, twist, and entwine. (MOTW85)

Evoc
Brilliant Emanation
17
1 Action

100 ft.+10 ft./level

1d4 rounds
Fortitude Partial
Yes
Sacrifice
Reflective surfaces shed brilliant light that blinds evil creatures (BoED92)

Trans
Celestial Aspect
17
1 Round

Touch

1 minute/level
Fortitude Negates (Harmless); See Text
No
V,Sacrifice
Target gains one of four celestial properties (BoED93).

DivDivDiv
Chain of Eyes
17
1 Action

Touch

1 hour/level
Will Negates
Yes
V,S
With the creatures will to resist brushed aside, you gaze out from its eyes to see your own satisfied smile (SpC45)

Evoc
Checkmate`s Light
17
1 Action

Touch

1 round/level (D)
None
No
V,S,DF
Imbue the touched weapon with an enhancement bonus, weapon glows red and grants a morale bonus on saves vs. fear (SpC46)

Div
Circle Dance
17
1 Minute

Personal

Instantaneous
None
-
V,S
Divine the relative direction and condition of another creature (SpC46)

Abjur
Cloak of Bravery
17
1 Action

60 ft.

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S
Summoning your courage you cloak all your allies in a glittering mantle of magic that bolsters their bravery (SpC47)

Necro
Clutch of Orcus
17
1 Action

100 ft.+10 ft./level

Concentration, up to 1 round/level
Fortitude Negates
Yes
V,S
Magical force grips the subjects heart and begins crushing it. The victim is paralyzed taking damage (SpC49)

Necro
Contagion
17
1 Action

Touch

Instantaneous
Fortitude Negates
Yes
V,S
The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213)

Evoc
Continual Flame
17
1 Action

Touch

Permanent
None
No
V,S,M
A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213)

Abjur
Conviction, Mass
17
1 Action

100 ft.+10 ft./level

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S,M
Bolster the mental, physical and spiritual strengths of allies in the area (SpC52)

Evoc
Corona of Cold
17
1 Action

10 ft.

1 round/level (D)
Fortitude Negates
Yes
V,S,DF
Surround yourself by a protective aura of cold that also causes damage to others within its radius (SpC52)

Conj
Create Food and Water
17
10 Minutes

25 ft.+5 ft./2 levels

24 hours; See Text
None
No
V,S
The food that this spell creates is simple fare of your choice - highly nourishing, if rather bland (PH214)

Conj
Cure Serious Wounds
17
1 Action

Touch

Instantaneous
Will Half
Yes:h
V,S
Cures 3d8 +1/level damage [max +15] (PH190)

Trans
Curse of the Brute
17
1 Action

Touch

1 round/level
Fortitude Negates
Yes
V,S
Up to +1/level Str, Dex, or Con; Int and Cha drop the same amount. (DotF82)

Evoc
Darkfire
17
1 Action

0 ft.

1 round/level (D)
None
Yes
V,S
Dark flames appear in your hand, you can hurl them or use them to touch enemies (SpC59)

Evoc
Daylight
17
1 Action

Touch

10 minutes/level (D)
None
No
V,S
The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216)

Evoc
Deeper Darkness
17
1 Action

Touch

1 day/level (D)
None
No
V,S
Object radiates shadowy illumination in 60-ft. radius (PH191).

Trans
Demon Dirge
17
1 Action

25 ft.+5 ft./2 levels

1d6 rounds; see text
None or Fortitude Partial; See Text
Yes
V,S,DF
Cry out the ancient words and your foe howls in pain as his blood boils in his veins (SpC63)

Trans
Devil Blight
17
1 Action

25 ft.+5 ft./2 levels

1d6 rounds; see text
None or Fortitude Partial; See Text
Yes
V,S,DF
Cry out the ancient words, and your foe lets out a shriek of agony as it stumbles under the force of the spell (SpC64)

Abjur
Dispel Magic
17
1 Action

100 ft.+10 ft./level

Instantaneous
None
No
V,S
Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223)

Evoc
Downdraft
17
1 Action

400 ft.+40 ft./level

Instantaneous
Reflex partial; see text
Yes
V,S,M
Send a turbulent column of air rushing towards the earth (SpC72)

Trans
Energize Potion
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Reflex Half
Yes:h
V,S,M
Transforms potion into a grenade that deals energy damage in a 10-ft.-radius burst (BoED 98).

