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to zoom it (canvas is matched to the browser window).
α determines point brightness.
Dynamics of N = 4 194 304 independent points is plotted.
GPU based simulation of the
Lorenz strange attractor.
Equations of the particle motion are
x' = a(y - x),
y' = x(r - z) - y,
z' = xy - bz. The script uses the
second order Runge-Kutta
integration algorithm (x is vector (x,y,z) below)
x_{i+1} = x_{i} +
[F(x_{i} + F(x_{i })dt/2)]dt.
It makes 10 iterations per frame with time step dt.
Simulations on GPU updated 28 Aug 2013