Preserving Games

Archiving the Creation Processes of the Video Game Industry

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Month: December, 2008

Preservation and Emulation – A Guide to Installing “Ultima 1: The First Age of Darkness”

12 December, 2008 (01:11) | Emulation and Vintage Gameplay | By: TimA

An important method to preserve videogame content, and all content contained in electronic records for that matter, is emulation.  In order to access many DOS-based videogames, for example, one must download a DOS emulator.  These emulators are now widely available on the Internet and videogames that are no longer playable on modern operating systems can […]

The Power to Create

8 December, 2008 (14:49) | News and Commentary | By: admin

In a recent interview for the Wired blog, Blizzard’s Executive Vice President of Game Design Rob Pardo is asked about past Diablo games and their perceived “RAM dependency.”  The interviewer notes, “When Diablo II came out…I didn’t really feel like I got the full experience of the game running perfectly until I had something like 2GB […]