Abjur
Energized Shield
17
1 Action

Touch

1 round/level
None
No
V,S,DF
A silver aura surrounds the touched shield for a moment before it appears to transform into energy (SpC79)

EvocEvoc
Energy Vortex
17
1 Action

20 ft.

Instantaneous
Reflex Half
Yes
V,S
Energy wells up inside you and explodes outward in a furious burst (SpC81)

Abjur
Favorable Sacrifice
17
1 Action

Touch

1 hour/level
Will Negates (Harmless)
Yes:h
V,S,M
Subject receives the protection of a divine power commensurate with value of Material component expended (SpC89)

Trans
Fell the Greatest Foe
17
1 Action

Touch

1 round/level
Fortitude Negates (Harmless)
Yes:h
V,S,M
Subject gains ability to deal greater damage to larger foes (SpC90)

EvocEvocEvoc
Flame of Faith
17
1 Action

Touch

1 round/level
None
No
V,S,M
Temporarily turn a normal or masterwork weapon into a flaming one, act as +1 flaming burst weapon. (CD166)

Abjur
Forceward
17
1 Round

10 ft.

1 minute/level
None; See Text
Yes
V,S,DF
Creates a sphere of force that prevents entry by all but you and your allies. (PGtoFR103)

Trans
Ghost Touch Weapon
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S
Empower a weapon to strike true against incorporeal foes (SpC102)

Trans
Girallon`s Blessing
17
1 Action

Touch

10 minutes/level
Fortitude Negates (Harmless)
Yes:h
V,S,M
Subject appears to be in discomfort for an instant before arms erupt from its torso with a damp squelch (SpC106)

Abjur
Glyph of Warding
17
10 Minutes

Touch

Permanent until discharged (D)
Special; See Text
No (Object) and Yes; See Text
V,S,M
Harms (1d8 damage/2 caster levels, max 5d8) those who enter, pass, or open the warded area or object (PH236)

Trans
Grace
17
1

Personal

1 round/level
None
-
V
Your body glows with silvery light and you feel quick and light on your feet (SpC107)

Trans
Hamatula Barbs
17
1 Action

Touch

10 minutes/level
Fortitude Negates (Harmless)
Yes:h
V,S,M
Invoke the dark nature of the spell and slender, sharp-edged barbs sprout from your body (SpC109)

Evoc
Hammer of Righteousness
17
1 Action

100 ft.+10 ft./level

Instantaneous
Fortitude Half
Yes
V,S,Sacrifice
Deals 1d6 points of damage per caster level, or 1d8/level if target is evil (BoED 100).

Ench
Heart`s Ease
17
1 Action

25 ft.+5 ft./2 levels

Permanent
Will Negates (Harmless)
Yes:h
V,S,DF
Removes several mind-influencing effects and restores 2d4 points of Wisdom damage (BoED 100).

Evoc
Helping Hand
17
1 Action

5 miles

1 hour/level
None
No
V,S,DF
You create the ghostly image of a hand, which you can send to find a creature within 5 miles (PH239)

Conj
Holy Storm
17
1 Action

20 ft.

1 round/level (D)
None
No
V,S,M,DF
Call upon the forces of good, and a heavy rain begins to fall, its raindrops soft and warm (SpC115)

Evoc
Ice Axe
17
1 Action

0 ft.

1 round/level (D)
None
Yes
V,S,M
Shards of ice descend from the sky and coalesce into the form of a battleaxe (SpC118)

Necro
Inflict Serious Wounds
17
1 Action

Touch

Instantaneous
Will Half
Yes
V,S
Touch attack, 3d8 +1/level damage (max +15) (PH217).

Ench
Inspired Aim
17
1 Action

40 ft.

Concentration
Will Negates (Harmless)
Yes:h
V
Allies within 40 ft. gain +2 insight bonus on ranged attack rolls (BoED 101).

