Preserving Games

Archiving the Creation Processes of the Video Game Industry

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Tag: playability

Not-So-Sensible World of Soccer

23 February, 2009 (12:43) | Emulation and Vintage Gameplay | By: admin

My experiences playing Warcraft reminded me of a time when games were simpler, and I enjoyed reliving those memories.  Sensible World of Soccer, on the other hand, reminded me that, when it comes to sports games, added complexity is a necessity that is sometimes taken for granted by younger players like myself.  To get right […]

Playing Mario on a Keyboard

5 February, 2009 (11:58) | Emulation and Vintage Gameplay | By: TimA

Twenty three years after Super Mario Brothers was released in the United States, emulated versions of the game are available for download on numerous websites.  Playing Mario on a keyboard,  however, is not the most intuitive way to play the game.  As the actual Nintendo Entertainment Systems can not be preserved indefinitely, how does one […]