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  From: Andreas Beck <becka@rz.uni-duesseldorf.de>
  To  : ggi-develop@eskimo.com
  Date: Tue, 6 Jul 1999 01:23:01 +0200

Re: A few problems with xggi/tile target.

> I'm having a few problems with XGGI on the tile target here. First of all,
> I'd like to start up my Voodoo2 gfx card in 1024x768x16 mode, but GGI dies
> saying that I have set limits forbidding this (or something like that, see
> my earlier mail). The problem is that this works fine with the exact same
> GGI_GLIDE_MAXFREQ=70 and GGI_GLIDE_MAXHFREQ=35 settings when I use normal
> multihead settings. If I leave out these settings (i.e. let them remain
> 70 and 48) it works on the tile target too, but my screen can't cope with
> it.

This is strange. Maybe an interaction with the resolution setup being done
from the tile target. However 1024x768 should be pretty unpleasant with
MAXFREQ=35/70: 35000Hz/line /768 lines/1.2 border factor=37Hz vert refresh.

> When I switch consoles like this, I see trash on the other console, and
> when I switch back, the first console (where I was running XGGI) is blank,
> and when I switch to the second one again, it is normal, and when I switch
> back to first one again, it is also normal. This happens every time.

This is the usual behaviour of a Segfault on fbdev+LibGGI. We should
investigate, why it faults in the first place ...

CU, Andy

-- 
= Andreas Beck                    |  Email :  <andreas.beck@ggi-project.org> =

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