Evoc
Interplanar Message
17
1 Action



24 hours/level or until discharged
Will Negates (Harmless)
Yes:h
V,S
Create a bond between yourself and the creature you touch (SpC124)

Evoc
Invisibility Purge
17
1 Action

Personal

1 minute/level (D)
None
-
V,S
Dispels invisibility within 5 ft. /level (PH245).

Trans
Knight`s Move
17
1

5 ft/2 levels; see text

Instantaneous
None
-
V,S,DF
Time stops for you as you move without walking to the indicated location (SpC129)

Div
Know Opponent
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Negates
Yes
S,DF
Magical words describe the creatures strengths/weaknesses as you desire (SpC129)
1
Div
Know Vulnerabilities
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Negates
Yes
V,S
Learn any special qualities, vulnerabilities and resistances of the target creature (SpC129)

Div
Lesser Telepathic Bond
17
1 Action

30 ft.

10 minutes/level
None
No
V,S
Link with subject within 30 ft. for 10min/level. (DotF87)

Evoc
Light of Venya
17
1 Action

100 ft.+10 ft./level

10 minutes/level (D)
None

V,S
Invoke the powers of good and you begin to glow with the soft pearly light of fabled Venya (SpC132)

Div
Locate Object
17
1 Action

400 ft.+40 ft./level

1 minute/level
None
No
V,S,F/DF
Senses direction toward object (specific or type) (PH249).

Evoc
Mace of Odo
17
1 Action

0 ft.

1 round/level
Fortitude Negates; See Text
Yes
V,S,DF
Creates a glowing mace that deals 1d6 damage/level and paralysis. (PGtoFR106)

Abjur
Magic Circle against Chaos
17
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Spec
V,S,M/DF
As protection spells, but 10-ft. radius and 10 min/level (PH249).

Abjur
Magic Circle against Evil
17
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Spec
V,S,M/DF
As protection spells, but 10-ft. radius and 10 min/level (PH249).

Abjur
Magic Circle against Good
17
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Spec
V,S,M/DF
As protection spells, but 10-ft. radius and 10 min/level (PH250).

Abjur
Magic Circle against Law
17
1 Action

Touch

10 minutes/level
Will Negates (Harmless)
Spec
None
As protection spells, but 10-ft. radius and 10 min/level (PH250).

Trans
Magic Vestment
17
1 Action

Touch

1 hour/level
Will Negates (Harmless, Object)
Yes (Harmless, Object)
V,S,DF
Armor or shield gains +1 hardness/level (PH251).

Abjur
Mantle of Chaos
17
1 Action

Personal

10 minutes/level (D)
None
Yes
V,S
Gain spell resistance against spells with the Lawful descriptor (SpC137)

Abjur
Mantle of Evil
17
1 Action

Personal

10 minutes/level (D)
None
Yes
V,S
Gain spell resistance against spells with the Good descriptor (SpC137)

Abjur
Mantle of Good
17
1 Action

Personal

10 minutes/level (D)
None
Yes
V,S
Gain spell resistance against spells with the Evil descriptor (SpC137)

Abjur
Mantle of Law
17
1 Action

Personal

10 minutes/level (D)
None
Yes
V,S
Gain spell resistance against spells with the Chaos descriptor (SpC138)

Ench
Masochism
17
1 Action

Personal

1 round/level
None
-
V,S,M
For every 10 hp damage caster takes, he gains +1 on attacks, saves, and checks. (BoVD99)

Trans
Meld into Stone
17
1 Action

Personal

10 minutes/level

-
V,S,DF
You and your gear merge with stone (PH252).

Conj
Mold Touch
17
1 Action

Touch

Instantaneous
None
No
V,S,DF
Creates 5-ft. patch of brown mold. (PGtoFR106)

Evoc
Moon Blade
17
1 Action

0 ft.

1 minute/level
None
Yes
V,S,M/DF
Attacks with melee touch attacks, doing 1d8 points damage +1 per 2 caster levels. 2d8 +1 per caster lvl against undead.

Evoc
Mystic Lash
17
1 Action

15 ft.

1 round/level
Fortitude Partial
Yes
V,S,DF
Creates energy whip that deals 1d6/three levels electricity damage. (PGtoFR106)

Conj
Nauseating Breath
17
1 Action

30 ft.

