Index:
[thread]
[date]
[subject]
[author]
From: Marcus Sundberg <mackan@stacken.kth.se>
To : ggi-develop@eskimo.com
Date: Tue, 18 May 1999 21:49:03 +0000
Re: Some though about raster operation.
BERNARD Sebastien wrote:
> > They serve completely different purposes. Copybox is intra-visual, and
> > sometimes needed for implementing higher primitives like
> > glyph/texture-caching.
> [BERNARD Sebastien] I repeat that you need logical planes
> operations too to be complete. They are basic foundation for sprite
> manipulation an so on. Moreover I think that all accelerated 2d engines are
> doing these operations (the blitter of the Atari ST was doing it 10 years
> -already- ago).
And it will be implemented in LibGGI2D, so what's the problem?
//Marcus
--
-------------------------------+------------------------------------
Marcus Sundberg | http://www.stacken.kth.se/~mackan/
Royal Institute of Technology | Phone: +46 707 295404
Stockholm, Sweden | E-Mail: mackan@stacken.kth.se
Index:
[thread]
[date]
[subject]
[author]