|
speed
fps
100 % score 0 |
Sounds for Mozilla
if('webkitAudioContext' in window) aud = null; // initialization
else if('Audio' in window){ // Mozilla
aud = new Audio();
aud.mozSetup(1, 44100);}
else aud = null;
var sound = new Float32Array(22050);
for (var i = 0; i < samples.length ; i++)
sound[i] = Math.sin( (i + .001*i*i) / 20 )*Math.exp(-i*.0007);
...
if(aud) aud.mozWriteAudio(sound); // sound