Instantaneous
Fortitude Negates
No
V,S,M
Breathe out a cone of nauseating vapors (SpC146)

Abjur
Obscure Object
17
1 Action

Touch

8 hours (D)
Will Negates (Object)
Yes (object)
V,S,M/DF
Masks object against divination (PH258).

Div
Path of the Exalted
17
1 Action

Personal

Special; See Text
None
-
V,Abstinence
Caster receives divine guidance from a higher power (BoED 103).

Abjur
Phieran`s Resolve
17
1 Action

20 ft.

1 minute/level
Will Negates (Harmless)
Yes:h
V,S,DF
+4 sacred bonus on saves against spells with the evil descriptor (BoED 103).

Necro
Possess Animal
17
1 Round

25 ft.+5 ft./2 levels

1 round/level (D)
Will Negates
Yes
V,S,M
You possess a normal animal. (PGtoFR108).
1
Ench
Prayer
17
1 Action

40 ft.

1 round/level
None
Yes
V,S,DF
Allies gain +1 on most rolls, and enemies suffer -1 (PH264).

Abjur
Protection from Energy
17
1 Action

Touch

10 minutes/level (D)
Fortitude Negates (Harmless)
Yes:h
V,S,DF
Immune to damage from one kind of energy (PH266).

ConjConj
Refreshment
17
1 Action

20 ft.

Instantaneous
Will Negates (Harmless)
Yes:h
V,S
Cures creatures of all nonlethal damage (BoED 105).

Necro
Rejuvenative Corpse
17
1 Action

Touch

24 hours or until discharged; see text
Will Negates (Object)
Yes (object)
V,S,DF
Charge a dead body with negative energy enabling undead who dine on it to heal wounds (SpC172)

Conj
Remove Blindness/Deafness
17
1 Action

Touch

Instantaneous
Fortitude Negates (Harmless)
Yes:h
V,S
Cures normal or magical conditions (PH270).

Abjur
Remove Curse
17
1 Action

Touch

Instantaneous
Will Negates (Harmless)
Yes:h
V,S
Frees object or person from curse (PH270).

Conj
Remove Disease
17
1 Action

Touch

Instantaneous
Fortitude Negates (Harmless)
Yes:h
V,S
Cures all diseases affecting subject (PH271).

Conj
Remove Nausea
17
1 Action

Touch

Instantaneous
Will Negates (Harmless)
Yes:h
V,DF
Cure a nauseated or sickened creature (BoED 105).

Abjur
Resist Energy, Mass
17
1 Action

25 ft.+5 ft./2 levels

10 minutes/level
Will Negates (Harmless)
Yes:h
V,S,DF
Call upon the protective energies of magical power for your allies (SpC174)

AbjurAbjur
Resurgence, Mass
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Will Negates (Harmless)
Yes:h
V,S,DF
Convince a higher power to grant a group pf allies another chance (SpC175)

Conj
Ring of Blades
17
1 Action

Personal

1 minute/level
None
-
V,S,M
Conjure a horizontal ring of swirling metal blades around you (SpC177)

Ench
Sadism
17
1 Action

Personal

1 round/level
None
-
V,S,M
For every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks. (BoVD103)

Abjur
Safety
17
1 Action

Touch

10 minutes/level
None or Will Negates (Harmless)
No or Yes (Harmless)
V,S
Allow subject to find the shortest, most direct direction to a place of safety (SpC179)
+ 1
Evoc
Searing Light
17
1 Action

100 ft.+10 ft./level

Instantaneous
None
Yes
V,S
Ray inflicts 1d6/level, and more against undead (PH275).

