Preserving Games

Archiving the Creation Processes of the Video Game Industry

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Date: October 27th, 2009

Guarding Intellectual Property

27 October, 2009 (11:50) | Literature Review | By: admin

Roberts, Paul F., “Havok Finds Haven for Game Codes,” eWeek 22, no. 40 (2005): C1-C11. In my previous post about incremental innovation, I noted that intellectual property becomes particularly important within a stagnant industry.  Rather than continue to develop new technologies for each game, studios often rely on one or two of the most consistently […]

Incremental Innovation

27 October, 2009 (10:46) | Literature Review | By: admin

Tschang, F. Ted, “Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry,” Organization Science 18, no. 6 (2007): 989-1005. In this 2007 article, F. Ted Tschang argues that increased financial success within an industry often results in an increased hesitancy toward creativity, using the U.S. video game industry as an example.  As he notes, […]