Preserving Games

Archiving the Creation Processes of the Video Game Industry

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Month: April, 2009

Are Videogames Art?

6 April, 2009 (13:41) | Literature Review | By: TimA

John Lancaster recently published an essay in “The London Review of Books” titled “Is it Art?”.  The essay considers the position of videogames in global culture and asks the question: should videogames, which have surpassed music and video sales in the United Kingdom, be considered a form of art?  This is a huge and difficult […]

Video Game “Extras”

6 April, 2009 (12:06) | News and Commentary | By: admin

In his article “Toward a Virtual Reenactment of History: Video Games and the Recreation of the Past,” Brian Rejack discusses the game Brothers in Arms: Road to Hill 30 and its “extras.”  As the player progresses through the game, he or she can unlock bonus features that can be accessed from the main menu.  Similar […]

Spawn Labs and Mobile Gaming

5 April, 2009 (20:25) | News and Commentary | By: walker

When I think of mobile gaming, whether it’s on a laptop, iPhone or other device, I think of games sensitive to the processing constraints of those platforms: web-based items like Bejeweled or Tower Defense, a retro-graphics piece like Battle for Wesnoth, etc. The latest games on the PS3, 360 or Wii do not come to […]