Abjur
Shield of Warding
17
1 Action

Touch

1 minute/level
Will Negates (Harmless, Object)
No
V,S
Grants a sacred bonus to AC (SpC188)

Trans
Sink
17
1 Action

25 ft.+5 ft./2 levels

1 round
Will Negates
Yes
V,S,DF
Make the water around the spell`s targets roil; causing the targets to struggle against the water (SpC190)

NecroNecro
Skull Watch
17
1 Action

Touch

1 hour/level or until discharged
None
No
V,S,F
Skull shrieks when creature enters warded area. (PGtoFR112)

Evoc
Slashing Darkness
17
1 Action

100 ft.+10 ft./level

Instantaneous
None
Yes
V,S
A hissing, hurtling ribbon of pure darkness flies from your hand (SpC191)

Trans
Snowshoes, Mass
17
1 Action

25 ft.+5 ft./2 levels

1 hour/level (D)
Will Negates (Harmless)
Yes:h
V,S
Affected creatures can walk lightly over ice and snow without having their speed reduced (SpC194)

Evoc
Sonorous Hum
17
1 Action

Personal

1 minute/level (D)
None
-
V,S
The area around you is abuzz with a low, droning hum that improves your concentration (SpC196)

Necro
Spark of Life
17
1 Action

Touch

1 round/level
Will Negates
Yes
V,S
Make undead vulnerable to many of the dangers that can harm living creatures (SpC196)
1
Necro
Speak with Dead
17
10 Minutes

10 ft.

1 minute/level
Will Negates; See Text
No
V,S,DF
Corpse answers one question/two levels (PH281).

TransTransTrans
Spikes
17
1 Action

Touch

1 hour/level
None
No
V,S,M
As Brambles, but +2 attack and lasts longer. (DotF90)
1
Trans
Stone Shape
17
1 Action

Touch

Instantaneous
None
No
V,S,M/DF
Sculpts stone into any shape (PH284).

Conj
Summon Monster III
17
1 Round

25 ft.+5 ft./2 levels

1 round/level (D)
None
No
V,S,F/DF
Calls outsider to fight for you (PH286).

ConjConj
Summon Undead III
17
1 Round

25 ft.+5 ft./2 levels

1 round/level
None
No
V,S,DF
Summons undead to fight for you. (PGtoFR114)

Evoc
Sunrise
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Reflex Partial; See Text
Yes
V,S,DF
Burst of light blinds and damages creatures. (PGtoFR114)
1
Abjur
Suppress Glyph
17
1 Action



1 minute/level
Will Negates (Object)
Yes (object)
V,S
You cast the spell, a dancing crown of ruby runes orbits your head briefly (SpC216)

Div
Sweet Water
17
1 Action

400 ft.+40 ft./level

Instantaneous
None
No
V,S,M
Creates a well to fresh water up to 100 ft. down. (DotF90)

Evoc
Sword Stream
17
1 Action

25 ft.+5 ft./2 levels

Instantaneous
Reflex Half
Yes
V,S
As knife spray, but 1d8 and max +10. (DotF90)
1
Div
Telepathic Bond, Lesser
17
1 Action

30 ft.

10 minutes/level
None
No
V,S
You forge a telepathic bond with another creature with an Int score of 6 or higher. (CD183)

Div
Telepathy Tap
17
1 Action

Personal

1 round/level (D)
None
No
Sacrifice
Overhear creatures` telepathic communications (BoED110).

Evoc
Tremor
17
1 Action

100 ft.+10 ft./level

1 round/3 levels

No
V,S,DF
Detritus and loose debris rattle with the small quake, and creatures caught in the area stumble and fall (SpC223)

Div
Understand Device
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level
None
-
V,S
Grants an insight bonus equal to caster level on Disable Device and Open Lock checks. (PGtoFR117)

Conj
Unholy Storm
17
1 Action

20 ft.

1 round/level (D)
None
No
V,S,M,DF
Call upon the forces of evil, and a heavy rain begins to fall in the area you indicate (SpC227)

ConjConj
Vigor
17
1 Action

Touch

Special; See Text
Will Negates (Harmless)
Yes:h
V,S
Subject gains fast healing 2; automatically healing 1 hit point per round until the spell ends - Max 25 rounds (SpC229)

ConjConj
Vigor, Mass Lesser
17
1 Action

20 ft.

Special; See Text
Will Negates (Harmless)
Yes:h
V,S
Multiple subjects gain fast healing 1; automatically healing 1 hit point per round until the spell ends -Max 25 (SpC229)

Trans
Visage of the Deity, Lesser
17
1 Action

Personal

1 round/level
None
-
V,S,DF
Feel the hand of your deity upon you; your appearance reflects her divine power; her touch grants resistances (SpC231)

Trans
Visage of the Deity, Lesser [Evil]
17
1 Action

Personal

1 round/level
None
-
V,S,DF
Body changes to be more like your deity (CD187)

Trans
Visage of the Deity, Lesser [Good]
17
1 Action

Personal

1 round/level
None
-
V,S,DF
Body changes to be more like your deity (CD187)

Evoc
Wall of Light
17
1 Action

25 ft.+5 ft./2 levels

1 minute/level (D)
None

V,S,M
A wall of pure light springs into being (SpC234)

Trans
Water Breathing
17
1 Action

Touch

Special; See Text
Will Negates (Harmless)
Yes:h
V,S,M/DF
Subjects can breathe underwater (PH300).

Trans
Water Walk
17
1 Action

Touch

10 minutes/level (D)
Will Negates (Harmless)
Yes:h
V,S,DF
Subject treads on water as if solid (PH300).

Trans
Weapon of Energy
17
1 Action

Touch

1 round/level

Yes (Harmless, Object)
V,S
Cause a weapon to gain the ability to deal energy damage in addition to its other abilities (SpC236)

Trans
Weapon of Impact
17
1 Action

Touch

10 minutes/level

Yes (Harmless, Object)
V,S
Make a bludgeoning weapon have greater impact, improving its abilities to deal telling blows (SpC237)

TransTransTrans
Weapon of the Deity
17
1 Action

0 ft.

1 round/level
None
-
V,DF
Must use your deity`s favored weapon to cast this spell (CD188)

Evoc
Wind Wall
17
1 Action

100 ft.+10 ft./level

1 round/level
Special; See Text
Yes
V,S,M/DF
Deflects arrows, smaller creatures, and gases (PH302).

NecroNecro
Wrack
17
1 Action

25 ft.+5 ft./2 levels

1 round/level
Fortitude Negates
Yes
V,S
Humanoid subject is wracked with such pain that he doubles over and collapses. (CD190)
4th LEVEL
1
Trans
Air Walk
18
1 Action

Touch

10 minutes/level
None
Yes:h
V,S,DF
Subject treads on air as if solid, and can climb at up to a 45-degree angle, at half speed (PH196)

Div
Assay Spell Resistance
18
1

Personal

1 round/level
None
-
V,S
This spell gives +10 bonus to overcome spell resistance of a specific creature (SpC17)

Conj
Astral Hospice
18
1 Action

25 ft.+5 ft./2 levels

24 hours/level
None
No
V,S,M
Can only be cast on the Astral Plane; it opens a portal to demiplane of natural healing (SpC17)

TransTrans
Beast Claws
18
1 Action

Personal

1 round/level
None
No
V,S,M
Your hands become slashing weapons (1d6). (DotF81)

Trans
Blindsight, Greater
18
1 Action

Touch

1 minute/level
Will Negates (Harmless)
Yes:h
V,S
Grant the blindsight ability out to 60 feet (SpC32)

Necro
Blood of the Martyr
18
1 Action

100 ft.+10 ft./level

Instantaneous
None
Yes
V,S
You heal a target at range and take a like amount of damage (BoED92).

Trans
Briartangle
18
1 Action

400 ft.+40 ft./level

1 minute/level
Reflex Partial
No
V,S,DF
As entangle, except that targets take 1d8 damage +1/two levels each round. (PGtoFR100)

EvocEvocEvoc
Castigate
18
1 Action

10 ft.

Instantaneous
Fortitude Half
Yes
V
This spell allows you to verbally rebuke foes. (CD158)

Evoc
Celestial Brilliance
18
1 Action

Touch

1 day/level (D)
None
No
V,S
Object sheds brilliant light to 120 feet, hurts undead and evil outsiders (BoED94).

Necro
Consumptive Field
18
1 Action

30 ft.

1 round/level
Will Negates
Yes
V,S
You gain temporary hit points and Str for everyone below 0 HP that failed their saves (SpC51)

Evoc
Contingent Energy Resistance